Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Classic Main Forum
FAQ Members List Calendar Today's Posts

Closed Thread
 
Thread Tools Search this Thread Rate Thread Display Modes
  #41  
Old 03-14-2009, 08:45 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Luda View Post
Would be cool to see Swamp Town look more like a swamp like the one from LTTP with shallow water that is dark green, not just tall swamp grass.
Pic?
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #42  
Old 03-14-2009, 08:56 PM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Quote:
Originally Posted by Rufus View Post
Pic?
Woops, I meant a mixture of Misery Mire and Swamp Palace.

EDIT:BEING ABLE TO MORPH NPCS AGAIN
Attached Thumbnails
Click image for larger version

Name:	LegendOfZelda-ALinkToThePast-DarkWorld-MiseryMire.png
Views:	202
Size:	52.6 KB
ID:	47733   Click image for larger version

Name:	LegendOfZelda-ALinkToThePast-DarkWorld-SwampPalace.png
Views:	201
Size:	61.1 KB
ID:	47734  

Last edited by Luda; 03-14-2009 at 09:11 PM..
  #43  
Old 03-14-2009, 09:24 PM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
sry for double post but
cooperative quests
  #44  
Old 03-14-2009, 09:41 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
Kull's Castle converted into something; like a guild fort.
  #45  
Old 03-14-2009, 09:43 PM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by ff7chocoboknight2 View Post
Kull's Castle converted into something; like a guild fort.
I don't know if the dev team intends to eventually make that a quest again.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #46  
Old 03-14-2009, 09:47 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
Quote:
Originally Posted by maximus_asinus View Post
I'd like it much better if it worked more like the warp ring pre NPC Server (would warp you to the last 'S' you touched?). Down the road release upgrade NPCs like 'Call Spaceship' that would give more functionality and more locations to travel to.
The warp ring already has this function. When you die you die in a "quest level" you are warped to the last save point or 'S' you've been to last.
  #47  
Old 03-14-2009, 09:52 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
Quote:
Originally Posted by DarkCloud_PK View Post
I don't know if the dev team intends to eventually make that a quest again.
I was on the Dev team. Thor says he has no plans for it.

--Sorry for double post.
  #48  
Old 03-14-2009, 09:55 PM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by ff7chocoboknight2 View Post
The warp ring already has this function. When you die you die in a "quest level" you are warped to the last save point or 'S' you've been to last.
That's not what he's talking about.
He means the warp ring only HAD that one save point to go to, no options to go to the bank or whatever.
Then people would use Call Spaceship, which was a reward in a much later quest to get access to more places via the space ship.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #49  
Old 03-14-2009, 09:58 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
I knew what he was talking about. It has that function and more, is what I meant.
  #50  
Old 03-14-2009, 10:01 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Black and White Graals, I actually wrote this a long long time ago.

Quote:
One of the smaller fun aspects of Classic was the Black and White Graal's that attached themselves onto the players and gave them minor benefits such as unlimited ammo. Much like the event Flag Bearer, if the player who had the Graal died, it would release from the holder and drop for someone else to pick it up, thus the cycle continues. I would like to bring this small feature back, and some improvements to it as follows:

The mysterious Graal's will appear in a large random selection of levels, in different X and Y positions in order to make them harder to find. These levels will include both inside and overworld areas, and like the Boomerang will just be sitting there waiting to be picked up. The Graals will not appear unless the playercount is above 5, which will prevent players from taking advantage (laming) the benefits they give.

When a player has found and picked up a Graal, they will make the Glass Graal gani action, and the Graal will appear in the players inventory as *Black Graal/*White Graal. Reason for this being so the player can't remove the Graal, to be consistant with the *Glass Graal, and to just give them an overall positive feeling like they've gained a new weapon. The Graal will hover behind and stalk the player like it did previously.

The player will reap some sort of incremental benifit from the Graal they have, depending on which color it is. The Black Graal will supply it's "holder" with unlimited ammo, but while the player has it, their AP will decrease faster; The White Graal will supply it's "holder" with unlimited magic, and while the player has it their hearts will have a slow increase, raising 0.5 in a similar speed to what beds heal players at. The healing will only heal the player however, to how many hearts their AP restricts them to, and the healing will not occur if the player is paused. Like the previous, when the player has eventually died (and only when the player has died) the Graal will remain stagnant next to the player until it is picked up by it's new owner, and will delete itself from the players inventory.

Both the Black and the White Graal will have a small aesthetic change from the old Graal images, but will be consistant with the others.

While the benefits of the players having the Graal's aren't too grand, the actual main benefit is bragging rights. Showing off the fact they've got a Graal following them will occur. It's kind of like when a member of staff has a special NPC; a certain player has it, but this time you know you can get it, and can take it off the player. It's really a trivial little activity, but it will constantly keep players active as it is an on going event.

