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Old 05-25-2009, 08:57 PM
Pelikano Pelikano is offline
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Pelikano has a little shameless behaviour in the past
Local Guilds

Well, this thread http://forums.graalonline.com/forums...ad.php?t=85709 made me think a little. I spoke to some oldies of Classic and made them tell me a little about how the guilds were.
I heard the word "important" a lot. Well, right now guilds are everything else than important.

That thread gave me a lot of good ideas and I liked it a lot, so I asked DC for the permission to start this project, choosing my own Developer(s) to help me.

Here's the current Team:

NAT: Pelikano (Sam)
LAT: Shannon (Jade)


I've chosen Jade, because in the past I've seen that she completes what she starts, which is not what every Staff on classic is like. Making her kind of unique, :].

Okay, so why the hell am I posting this here? Well, before just disabling the Global Guilds and Enabling Local ones, making a horde of angry Graalians finding out about my destination and rushing my House with Ak47s and RPGs, I decided to first post this on the forums and ask for some Feedback. Please tell me why you'd like to see this project running or why not, of course.

Here's my current plan:

- Create GUI etc to manage Guilds

Creating a GUI-Based System to manage a Guild, give rights to this Person, add that person, remove those people etc...

- Put up a Poll for Guild-Leaders, choose 3

Next we'd have to choose 3 Guild Leaders for the 3 Guilds that'll exist, if you guys like this idea, we'd put up a poll with all the people that'd like to have a guild...

EDIT: Of course a guild that'd be put up CAN'T be a current Global Guild, unless the Leader of the Global Guild wants to set it up on Classic.

- Disable Global Guilds

In order to make local guilds useful we'd have to obviously disable the Global Guilds first.

- Create Guild Events (Weekly)

Next we'd create some sort of Guild Events, Guild Wars etc. which would be hosted every week...

- Guild Rankings: Kills/Deaths

And we'd put up a Highscore of the Guild's deaths and kills...

- Guild Bases

Last we'd create a Base for every of the 3 Guilds, make them "raidable" and add some kind of point-system, we'll have to think about this...


Any ideas and feedback are welcome.
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