Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Classic Main Forum
FAQ Members List Calendar Today's Posts

Closed Thread
 
Thread Tools Search this Thread Rate Thread Display Modes
  #1  
Old 03-16-2009, 05:50 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Oni View Post
Wow DC seriously, stop being a smart ***, I obviously did not know about the old bow, and that wasn't the point anyways. It's a sudgestion that I know alot of people would like.

Anyways the bottom line is, I want my Classic staff team to be creative. Come up with ideas never even thought of. Release new content that isn't just good, but looks good. Classic is obviously not doing well and doesn't have much to lose, why not try new things, and move away from the old stuff, and work on creating a new classic. Not just a bootleg redo of GTA.
I'm not trying to be a smartass. I'm trying to figure out the specific thing you are requesting here.

I know there needs to be originality. But thats just a vague request. This thread is for the specifics.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #2  
Old 03-16-2009, 05:48 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Instead of charging the bow up, I would like to see a strafing brought in which charges up a greater speed of projectile if it is held for long enough. Obviously this has been done in the past and removed, but I still would like to see it as it was never actually released.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #3  
Old 03-16-2009, 05:49 AM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by Rufus View Post
Instead of charging the bow up, I would like to see a strafing brought in which charges up a greater speed of projectile if it is held for long enough. Obviously this has been done in the past and removed, but I still would like to see it as it was never actually released.
ya id like the bow to shoot faster if you hold it. nice one
__________________
  #4  
Old 03-16-2009, 05:50 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
hey! FOR THE 90TH TIME, LET'S USE ZELDA GAMES FOR REFRENCES
  #5  
Old 03-16-2009, 05:52 AM
WhiteDragon WhiteDragon is offline
Banned
Join Date: Feb 2007
Posts: 1,002
WhiteDragon is a splendid one to beholdWhiteDragon is a splendid one to beholdWhiteDragon is a splendid one to beholdWhiteDragon is a splendid one to beholdWhiteDragon is a splendid one to behold
Quote:
Originally Posted by luda View Post
hey! For the 90th time, let's use zelda games for refrences
+1
  #6  
Old 03-16-2009, 05:58 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Adding different bow and projectile NPCs to the list.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #7  
Old 03-16-2009, 06:00 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by DarkCloud_PK View Post
Adding different bow and projectile NPCs to the list.
Bow strafing and projectile charging too plx.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #8  
Old 03-16-2009, 06:03 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Rufus View Post
Bow strafing and projectile charging too plx.
I still want to see if someone has a backup of Ibo's pretty much done version.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #9  
Old 03-16-2009, 06:17 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Quote:
Originally Posted by DarkCloud_PK View Post
I still want to see if someone has a backup of Ibo's pretty much done version.
Nighty does


Also, have a gani for when you retrieve an item out of a treasure it shows the item and you lift it up and a brief description pops up
  #10  
Old 03-16-2009, 06:22 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Luda View Post
Also, have a gani for when you retrieve an item out of a treasure it shows the item and you lift it up and a brief description pops up
Night has a gani for that too. I also want this added to the fishing rod, so it shows a visual representation of what you caught, and a sign message coming up with the cheesy messages it gives when you catch something. Text representation is lame.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #11  
Old 03-16-2009, 08:03 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Luda View Post
Nighty does


Also, have a gani for when you retrieve an item out of a treasure it shows the item and you lift it up and a brief description pops up
Hm, that's actually a really good idea.
Adding it to the list.

Edit: and rufus's idea
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #12  
Old 03-16-2009, 03:16 PM
Nightmareangel Nightmareangel is offline
Angel of Nightmares
Nightmareangel's Avatar
Join Date: Jun 2002
Location: Behind You
Posts: 245
Nightmareangel is a jewel in the roughNightmareangel is a jewel in the rough
Send a message via AIM to Nightmareangel
Quote:
Originally Posted by Luda View Post
Nighty does


Also, have a gani for when you retrieve an item out of a treasure it shows the item and you lift it up and a brief description pops up
I have the gani but I do not have the scripts. I also made a gani for the latter idea like a year or 2 back har har. Still have it.
__________________
Rest in peace Matt (DarkCloud_PK)...my creative partner in crime.

"Boredom is that from which insanity is born."


