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  #1  
Old 07-28-2013, 09:05 PM
MysticalDragon MysticalDragon is offline
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Your hopes is irrelevant to what i was saying? In his post he clearly said if players get bored there is another server a player can go, to "hangout". UN has never been appealing or amazing, I'm not sure where you're getting with that. And even if a server is appealing to stefan, he isn't going to be all that much involved besides implementing the payment system. Delteria for an example, he likes delteria a lot and is very interested. Only time he logs on to program is to modify/fix the facebook payment system. He is too busy modifying and maintaining the already existing iDevice servers. So talking about quality really isn't feasible anyways when it comes to UN.

Also you don't "need" Stefans iphone systems, there not all that great anyways. Any competent programmer can do without them which there probably better off anyways.
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  #2  
Old 07-29-2013, 06:50 PM
devilsknite1 devilsknite1 is offline
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Quote:
Originally Posted by MysticalDragon View Post
In his post he clearly said if players get bored there is another server a player can go, to "hangout".
Not once did I even propose that to be the goal, nor have I said we are aiming for the iClassic players. I think a response to your previous two posts could very easily be addressed if you did that one thing with your eyes they call "reading". It's kind of a weird concept, but try it, you might be surprised
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  #3  
Old 07-28-2013, 09:38 PM
Stowen Stowen is offline
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Wow, we aren't even outside of the planning stages yet guys. We still don't even know what we are going to do. This post was mainly just a heads up that we MIGHT be bringing UN to the iPhone platform.
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  #4  
Old 07-29-2013, 02:36 AM
Tim_Rocks Tim_Rocks is offline
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Wow, we aren't even outside of the planning stages yet guys. We still don't even know what we are going to do. This post was mainly just a heads up that we MIGHT be bringing UN to the iPhone platform.
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Old 07-29-2013, 08:13 PM
dylan dylan is offline
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The whole time I was reading MD's posts I was just picturing this lady:


Anyway, back to the topic:
What advantages will bringing UN to iOS be than to just "take iClassic's players"?

In my personal opinion, UN is currently iClassic ep 2 after completing the hearts questline. (Of course, there are a few other differences but that is the gist of it.)
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  #6  
Old 07-30-2013, 04:36 AM
devilsknite1 devilsknite1 is offline
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Quote:
Originally Posted by dylan View Post
What advantages will bringing UN to iOS be than to just "take iClassic's players"?

In my personal opinion, UN is currently iClassic ep 2 after completing the hearts questline. (Of course, there are a few other differences but that is the gist of it.)
Kind of the same response that I had to MD: I clarified some plans on previous pages. And how iUN is structured will be quite a bit different from how PC UN is. The server will have a constant idea running through it instead of a releasable Testbed

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UN is kind of like Era's shooting range.
Just go away you failed underground bridge troll how many slices of bologna did you eat today and how many lag spikes did your 20000 GB log files cause nerd????????????
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  #7  
Old 07-31-2013, 02:00 AM
Fidel Castro Fidel Castro is offline
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Originally Posted by devilsknite1 View Post
Just go away you failed underground bridge troll how many slices of bologna did you eat today and how many lag spikes did your 20000 GB log files cause nerd????????????
Unfortunately if you do not know Tim he can come off as kind of an ******* but he's just being honest in a sarcastic way. Other than a few ideas you really haven't been able to convince anyone that iUN is really going to be any different from iClassic, and the fact that you reference iClassic doesn't help to sway that notion.

Like Stowen said, iUN is merely an idea at this point, and you were clearly posting in order to gain some sort of cheerleading squad hurraying your ideas. Don't be mad people are disagreeing with you- instead take what they say constructively, do some homework, and come back with some real ideas that will excite us and everyone else. Your enthusiasm is definitely a plus, just need some more preparation.
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  #8  
Old 07-31-2013, 02:34 AM
devilsknite1 devilsknite1 is offline
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Unfortunately if you do not know Tim he can come off as kind of an ******* but he's just being honest in a sarcastic way. Other than a few ideas you really haven't been able to convince anyone that iUN is really going to be any different from iClassic, and the fact that you reference iClassic doesn't help to sway that notion.

Like Stowen said, iUN is merely an idea at this point, and you were clearly posting in order to gain some sort of cheerleading squad hurraying your ideas. Don't be mad people are disagreeing with you- instead take what they say constructively, do some homework, and come back with some real ideas that will excite us and everyone else. Your enthusiasm is definitely a plus, just need some more preparation.
Because honesty via sarcasm is now represented by calling a server a shooting range? Not entirely sure that's accurate. I do believe that the extensive amount of question marks should have addressed the tone of that poorly constructed sentence; it also somehow seems pretty similar to the original post it was made for.

Same response to you as I gave MD: READ! There are multiple times (pages, really) where I have explicitly stated that the core outline for the server is not yet solidified nor released to the public. What I have said is that we have an idea that we're following, and that idea has been stated a few times. I don't believe I've referenced iClassic for any structural ideas pertaining to iUN. Not to mention I'm not even heading this project!

The entire point of this thread is only to announce that it is underway, not to provide a detailed outline of what iUN is going to be. Unfortunately, all I've been able to cover is what it isn't. Though that isn't entirely my fault as the majority of things brought up have been somewhere along the lines of 'how it will differ from iClassic', which is what I'm guessing you're meaning when you state that I'm referencing iClassic. However, that reading thing will show why that server was even mentioned at all. I think the first response even had that server's name in it. In the first post though, the mentioning of iClassic was basically the "inb4" effect. It was entirely sarcastic, but has already been brought into question. So I hope that isn't what was being addressed.

