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  #31  
Old 03-26-2002, 07:47 AM
manton manton is offline
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Quote:
Originally posted by Androk2k1
My second attempt... which one is better?

PS: I am still wondering why i post this here...
It's pretty good.
I took it and worked with it a bit.

What you need is more detail.
Try not to make perfectly straight shadded areas, if you know what I mean.
Also, you could add some of those hole things that you sometimes see in wood.
I would have showed you myself, but I did this very quickly.
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  #32  
Old 03-26-2002, 08:15 AM
WHIPENIE4 WHIPENIE4 is offline
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Quote:
It's pretty good.
I took it and worked with it a bit.

What you need is more detail.
Try not to make perfectly straight shadded areas, if you know what I mean.
Also, you could add some of those hole things that you sometimes see in wood.
I would have showed you myself, but I did this very quickly
Nice!

and Kondias where do you come up with all these ideas for different looks of things X_X I have a good imagination but I can't think of stuff like that =p
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  #33  
Old 03-26-2002, 08:27 AM
konidias konidias is offline
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Quote:
Originally posted by WHIPENIE4


Nice!

and Kondias where do you come up with all these ideas for different looks of things X_X I have a good imagination but I can't think of stuff like that =p
LOL I have played way too many RPG's I guess. I just basically think up general objects that would fit well into tiling and I work with it from there.. for example, if I want to make outdoor stuff, I think of fences, wells, stone walls, plants, tall grass, small stones, perhaps a wooden cart, outdoor table and chair, mailbox, signpost.. basic outdoor things.. then I get some general ideas of what I want them to look like, and run with it. I decided to make a different looking fence from what I have seen on Graal.. since Graal is modeled after zelda, and zelda has big cartoony stuff. I didn't want to keep that same look.

oh and mmmmkay, I'm not showing everything, trust me, lol, it's just some of the work I have been doing, I'm not revealing any details about quests or items or anything like that.. just showing some graphics and describing some things like new message boxes and stuff.
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  #34  
Old 03-26-2002, 10:44 AM
Frolic_RC2 Frolic_RC2 is offline
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Quote:
Originally posted by Androk2k1
AGRH! How does konidias do this? If you look close, he uses not more then 3 colors in 1 object!
Wow I found that so funny I had to say something...considering his graphics are at the same level as graal's tileset, 3 colors is not all that good...though I hope you were being sarcastic.

BTW...mmmkay show some fancy Faheria stuff. I want to see something . Only server I have to look forward to and they never show anything =/
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  #35  
Old 03-26-2002, 10:50 AM
Frolic_RC2 Frolic_RC2 is offline
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Quote:
Originally posted by konidias


oh and mmmmkay, I'm not showing everything, trust me, lol, it's just some of the work I have been doing, I'm not revealing any details about quests or items or anything like that.. just showing some graphics and describing some things like new message boxes and stuff.
So basicly, you are showing every system? Some friendly advice...do not show that much, even the little you have shown is most likely to much. The more you show, the more people expect, meaning you better have a hell of a lot more then what you show waiting. Usually this isn't the case, the server goes up, player complain, and a bunch of good work goes to waste because so much was shown before...and for what? A few complements, people saying how great your work is, moral boost. I been there, many others have as well (ToT, Faheria, others). Most have learned quickly to keep a project under cover, possibly even make it unknown that it is progressing. I mean, just think, you were at one time a well known, most looked forward to playerworld, you disapear suddenly, then out of no where you appear on the playerlist....I can just see it.

Got kind of carried away, but anywho, you get my point. You don't need to listen, but it would be wise to keep things a little more hidden, and for more reasons then the above.
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  #36  
Old 03-26-2002, 10:54 AM
Faheria_LAT3 Faheria_LAT3 is offline
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  #37  
Old 03-26-2002, 11:11 AM
Pinktaco Pinktaco is offline
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Quote:
Originally posted by Frolic_RC2


So basicly, you are showing every system? Some friendly advice...do not show that much, even the little you have shown is most likely to much. The more you show, the more people expect, meaning you better have a hell of a lot more then what you show waiting. Usually this isn't the case, the server goes up, player complain, and a bunch of good work goes to waste because so much was shown before...and for what? A few complements, people saying how great your work is, moral boost. I been there, many others have as well (ToT, Faheria, others). Most have learned quickly to keep a project under cover, possibly even make it unknown that it is progressing. I mean, just think, you were at one time a well known, most looked forward to playerworld, you disapear suddenly, then out of no where you appear on the playerlist....I can just see it.

Got kind of carried away, but anywho, you get my point. You don't need to listen, but it would be wise to keep things a little more hidden, and for more reasons then the above.
Well it's great to get compliments on the work that a person has been working on for a long time. Rather than make it, put it up and no one suggested anything and it's all crappy. It's better to get suggestions while creating a PW.
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  #38  
Old 03-26-2002, 11:23 AM
manton manton is offline
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Quote:
Originally posted by Frolic_RC2


So basicly, you are showing every system? Some friendly advice...do not show that much, even the little you have shown is most likely to much. The more you show, the more people expect, meaning you better have a hell of a lot more then what you show waiting. Usually this isn't the case, the server goes up, player complain, and a bunch of good work goes to waste because so much was shown before...and for what? A few complements, people saying how great your work is, moral boost. I been there, many others have as well (ToT, Faheria, others). Most have learned quickly to keep a project under cover, possibly even make it unknown that it is progressing. I mean, just think, you were at one time a well known, most looked forward to playerworld, you disapear suddenly, then out of no where you appear on the playerlist....I can just see it.