Former Classic Game Coordinator Adminstrator of Doom
  #13  
Old 03-16-2009, 08:40 AM
pig132 pig132 is offline
professional troll
Join Date: May 2006
Posts: 260
pig132 will become famous soon enough
oh man you guys are at it again....?

will these threads in this sub-forum ever stop?
  #14  
Old 03-16-2009, 03:58 PM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by pig132 View Post
oh man you guys are at it again....?

will these threads in this sub-forum ever stop?
i dont think anyone here asked you to come post negative message here. Will you ever STOP?
__________________
  #15  
Old 03-16-2009, 06:42 PM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by pig132 View Post
oh man you guys are at it again....?

will these threads in this sub-forum ever stop?
Get the hell out of my thread you worthless piece of trash.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #16  
Old 03-16-2009, 07:08 PM
Shadow87 Shadow87 is offline
Banned
Join Date: Mar 2009
Posts: 203
Shadow87 has a little shameless behaviour in the past
Send a message via AIM to Shadow87
I dont know if these have been said before, im just going to say them because i havnt said anything yet!

-Could bring back Geovanies for certain events/fun memories
-Make graal city restauraunt a PK level for hopes of the outside and inside becoming a big community PK zone once again.
-Pretty much anything tyhm did you should try and recreate or bring back since its still better than the majority of stuff that has come out since he has left.
-An event level specifically for different types of LMS, you design the level to have random npc drops and wall launchers to launch arrows/nukes/fireblast ect. Also a bomb dropper, that could be fun for players.
-Could create or publicize the staff HQs that there are to players just to bring back some staff/player unity. Ex: For the GP hq have a level for graal historys most wanted/crime causing players *cough* DC...
-Could revamp the nimda game tower level, make getting those top scores a bit more interesting. Maybe even make a new arcade game level house, get rid of the game system, put those game in arcade systems with a statue house behind it, maybe even have a short, minor list of prizes
-Create a quest that involves locating certain items/people to be able to proceed, like a large mini quest for instance. Go find the man hearding the sheep ----> Find the running mail man! (Stolen from zelda)
-Aquarium level for fighting fish public battles or even a place for people to put an old fighting fish so that they could go catch another one!
-Fasion show level, if thats still not around you could actually readd that to its original location since thats where GC studios is now.
-Create a mountain quest involving adventuring through the main island mountains and eventually having to defeat a nice big mountain troll. Hey could like have the silly hobbits head on his belt buckle, give us a reason to have to kill him or something.
-Harhar, make the graals part of graal again.

I think thats it...thanks.
  #17  
Old 03-16-2009, 07:34 PM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
@tatsumi

i agree when you say to makegraalcity restaurant pk level .
__________________
  #18  
Old 03-16-2009, 08:54 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
Firstly, Auto-Bow sucked. Just wanted to throw that out there.

All of the bow upgrades are made (Fireball, Nuke Shot) same with bombs. I sure as heck don't want my Q-Menu to over flow with NPCws for PKing.

I think it should be easier to get to Nimda. The Game Tower and some other stuff there are still useful.

Revamp Warp Text.

Last edited by ff7chocoboknight2; 03-16-2009 at 09:10 PM..
  #19  
Old 03-16-2009, 09:16 PM
pig132 pig132 is offline
professional troll
Join Date: May 2006
Posts: 260
pig132 will become famous soon enough
man u guys get so mad haha
  #20  
Old 03-17-2009, 01:04 AM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by pig132 View Post
man u guys get so mad haha


ya....so mad.....*madness*
__________________
  #21  
Old 03-17-2009, 02:58 AM
BlackSolider BlackSolider is offline
Gladius
BlackSolider's Avatar
Join Date: Feb 2009
Location: Dallas, Texas
Posts: 837
BlackSolider has a spectacular aura aboutBlackSolider has a spectacular aura about
Send a message via AIM to BlackSolider
Don't get mad, get the hell outa this thread if you aren't gonna contribute.

Nimda is too hard to get too, but unless new minigames came out, I doubt many ppl would visit it.
  #22  
Old 03-17-2009, 03:58 AM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by BlackSolider View Post
Don't get mad, get the hell outa this thread if you aren't gonna contribute.

Nimda is too hard to get too, but unless new minigames came out, I doubt many ppl would visit it.

who is going there anyway
__________________
  #23  
Old 03-17-2009, 08:21 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Quote:
Originally Posted by BlackSolider View Post
Don't get mad, get the hell outa this thread if you aren't gonna contribute.

Nimda is too hard to get too, but unless new minigames came out, I doubt many ppl would visit it.