Please, no more of these comments unless you've actually read the entire thread. Repetition is getting quite old.
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  #9  
Old 07-31-2013, 03:09 AM
Tim_Rocks Tim_Rocks is offline
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Quote:
Originally Posted by devilsknite1 View Post
Because honesty via sarcasm is now represented by calling a server a shooting range? Not entirely sure that's accurate.
The shooting range is scripted in GS1 and occasional works. Something tells me that a lot of scripts on UN are in GS1 which is going to be unacceptable for Stefan before you'll ever make it to iOS.
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Old 07-31-2013, 03:28 AM
Fidel Castro Fidel Castro is offline
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Originally Posted by devilsknite1 View Post
Because honesty via sarcasm is now represented by calling a server a shooting range? Not entirely sure that's accurate. I do believe that the extensive amount of question marks should have addressed the tone of that poorly constructed sentence; it also somehow seems pretty similar to the original post it was made for.

Same response to you as I gave MD: READ! There are multiple times (pages, really) where I have explicitly stated that the core outline for the server is not yet solidified nor released to the public. What I have said is that we have an idea that we're following, and that idea has been stated a few times. I don't believe I've referenced iClassic for any structural ideas pertaining to iUN. Not to mention I'm not even heading this project!

The entire point of this thread is only to announce that it is underway, not to provide a detailed outline of what iUN is going to be. Unfortunately, all I've been able to cover is what it isn't. Though that isn't entirely my fault as the majority of things brought up have been somewhere along the lines of 'how it will differ from iClassic', which is what I'm guessing you're meaning when you state that I'm referencing iClassic. However, that reading thing will show why that server was even mentioned at all. I think the first response even had that server's name in it. In the first post though, the mentioning of iClassic was basically the "inb4" effect. It was entirely sarcastic, but has already been brought into question. So I hope that isn't what was being addressed.

Please, no more of these comments unless you've actually read the entire thread. Repetition is getting quite old.
It would be better for you and I if I broke down your response via multiple quotes to point out some flaws in what you said, but honestly I don't feel like it.

You make it explicitly clear, using italics, that you have an idea you are following -- and from what I read it has been "mentioned" a few times. However, you say before that sentence that the core outline of the server has not been solidified. We also have an admin (Stowen) saying that nothing (no idea, no anything) has been solidified yet.

Being that contradictory in one post is going to leave anyone that reads it with some questions, including myself. What others and I are trying to do is ascertain what in the hell iUN actually is, other than a word in a post. You referenced iClassic, so naturally others began asking questions and wondering how iUN was different. You were/are not prepared to answer those questions because of a classified set of "ideas" that, based on your last post, I question if they even exist.

Why post that "development is underway" for iUN if you aren't going to tell anyone any of the core ideas or what it is based on? Leaving something so open ended like that is going to bring in a lot of criticism, speculation, and unwanted posts (I say unwanted based off of some of your replies). Might of been better to wait to post something like that.

Finally, you state you are not even heading up the project. It might be more helpful to have someone post about it that is heading up the project, that way someone a little more knowledgeable of what is going on could explain the proposed server a bit better.

Before you rapid fire on the quote button and get really angry, know that this is not an attack on you. I know you are just eager about the prospective project and wanted to post, perhaps without thinking about the backlash from the forum goers. I wish y'all the best of luck.
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  #11  
Old 07-30-2013, 02:01 AM
Tim_Rocks Tim_Rocks is offline
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UN is kind of like Era's shooting range.
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Old 07-31-2013, 11:22 AM
BlueMelon BlueMelon is offline
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Stefan can approve the project, doesn't take much for that...

Did Stefan assign you a dev server?

From what I've read of this thread, I can see why this is not getting much support, there's not much of a plan...
Maybe you were too early to reveal your path to iphone.
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  #13  
Old 07-31-2013, 10:03 PM
Stowen Stowen is offline
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Stefan can approve the project, doesn't take much for that...

Did Stefan assign you a dev server?

From what I've read of this thread, I can see why this is not getting much support, there's not much of a plan...
Maybe you were too early to reveal your path to iphone.
Well this thread was thrown together almost minutes after Stefan approved us. We had no intentions of revealing our mobile platform counterpart until after we got it planned out, and had begun the development. Right now we are still in planning stages and I have given my position as Dev Admin to Ph8. He will be the one in charge of this project, and he will give updates how he sees fit. As of right now we are not hiring for this project, and most likely won't have any hirings until the core systems are finished.
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  #14  
Old 07-31-2013, 06:40 PM
devilsknite1 devilsknite1 is offline
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To reiterate: the point wasn't to reveal an entire outline for the server, that will come later. The point was to let it be known than UN will have a mobile counterpart. Nothing more.
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  #15  
Old 07-31-2013, 08:10 PM
BlueMelon BlueMelon is offline
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To reiterate: the point wasn't to reveal an entire outline for the server, that will come later.


But given the current state of the PC server... might have been a better idea to come up with a plan first.

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The point was to let it be known than UN will have a mobile counterpart. Nothing more.
I like your positive attitude, hopefully that will stay during the progress/development/stefan-hinders of so called iUN.
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