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  #1  
Old 08-11-2008, 05:12 AM
CharlieM CharlieM is offline
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Or mabye a voting system that instead of votes goes by whatever one has the most money donated to it, like what do players want a new buisness, gun, you should get the idea by now, mabye the one that has the most money at the end of the month or something? that should give enough time to start getting money out
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Old 08-11-2008, 05:22 AM
excaliber7388 excaliber7388 is offline
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Originally Posted by CharlieM View Post
Or mabye a voting system that instead of votes goes by whatever one has the most money donated to it, like what do players want a new buisness, gun, you should get the idea by now, mabye the one that has the most money at the end of the month or something? that should give enough time to start getting money out
So you want to simulate the American voting system?
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Old 08-11-2008, 05:38 AM
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So you want to simulate the American voting system?
man thats way too political and its not even right.
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Old 08-11-2008, 06:59 AM
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man thats way too political and its not even right.
Lobbiests
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  #5  
Old 08-11-2008, 03:09 PM
CharlieM CharlieM is offline
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except thats not it, lobbiests get paid, but a select few members of the senate and congress are bribeable, and also, lobbiests are used to get there sponsors foot in the door, they arent used on a voting system, unless a bill they have interest in is coming up so I bring this to a /endofftrack
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  #6  
Old 08-11-2008, 05:28 PM
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No it's not, it's placing responsibility where it is due. Who the hell should I blame?
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Old 08-11-2008, 05:29 PM
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Who the hell should I blame?
The dupers.
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  #8  
Old 08-11-2008, 05:32 PM
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The dupers.
I hope you're kidding man!

Sure, it would be nice if they didn't dupe, but you can NEVER expect a playerbase, in ANY game, to not dupe when there is a way. So you can't really blame them -- it's just too tempting.
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Old 08-11-2008, 05:32 PM
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Sure, it would be nice if they didn't dupe, but you can NEVER expect a playerbase, in ANY game, to not dupe when there is a way. So you can't really blame them -- it's just too tempting.
I don't think staff knew it was possible until it was too late.
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Old 08-11-2008, 05:37 PM
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I don't think staff knew it was possible until it was too late.
Communication, something... According to them, they knew about it for 2 months while trying to fix it. What's even worse is if this was going for a long time under their noses. I'm not trying to be an ass, but there is only one place to point the finger in a situation like this. Am I pointing a finger? Not really, because I don't really care, but if I were I'd be pointing it at the staff.

They should just suck it up and acknowledge what they did wrong instead of trying to blame someone else... or we'll just end up with the same problem again. What harm does it cause them to say they were wrong? That they made a mistake? I doubt anyone really cares anyways.
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  #11  
Old 08-11-2008, 07:35 PM
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If Staff actually implemented a political system, it could provide jobs for people and people could get a base pay. I think it would add to a more realistic sense here, and it would most likely benefit the economy. People vote for a mayor, the people tell the mayor what they want the mayor speaks to staff on a Player-RC F6 if I am correct, and then it will try to be complete.

It's not a bad idea.
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  #12  
Old 08-11-2008, 08:13 PM
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Mayor goes corrupt, staff friend keeps a blind eye, and everythings back to point A. This is Era we're talking about.
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  #13  
Old 08-11-2008, 08:30 PM
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Mayor goes corrupt, staff friend keeps a blind eye, and everythings back to point A. This is Era we're talking about.
Yup.

People on graal can't be trusted with a form of government. Think about it, they'd vote against the atm withdraw charges and taxes, even though it would help the economy.

Will someone just add the withdraw fees and taxes now, and start working on a ton of weapons, items, etc for people to spend money on?
How long are we going to sit around talking about this anyway?
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  #14  
Old 08-11-2008, 08:56 PM
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Well, most Era staff, Icarus, Frankie, etc. won't even answer pms of suggestions. Icarus is usually AFK, I haven't seen him do much, no offence Icy, I see Demisis away for sometime, and PR's are the only people who actually work on the server... It just gets annoying, REALLY.
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  #15  
Old 08-12-2008, 02:00 AM
Frankie Frankie is offline
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Well, most Era staff, Icarus, Frankie, etc. won't even answer pms of suggestions. Icarus is usually AFK, I haven't seen him do much, no offence Icy, I see Demisis away for sometime, and PR's are the only people who actually work on the server... It just gets annoying, REALLY.
Funny, because I'm always commented on how well I answer PMs compared to other staff. Trust me. I read every PM I get. If I don't like the suggestion I probably won't reply. If it sparks my interest I will continue to talk about it.