Ooohh, even though we just had the GC studios move thing..we should of had the Card House, Studios and Public CTF on Nimda because wasn't Nimda's main purpose to be a minigaming island? Could just put a warp ring there and for people first getting there, could have a traveler horse NPC that takes you to the ferry quickly like that one that used to bring you to Chaotica port.
  #24  
Old 03-17-2009, 01:50 PM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by Luda View Post
Ooohh, even though we just had the GC studios move thing..we should of had the Card House, Studios and Public CTF on Nimda because wasn't Nimda's main purpose to be a minigaming island? Could just put a warp ring there and for people first getting there, could have a traveler horse NPC that takes you to the ferry quickly like that one that used to bring you to Chaotica port.
that a good dam idea
__________________
  #25  
Old 03-17-2009, 06:04 PM
Shadow87 Shadow87 is offline
Banned
Join Date: Mar 2009
Posts: 203
Shadow87 has a little shameless behaviour in the past
Send a message via AIM to Shadow87
Nimda would actually serve a more useful purpose if it was a gaming island and not just home to ....ratform lelelelelel!
  #26  
Old 03-17-2009, 08:49 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
That's close to what I was going for. An easier way to get to Nimda would be a great idea, as would moving minigame material to Nimda to keep it organized.
  #27  
Old 03-17-2009, 09:38 PM
MysticX2X MysticX2X is offline
Prince
MysticX2X's Avatar
Join Date: Sep 2005
Posts: 2,529
MysticX2X will become famous soon enough
Why did they make a boat that appears every 20-30 minutes and disable you from swimming? Like somebody has the patience for that.
__________________
-Mystic

former acc: mystic2k


RIP Matt (NBK)
  #28  
Old 03-17-2009, 09:40 PM
Remonq Remonq is offline
Registered User
Remonq's Avatar
Join Date: Apr 2007
Posts: 255
Remonq is a glorious beacon of lightRemonq is a glorious beacon of lightRemonq is a glorious beacon of light
more importantly, i don't see why they "disabled" swimming when they have no apparent plans to release the zorbi ring
  #29  
Old 03-17-2009, 09:58 PM
Crimson2005 Crimson2005 is offline
of House Targaryen
Join Date: Feb 2006
Location: Newcastle Upon-Tyne, UK
Posts: 941
Crimson2005 is a splendid one to beholdCrimson2005 is a splendid one to beholdCrimson2005 is a splendid one to beholdCrimson2005 is a splendid one to beholdCrimson2005 is a splendid one to behold
Send a message via MSN to Crimson2005
Quote:
Originally Posted by Remonq View Post
more importantly, i don't see why they "disabled" swimming when they have no apparent plans to release the zorbi ring
I already suggested to Storm disabling the drowning until there was something released like the zorbi ring. He replied with "I'll think about it" and not heard much since.
__________________
  #30  
Old 03-17-2009, 10:03 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Crimson2005 View Post
I already suggested to Storm disabling the drowning until there was something released like the zorbi ring. He replied with "I'll think about it" and not heard much since.
That's kind of a stupid suggestion. The drowning is there to make a Zorbi ring useful. You'll feel a much greater sense of achievement being able to swim normally if it is restricted, then getting a way of overcoming that restriction in a later on release. If swimming is accessible for all straight away, the process would be added solely for players to do the quest and that is a stupid way of doing things. It's like Rat Form, areas for rats to visit should have been put in place way before the quest was brought out. Now if holes are brought in after the Rat Form has been out for a while, they're just adding them to give a release a purpose, when it should have had one on release. It would be alright for new players, but a really inappropriate way of doing things.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #31  
Old 03-17-2009, 10:46 PM
Remonq Remonq is offline
Registered User
Remonq's Avatar
Join Date: Apr 2007
Posts: 255
Remonq is a glorious beacon of lightRemonq is a glorious beacon of lightRemonq is a glorious beacon of light
i still like the concept of ratholes tho. it sounds fun
  #32  
Old 03-17-2009, 11:02 PM
MysticX2X MysticX2X is offline
Prince
MysticX2X's Avatar
Join Date: Sep 2005
Posts: 2,529
MysticX2X will become famous soon enough
I don't find a problem with dev adding in rat holes if that was a plan at all. If anything, that would make the rat form worth using.....
__________________
-Mystic

former acc: mystic2k


RIP Matt (NBK)
  #33  
Old 03-17-2009, 11:28 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by MysticX2X View Post
I don't find a problem with dev adding in rat holes if that was a plan at all. If anything, that would make the rat form worth using.....
Did I say that rat holes were a bad idea anywhere in my post? In fact I don't think it has ever been suggested properly, and knowing these staff, probably not even thought about. I made rat holes with Dusty a while back and we spread them in a lot of places, making secret areas for exploration and adding back old insides we couldn't fit in logically. They're not on Classic though, just like a lot of things I've made with people for Classic, but that's not my fault. You seem to be missing the actual point in what I posted however, the rat form thing was just an example.
Attached Thumbnails
Click image for larger version

