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View Poll Results: What do you think of suggestions?
Awesome! 37 47.44%
Galdor for president! 18 23.08%
I dont know 12 15.38%
Sux. 11 14.10%
Voters: 78. You may not vote on this poll

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  #1  
Old 06-15-2009, 11:49 AM
Soala Soala is offline
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GK is laggy enough plz =[
I guess I'll have to buy a better comp if everything gets done.
Nice ideas btw.
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  #2  
Old 06-15-2009, 07:00 PM
Darklux Darklux is offline
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Who needs new terrain?

GK is nice and functional, I'd rather like to finally see all damage types realized... Would be a cooler place to put some effort, not on some eyecandy...
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  #3  
Old 06-15-2009, 07:32 PM
Galdor Galdor is offline
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Who needs new terrain?
*raises hand*
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Originally Posted by Darklux View Post
GK is nice and functional, I'd rather like to finally see all damage types realized... Would be a cooler place to put some effort, not on some eyecandy...
Well... yea GK is the best game ever but I almost think there could be improvements to both the gameplay and to the graphics
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  #4  
Old 06-24-2009, 04:03 AM
Draenin Draenin is offline
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Stop hatin' on terraingen maps. They're actually very fun to work with if you can do it properly. I am a big fan of them even if the landscape is very flat-looking, because it's good for stuff Kingdoms has, like arcing arrows, cannonballs, and so forth.

Why not just create new building structures and war devices and so on? The thing that makes Kingdoms look so featureless is that it really doesn't have many features besides houses and fences to begin with. I don't see why more monuments and locations aren't introduced in the areas that are most blank. I mostly see people revising things we already have when there's still a lot of useless, open space in the world.

I've worked with terraingen gmaps in the level editor, and they're quite awesome indeed. It makes me sad that more servers don't use them.

Last edited by Draenin; 06-24-2009 at 10:20 AM..
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  #5  
Old 06-24-2009, 05:57 PM
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Originally Posted by Draenin View Post
Stop hatin' on terraingen maps. They're actually very fun to work with if you can do it properly. I am a big fan of them even if the landscape is very flat-looking, because it's good for stuff Kingdoms has, like arcing arrows, cannonballs, and so forth.

Why not just create new building structures and war devices and so on? The thing that makes Kingdoms look so featureless is that it really doesn't have many features besides houses and fences to begin with. I don't see why more monuments and locations aren't introduced in the areas that are most blank. I mostly see people revising things we already have when there's still a lot of useless, open space in the world.

I've worked with terraingen gmaps in the level editor, and they're quite awesome indeed. It makes me sad that more servers don't use them.
yea but sorry this idea will make it way more awesome :P thats just how it is.
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  #6  
Old 06-24-2009, 09:53 PM
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Why not just create new building structures and war devices and so on?
Castle gates need to be destroyable ;[, I don't see the point in making it so only kingdom members can get in. Would give wars a goal other than pk the other team until one of you gets bored and starts logging off.
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  #7  
Old 06-24-2009, 09:46 PM
Draenin Draenin is offline
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Originally Posted by Galdor
yea but sorry this idea will make it way more awesome.
I don't see how. G3D has always sucked.
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  #8  
Old 06-24-2009, 09:51 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by Draenin View Post
I don't see how. G3D has always sucked.
I don't think anyone was asking for 3D support... just something more complex than simple hills. You can't even really do cliffs or anything. It's extremely limited in terms of flexibility. Especially when you start working with shorelines and such.
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  #9  
Old 06-24-2009, 10:17 PM
Draenin Draenin is offline
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Quote:
Originally Posted by DustyPorViva View Post
I don't think anyone was asking for 3D support... just something more complex than simple hills. You can't even really do cliffs or anything. It's extremely limited in terms of flexibility. Especially when you start working with shorelines and such.
Well, if you've ever worked with terraingen, you'll see that terrain is nothing but a big wireframe mesh. So it's a little hard to make things like walls and so forth, because the lines are always at an angle.
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Originally Posted by Cubes
Castle gates need to be destroyable ;[, I don't see the point in making it so only kingdom members can get in. Would give wars a goal other than pk the other team until one of you gets bored and starts logging off.
Totally. :]
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  #10  
Old 06-24-2009, 10:25 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Draenin View Post
Well, if you've ever worked with terraingen, you'll see that terrain is nothing but a big wireframe mesh. So it's a little hard to make things like walls and so forth, because the lines are always at an angle.
Exactly, I mean it's hard to even try to make a river and lake. I think that's the point, though, to maybe add more complex possibilities with it.
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  #11  
Old 06-24-2009, 11:09 PM
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would be interesting to know what went tho the heads of those people who voted "sux"... Probably nothing at all as they didn't even read, but I mean how could this idea ever sux? its just unsuckable. (xD)
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  #12  
Old 05-12-2011, 12:53 AM
Galdor Galdor is offline
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Stef plz update the gk terrain to something like in the video below! it would be so cool to make playerworlds with that. k ty

http://www.youtube.com/watch?v=yddTKBYQQMo#t=229s


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  #13  
Old 05-12-2011, 01:44 AM
Astram Astram is offline
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Approved!!! Rep ++
I like the idea. Though it shouldnt only be for kingdoms. But without expanding map for classic servers etc. Setting predifined tiles for classic servers with cliffs etc
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  #14  
Old 05-12-2011, 01:49 AM
MattKan MattKan is offline
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yes yes yes
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  #15  
Old 05-12-2011, 01:55 AM
DuBsTeRmAn DuBsTeRmAn is offline
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Its a damn awesome idea!

To be honest, i have no idea what this is about or when i voted on this.. so yeah..
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