The only thing PRs do is upload heads which most of them hardly do. They also act as GPs and right now Era's GP team is noticeably slacking. You've got everything mixed up it seems. lol
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  #16  
Old 08-12-2008, 04:44 AM
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PRs work? That's new to me. PR is not a development position..
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  #17  
Old 08-12-2008, 01:18 AM
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I kinda find it funny with all the "people on graal cant be trusted because they dont understand stuff would help them" type stuff going on but read what forums your on..
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Old 08-12-2008, 07:55 AM
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When I PMed you, especially since you were able to answer them, it wasn't a suggestion, I needed your help because no other staff would help set the strings needed for GP, you ignored me, icarus's broken computer again, and then we had to wait. Gio is on vacation now and we have like one person who recruits.
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  #19  
Old 08-12-2008, 09:18 AM
Demisis_P2P Demisis_P2P is offline
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When I PMed you, especially since you were able to answer them, it wasn't a suggestion, I needed your help because no other staff would help set the strings needed for GP, you ignored me, icarus's broken computer again, and then we had to wait. Gio is on vacation now and we have like one person who recruits.
You PMed me about that and I told you that I'm not going to give somebody the power to remove everybody from the business without talking to the business owner first.
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Old 08-12-2008, 05:13 PM
Frankie Frankie is offline
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Quote:
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When I PMed you, especially since you were able to answer them, it wasn't a suggestion, I needed your help because no other staff would help set the strings needed for GP, you ignored me, icarus's broken computer again, and then we had to wait. Gio is on vacation now and we have like one person who recruits.
I'm not the Business Admin.
I don't touch ANYTHING outside my department of work anymore because usually when I do someone finds a reason to ***** at me for it since it's not my job.

If it's not my job to handle certain situations you can not expect me to do it.
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  #21  
Old 08-13-2008, 04:31 AM
Good_Ol_Daze Good_Ol_Daze is offline
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job limits

Quote:
Originally Posted by Frankie View Post
Era's GP team is noticeably slacking.
i'll take the job guys lol


by the way guys, suggesting that the devs script a bunch of **** because u think it will help isn't really much of a "suggestion"

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  #22  
Old 08-13-2008, 05:36 AM
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by the way guys, suggesting that the devs script a bunch of **** because u think it will help isn't really much of a "suggestion"
What?
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  #23  
Old 08-13-2008, 08:16 AM
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Where's part B? ;x

Oh and maybe making it nopk at the beach so you can't die when you're digging would be helpful.
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  #24  
Old 08-13-2008, 09:15 AM
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Where's part B? ;x

Oh and maybe making it nopk at the beach so you can't die when you're digging would be helpful.
I'd much rather there be NO no-pk levels on the gmap.

And I think jobs are fairly balanced at the moment as it is.

At the moment shell digging, boquets and pizza making all dish out about $40-42 a minute.
Missions are random, but they generally take ~30 seconds each and pay out $12 to $20 a mission, and 10 minutes of missions averaged out to about $36 a minute.

And I haven't testing mining or trash picking yet.
But trash picking is more of a side-job that you do as you travel from place to place instead of actively seeking trash, because it's too random.
I don't think many people 'farm trash' by digging on the grass with their shovel, or even know that it's possible to do that.
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Old 08-13-2008, 01:22 PM
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Demisis, why not add fishing and farming. I think people would enjoy that more, I know I would sit and fish all day lol.
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  #26  
Old 08-13-2008, 01:24 PM
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I don't see how farming fits Era's urban style. Fishing would be cool though, specially with people lining up on the bidge and someone ramming into all of them with his car. :]
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Old 08-13-2008, 04:38 PM
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I don't see how farming fits Era's urban style. Fishing would be cool though, specially with people lining up on the bidge and someone ramming into all of them with his car. :]
They need to expand the gmap -- add more suburban areas, farming areas, industrial areas. Think San Andreas.
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Old 08-13-2008, 04:51 PM
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They need to expand the gmap -- add more suburban areas, farming areas, industrial areas. Think San Andreas.
There's not much point in expanding the gmap. The current small gmap already has so many empty buildings, and even with all those empty buildings there is so much empty space on the gmap still.

Era is meant to be a city and it feels more like a tiny town.

It needs more cement, more buildings, more neon signs, less grass, fewer trees.
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Old 08-13-2008, 04:56 PM
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There's not much point in expanding the gmap. The current small gmap already has so many empty buildings, and even with all those empty buildings there is so much empty space on the gmap still.

Era is meant to be a city and it feels more like a tiny town.

It needs more cement, more buildings, more neon signs, less grass, fewer trees.
Expand it simply to expand horizons. It would be dumb to expand the city to more of a city. I didn't say it was a good idea, but to have farming and such, it would only be logical to expand the gmap to have farms on the outskirts. Expand the gmap = more possible jobs.

And Era feels like a city... just not a Vegas-type of city. There are a few different type of cities. Vegas-Type. Lots of neon lights and crap. New York-type, a lot of skyscrapers and apartments. Normal-type, eh... what Era has. A small city, trees still in tact, lots of buildings and streets. The type of city I happen to live in.
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Old 08-13-2008, 05:32 PM
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They need to expand the gmap -- add more suburban areas, farming areas, industrial areas. Think San Andreas.
They tried expanding it before and it didn't work out. Like Demisis said, they need to make the current map feel more like a city and less like a ghost town. Buildings need to be given a purpose and so on.