Name:	graal_1237326453.png
Views:	193
Size:	92.0 KB
ID:	47775   Click image for larger version

Name:	graal_1237326474.png
Views:	189
Size:	66.8 KB
ID:	47774  
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #34  
Old 03-18-2009, 12:49 AM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by Rufus View Post
Did I say that rat holes were a bad idea anywhere in my post? In fact I don't think it has ever been suggested properly, and knowing these staff, probably not even thought about. I made rat holes with Dusty a while back and we spread them in a lot of places, making secret areas for exploration and adding back old insides we couldn't fit in logically. They're not on Classic though, just like a lot of things I've made with people for Classic, but that's not my fault. You seem to be missing the actual point in what I posted however, the rat form thing was just an example.

nice ratholes
__________________
  #35  
Old 03-18-2009, 01:49 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Suggestion
  • Severely reduce the amount of stock that is dropped from bushes and pots. I'm talking next to nothing.
  • Make the ammo that you receive via events and events levels become temporary stock (or a different kind of stock) only to be used in events. Currently you just have to step into an event and you've got full ammunition.
  • MP should be removed from bushes and be placed under pots, if placed anywhere at all.

What is the point?
  • Currently there is no actual use for any of the things that the shops sell. If you're going to try and drain money from players on a constant basis, the amount of stock that you can get from bushes and pots.
  • Removing the amount of hearts that drop makes food items such as Burger Refuge Burgers and Beers actually useful.
  • Removing the amount of gelat makes job activities actually work doing. Tiny quests that you could get paid for and chests with money inside rewarding for exploration is rendered useless when you can gain the same amount by throwing your Boomerang around Chris Killem's garden.
  • Limiting the amount of stock types per object types makes for variation. I hate how I can get everything I'll ever need out of a single bush.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #36  
Old 03-18-2009, 03:18 AM
Polo Polo is offline
Classic Systems Admin
Join Date: Sep 2002
Location: Vancouver, Canada
Posts: 735
Polo is on a distinguished road
Send a message via AIM to Polo
In no particular order, here's some feedback on some of the ideas given so far...

Quote:
Originally Posted by Rufus View Post
Black and White Graals... Something like that would be cool IMO.
As some of you will have seen, these are now under constuction and will be released once complete. The white Graal will slowly increase the players health whilst they hold it. The black Graal will either speed up AP regeneration or provide unlimited ammo, or both. In keeping with the themes of good and evil, the White Graal will only respawn in good or holy locations such as the church alter and Angel Clan; the Black Graal will spawn in evil locations such as the Devil Clan place and places with lava. I'm also considering adding a Golden Graal which increases prosperity by improving the rewards you get from bushes (or rather, those without the Graal would find they get less).

Here's some specifics on how I currently think the final system will work:
  • When a player logs off or dies, the Graal will respawn near their body if there are players nearby, or in a random good/evil location if they were alone.
  • Players can hold more than one Graal, and will get the benefits of each one they hold.
  • A player will not be able to pick up a Graal which they have just dropped until either a nother player has picked it up in between, or a small amount of time (eg: 10 seconds) has passed. This is to prevent one player hogging the Graal without having to fight for it.
  • A player can pick the Graal up when they have 100AP, and their AP can also increase to 100 whilst holding the Graal; however, the godmode ability granted from having 100AP will be disabled whilst carrying a Graal.
  • Players will be able to keep their Graals whilst in GC levels, but all effects from the Graal, and even their visual appearance will be disabled during this time. Players will not lose Graals if they die inside a GC level, but will lose them if they disconnect. When leaving the GC levels, the Graals will be returned to the player exactly as before.

Quote:
Originally Posted by xnervNATx View Post
make a radio
As mentioned by others in this thread, I don't think we have the resources to pull off an official radio station to a decent enough standard to make it worthwhile. There's the whole questionable legality of streaming music without a broadcasting license to consider as well. If I thought we could pull this off successfully, I'd be open to the idea.

Quote:
Originally Posted by DarkCloud_PK View Post
I've been trying to get the fighting fish game project to be a more pokemon...
Massokre was working on Fighting Fish recently, though I haven't caught him on for a while to know if these are still progressing. I may pick up the project myself if it has stalled. The Fish were player controlled and featured jumps and dashing attacks for movement, attacking and defense. Obviously this style of gameplay is a complete departure from the turn based battling suggested in Graalemon, so we could potentially go for a system that allows both (ie: turn-based or real-time fish fighting).

Quote:
Originally Posted by Clel
And do a marriage system where you and your spouse can get a house together and have Graal Babies so girls will wanna play on Classic...
We used to have marriages, but I was personally never that keen on the idea. I recall that Massokre added a stat to the profiles to signal who you were married to, and I removed it from the staff options with an angry comment stating how 'this was Classic and not UN'. I'm not really sure if it's the direction Classic should be moving in...