Got kind of carried away, but anywho, you get my point. You don't need to listen, but it would be wise to keep things a little more hidden, and for more reasons then the above.
I completely agree.
My PW has been completely under wraps since I started, except for one extremely early screenshot.
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  #39  
Old 03-26-2002, 11:37 AM
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i really don't mind people seeing my screenshots

if they steal it, then they steal it, screw them, but i will know that my stuff is good enough to steal
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  #40  
Old 03-26-2002, 07:20 PM
konidias konidias is offline
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You must not have very high aspects for my playerworld if you think that what I have shown is all my playerworld will be. I have went through development like this before, not with Graal but with another game, and I know what I'm doing.

Three colors for a tile is GOOD. Using 20 different colors for a tile is bad, especially because you can only use 256 colors total in your tileset. Just look at some of the best snes rpgs ever made.. they used about 3 colors for everything (3 different colors for each thing)

I'm not one of those people that puts his own work down.. To be honest, I love Oasis so far, I think I'm doing a good job on it, and I feel it will do well compared to some of the others. It might sound ****y, or sound like I'm bragging, but it's just my honest opinion. Why must you keep reminding me not to show my stuff? Are you actually worried my playerworld is going to be great? What I have shown is like 1% of what Oasis will be when it's released, PLUS it isn't even finalized stuff. Things are subject to change, tiles might be revised, players might be changed, who knows. You make it sound like I'm finishing something and showing everyone every single time. I'm not doing that. :o
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  #41  
Old 03-26-2002, 07:45 PM
WHIPENIE4 WHIPENIE4 is offline
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I'm not one of those people that puts his own work down.. To be honest, I love Oasis so far, I think I'm doing a good job on it, and I feel it will do well compared to some of the others. It might sound ****y, or sound like I'm bragging, but it's just my honest opinion. Why must you keep reminding me not to show my stuff? Are you actually worried my playerworld is going to be great? What I have shown is like 1% of what Oasis will be when it's released, PLUS it isn't even finalized stuff. Things are subject to change, tiles might be revised, players might be changed, who knows. You make it sound like I'm finishing something and showing everyone every single time. I'm not doing that.
If you decide to change your tiles please throw these ones in the trash where we can get them
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  #42  
Old 03-26-2002, 08:55 PM
Shorty2Dope Shorty2Dope is offline
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Quote:
Originally posted by konidias
You must not have very high aspects for my playerworld if you think that what I have shown is all my playerworld will be. I have went through development like this before, not with Graal but with another game, and I know what I'm doing.

Three colors for a tile is GOOD. Using 20 different colors for a tile is bad, especially because you can only use 256 colors total in your tileset. Just look at some of the best snes rpgs ever made.. they used about 3 colors for everything (3 different colors for each thing)

I'm not one of those people that puts his own work down.. To be honest, I love Oasis so far, I think I'm doing a good job on it, and I feel it will do well compared to some of the others. It might sound ****y, or sound like I'm bragging, but it's just my honest opinion. Why must you keep reminding me not to show my stuff? Are you actually worried my playerworld is going to be great? What I have shown is like 1% of what Oasis will be when it's released, PLUS it isn't even finalized stuff. Things are subject to change, tiles might be revised, players might be changed, who knows. You make it sound like I'm finishing something and showing everyone every single time. I'm not doing that. :o
I like it and I love the gfx and the 3 colors.. people are to damn picky.. I guess I was like that when I was younger also.. I just don't care about anything now.. if its fun and looks good, its good.
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  #43  
Old 03-27-2002, 04:19 AM
manton manton is offline
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Quote:
Originally posted by konidias
You must not have very high aspects for my playerworld if you think that what I have shown is all my playerworld will be. I have went through development like this before, not with Graal but with another game, and I know what I'm doing.

Three colors for a tile is GOOD. Using 20 different colors for a tile is bad, especially because you can only use 256 colors total in your tileset. Just look at some of the best snes rpgs ever made.. they used about 3 colors for everything (3 different colors for each thing)

I'm not one of those people that puts his own work down.. To be honest, I love Oasis so far, I think I'm doing a good job on it, and I feel it will do well compared to some of the others. It might sound ****y, or sound like I'm bragging, but it's just my honest opinion. Why must you keep reminding me not to show my stuff? Are you actually worried my playerworld is going to be great? What I have shown is like 1% of what Oasis will be when it's released, PLUS it isn't even finalized stuff. Things are subject to change, tiles might be revised, players might be changed, who knows. You make it sound like I'm finishing something and showing everyone every single time. I'm not doing that. :o
I don't think he was insulting Oasis, and I know I wasn't.
But I think what he's trying to say is, you're more likely to have an easier time finishing it, and it would be more exciting, if you showed almost nothing of it.
Even though it's good to get some feedback on it, you only want to show the very basics, which according to you, is all you've shown so far. So if I was you, I would hold back for a while.
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  #44  
Old 03-27-2002, 05:15 AM
Aknts Aknts is offline
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Quote:
Originally posted by Frolic_RC2


Wow I found that so funny I had to say something...considering his graphics are at the same level as graal's tileset, 3 colors is not all that good...though I hope you were being sarcastic.

BTW...mmmkay show some fancy Faheria stuff. I want to see something . Only server I have to look forward to and they never show anything =/
You could look forward to Krynn.... =(
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  #45  
Old 03-27-2002, 05:26 AM
Saga2001 Saga2001 is offline
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*points out flaws*
Actually looks great, p2p, which is always good, and good tile set, (the first I know of), I'd be happy to see more. Hmmmmmm...hiring?
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