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But I guess until somebody comes along that can script a better and more efficient car system we're stuck with this
More cars with multiple passengers and different performance ratings please.
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Old 08-13-2008, 03:36 PM
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Cars don't do damage anymore.
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  #32  
Old 08-13-2008, 03:43 PM
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Cars don't do damage anymore.
hay guise lets kil everyting datz fun w/ era ok??

nxt up - 50percnt tax on all incom!!!!!
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Old 08-13-2008, 04:54 PM
Demisis_P2P Demisis_P2P is offline
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hay guise lets kil everyting datz fun w/ era ok??

nxt up - 50percnt tax on all incom!!!!!
I think it was removed because it was causing lag :[

But when they removed it they made it so you take less damage when you're in a car (only some shots hit you, and the ones that do only do half damage).

But I'll see if the script for damage is still in there, hopefully it's just commented out, and if it is I'll see if I can re-enable it. But as a trade-off I'm going to greatly reduce the chance for bullets to do no damage while you're in the car.

EDIT: It looks like cars were changed so that other players don't block you while you're in your car, which I guess means that you can't really crash into players anymore.
The direct crash damage was replaced with a for allplayers loop, which checks if any players are on the x,y the car, and if your speed is over a certain amount it places a fire and a small explosion on them. Also the loop has a larger than normal time out, to avoid lag, so even that fire/explosion damage isn't triggered half the time.

But I guess until somebody comes along that can script a better and more efficient car system we're stuck with this
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Old 08-13-2008, 05:51 PM
Codein Codein is offline
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It'd be nice to see the city being more compact and a lot less space and then on the outskirts making suburbs and then country side. Might take quite a bit of work. A totally new Gmap could be put into development on the Dev server or something.
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Old 08-13-2008, 05:57 PM
DustyPorViva DustyPorViva is offline
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Quote:
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It'd be nice to see the city being more compact and a lot less space and then on the outskirts making suburbs and then country side. Might take quite a bit of work. A totally new Gmap could be put into development on the Dev server or something.
The problem is, players tend not to like change. Oldies on Classic, for example, abhor any changes to the map. This is a constant debate sort of thing that goes on on Classic. You can never really have anything new for this reason. Even additions or removals gets the pitchforks ready. Then again, I don't know if Era players are the same as Classic players, when it comes to that.

You have two choices: leave the current world open, and add a new world as an expansion of sorts, or just delete the current world and put everyone in a new map. For the former, you'll end up just having an empty new gmap, as no one will migrate. For the latter, you'll get a bunch of pissed off players.

Updates like this tend to never work on Graal servers, players just get too damn attached to their surroundings.
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Old 08-13-2008, 06:25 PM
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Originally Posted by DustyPorViva View Post
The problem is, players tend not to like change. Oldies on Classic, for example, abhor any changes to the map. This is a constant debate sort of thing that goes on on Classic. You can never really have anything new for this reason. Even additions or removals gets the pitchforks ready. Then again, I don't know if Era players are the same as Classic players, when it comes to that.

You have two choices: leave the current world open, and add a new world as an expansion of sorts, or just delete the current world and put everyone in a new map. For the former, you'll end up just having an empty new gmap, as no one will migrate. For the latter, you'll get a bunch of pissed off players.

Updates like this tend to never work on Graal servers, players just get too damn attached to their surroundings.
After reading an article somewhere, this is the case with most online games. No matter what you do, there's always a group of people that complain. You just have to go with what you think is good, really. If you're skilled in game design, chances are most players will adapt and come to like new additions, whilst this change may also bring in newer players.

To be quite honest though, you could change anything on Era, as long as it adheres to the modern theme with gangs and what not, and the players would still stay because it's the only fully developed modern server and, obviously, the only classic-list modern server.
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Old 08-13-2008, 06:41 PM
Frankie Frankie is offline
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I agree.
the gmap right now is messy. very very messy.

the street pattern is ridiculous. would be better if we went to a grid system. this way buildings would be arranged better instead of randomly placed.
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Old 08-13-2008, 07:18 PM
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I agree.
the gmap right now is messy. very very messy.

the street pattern is ridiculous. would be better if we went to a grid system. this way buildings would be arranged better instead of randomly placed.
Aye, I like how you're thinking. Even that, without suburbs and country side, would be nice.
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Old 08-13-2008, 08:42 PM
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Aye, I like how you're thinking. Even that, without suburbs and country side, would be nice.
could still have that.

that's basically what southridge is supposed to be. it's a residential area with a bunch of player houses.
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Old 08-13-2008, 08:59 PM
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could still have that.

that's basically what southridge is supposed to be. it's a residential area with a bunch of player houses.
Maybe for a new update, you could make playerhouses useful by having buyable ranges of furniture and what not.
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