Quote:
Originally Posted by Oni View Post
You guys need to make like quivers(quivers i think?) and bomb bags so we can eventually hold up to 999 with the max one. There needs to be more then one bomb and arrow type.
I didn't like the quivers and bomb bags, they just seemed like an unnecessary way to restrict the player to me. Certainly 999 bombs and arrows is far too much ammo to be carrying around. There are no issues at all putting the extra bomb and bow types in though. In fact, some of these are already completed (eg: Jolt Bombs) and have just been waiting around for a place to be released.

Quote:
Originally Posted by Shadow87 View Post
Fasion show level, if thats still not around you could actually readd that to its original location since thats where GC studios is now.
Some of the outfits people came up with for the fashion show events were pretty disturbing. Those were definitely some fun times. Consider this approved.

Quote:
Originally Posted by maximus_asinus View Post
Bring back Lyndzey's pizza place.
I'd like to see both Pizza Team and Burger Refuge eventually turned into player run businesses. I do have a whole plan for businesses and economy in mind, involving everything from farming and trading resources (such as fish and vegetables for pizza toppind and wood or coal to heat the stoves) right up to combining those resources into ammo or sellable products.
__________________
Be good little players, or Master Storm will ban you!



Proof that the staff are crazy..
*Ghost Pirate: I'm a little teacup short and stubbe here is my raygun here is my butt
DragonX: Jumping jack rabbits Batman! Our eggo waffles have been stolen! To the batmobile Robin!
X-Mann (RC): I have a head ache
  #37  
Old 03-18-2009, 03:25 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Polo View Post
Players will be able to keep their Graals whilst in GC levels, but all effects from the Graal, and even their visual appearance will be disabled during this time. Players will not lose Graals if they die inside a GC level, but will lose them if they disconnect. When leaving the GC levels, the Graals will be returned to the player exactly as before.
Just thought, this is going to mess up events that are not hosted in the GC levels.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #38  
Old 03-18-2009, 03:32 AM
Polo Polo is offline
Classic Systems Admin
Join Date: Sep 2002
Location: Vancouver, Canada
Posts: 735
Polo is on a distinguished road
Send a message via AIM to Polo
Quote:
Originally Posted by Rufus View Post
Just thought, this is going to mess up events that are not hosted in the GC levels.
I was thinking that this may occur whilst typing the response above. We'll need to have some way for GC's to remove all Graals from participants; hopefully such an approach wont be abused.
__________________
Be good little players, or Master Storm will ban you!



Proof that the staff are crazy..
*Ghost Pirate: I'm a little teacup short and stubbe here is my raygun here is my butt
DragonX: Jumping jack rabbits Batman! Our eggo waffles have been stolen! To the batmobile Robin!
X-Mann (RC): I have a head ache
  #39  
Old 03-18-2009, 04:56 PM
Nightmareangel Nightmareangel is offline
Angel of Nightmares
Nightmareangel's Avatar
Join Date: Jun 2002
Location: Behind You
Posts: 245
Nightmareangel is a jewel in the roughNightmareangel is a jewel in the rough
Send a message via AIM to Nightmareangel
Quote:
Originally Posted by Polo View Post
Massokre was working on Fighting Fish recently, though I haven't caught him on for a while to know if these are still progressing. I may pick up the project myself if it has stalled. The Fish were player controlled and featured jumps and dashing attacks for movement, attacking and defense. Obviously this style of gameplay is a complete departure from the turn based battling suggested in Graalemon, so we could potentially go for a system that allows both (ie: turn-based or real-time fish fighting).
I had a whole big text document awhile back with plans I made for fighting fish when I was pushing to head up the project. I had a detailed turn-based battle system, ability system, ability equipping system, evolutionary fork paths, etc. worked out. I wish I could find it as I liked what I proposed.
__________________
Rest in peace Matt (DarkCloud_PK)...my creative partner in crime.

"Boredom is that from which insanity is born."


Former Classic Game Coordinator Adminstrator of Doom
  #40  
Old 03-18-2009, 03:32 AM
BlackSolider BlackSolider is offline
Gladius
BlackSolider's Avatar
Join Date: Feb 2009
Location: Dallas, Texas
Posts: 837
BlackSolider has a spectacular aura aboutBlackSolider has a spectacular aura about
Send a message via AIM to BlackSolider
Hopefully we can make levels for all events to avoid problems. I made a few levels for the events I invented, but obviously we still have a ways to go.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:33 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.