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Originally Posted by Fulg0reSama
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Just want to point out two things for the record. Runeprowler doesn't get any sort of Shadow Swipe (all it does is increase movement speed) And fists have the -exact- same range as Swords. In fact, Swords, Daggers, Pinwheels, Katanas, Fists, Staves, Axes, Maces (clubs, hammers, etc.), Katars, and any other weapons of the type that I've forgotten all hit with the exact same range. The only things with modified range is Bows (projectiles), Scythes, Morning Stars (hits in 4 directions, though all at regular range.), and Spears (2x range).
As for the rest, I thought this was a topic regarding the abundance of classes that are wothless in PvE? I was pointing out the unfortunate fact that the base classes (first classes made) followed the trend of being split perfectly between obvious PvE-oriented classes and obvious PvP-oriented classes. It wasn't a really good thing to do, and it's unfortunate that the trend has continued this far (though in a much less organized manner).