Problem Solving
- Players with 100ap will not be able to pickup the Graal, simply because they cannot die.
- If a player enters any GC level, logs off or reconnects the Graal will destroy itself and respawn in one of the random levels.
Something like that would be cool IMO.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #51  
Old 03-14-2009, 10:02 PM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Rufus View Post
Black and White Graals.
Pretty easy task.
On list, might not be exactly as the essay suggests though.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #52  
Old 03-14-2009, 10:03 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
What would the Black and White Graals stand for?
  #53  
Old 03-14-2009, 10:04 PM
MysticX2X MysticX2X is offline
Prince
MysticX2X's Avatar
Join Date: Sep 2005
Posts: 2,529
MysticX2X will become famous soon enough
y not brown or yellow graals.
__________________
-Mystic

former acc: mystic2k


RIP Matt (NBK)
  #54  
Old 03-14-2009, 10:10 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by DarkCloud_PK View Post
Pretty easy task.
On list, might not be exactly as the essay suggests though.
As long as they contrast each other while providing some fitting benefit to the players I'm happy either way. It is also nice to reward exploration, so they definitely need to be in random places.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #55  
Old 03-14-2009, 10:11 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
Do you mean graalats or graals? Graal = Grail.
  #56  
Old 03-14-2009, 10:16 PM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Rufus View Post
As long as they contrast each other while providing some fitting benefit to the players I'm happy either way. It is also nice to reward exploration, so they definitely need to be in random places.
Fitting benefits with good/evil themes will be there yes.
Also have to address pausing and no pk levels.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #57  
Old 03-14-2009, 10:35 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
I like Rufus's idea. These Graals would add I nice twist on PKing and exploration.
  #58  
Old 03-15-2009, 01:58 AM
BlackSolider BlackSolider is offline
Gladius
BlackSolider's Avatar
Join Date: Feb 2009
Location: Dallas, Texas
Posts: 837
BlackSolider has a spectacular aura aboutBlackSolider has a spectacular aura about
Send a message via AIM to BlackSolider
What happened to the 4 grails/graals (red, blue, yellow, green I think) that you had to quest for? They would open the golden gate (bros house) and you would get the golden sword there.

At least, that is what it was designed for, on graal2000 at least. The problem was...they never released the golden sword, so you did those quests for nothing >:O

On the subject though, you could easily have 6-7 different graals that could be dropped/picked up 24/7, each with pros and cons. Would be pretty sweet.
  #59  
Old 03-15-2009, 02:14 AM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by ff7chocoboknight2 View Post
I like Rufus's idea. These Graals would add I nice twist on PKing and exploration.
exploring is a good idea tbh
__________________
  #60  
Old 03-15-2009, 02:30 AM
ff7chocoboknight2 ff7chocoboknight2 is offline
Skyzer Zolderon
ff7chocoboknight2's Avatar
Join Date: Mar 2009
Location: Hudson, New Hampsire, United States
Posts: 40
ff7chocoboknight2 has a spectacular aura aboutff7chocoboknight2 has a spectacular aura about
Send a message via AIM to ff7chocoboknight2 Send a message via MSN to ff7chocoboknight2
Have you looked in the pool in the room before the Gnome throne room? The Graals are still in the new story.
  #61  
Old 03-15-2009, 07:04 AM
Remonq Remonq is offline
Registered User
Remonq's Avatar
Join Date: Apr 2007
Posts: 255
Remonq is a glorious beacon of lightRemonq is a glorious beacon of lightRemonq is a glorious beacon of light
man skyzer just owned you
  #62  
Old 03-15-2009, 03:06 PM
xnervNATx xnervNATx is offline
Classic FAQ
xnervNATx's Avatar
Join Date: Jul 2005
Location: Classic
Posts: 874
xnervNATx has a spectacular aura about
Quote:
Originally Posted by Remonq View Post
man skyzer just owned you

how? i already knew that graal had a purpose
__________________
  #63  
Old 03-15-2009, 10:54 PM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Any more suggestions? Please don't derail this one guys.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #64  
Old 03-16-2009, 01:11 AM
maximus_asinus maximus_asinus is offline
RIP DarkCloud_PK
Join Date: Oct 2001
Location: Canada
Posts: 3,746
maximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond repute
this one is sort of personal preference, but could we inforce the bomb/arrow cap? Currently we cannot get more than 99 arrows/bombs by ourselves, but with another player's help you can go over the cap by having them transfer their arrows/bombs.

also, fix the heart display for when you get hit (the number of hearts remaining appearing over your head) so it looks like it should (what you see Offline when you take damage).

I'm tired, if you don't understand what I mean, then wait for my repost tomorrow.
__________________
Save Classic!
  #65  
Old 03-16-2009, 01:26 AM
Oni Oni is offline
perfection
Oni's Avatar
Join Date: Aug 2008
Location: Los Angeles
Posts: 108
Oni has a spectacular aura about
get creative and make new stuff ffs
__________________
  #66  
Old 03-16-2009, 01:49 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by maximus_asinus View Post
this one is sort of personal preference, but could we inforce the bomb/arrow cap? Currently we cannot get more than 99 arrows/bombs by ourselves, but with another player's help you can go over the cap by having them transfer their arrows/bombs.
Easy fix, and just did it myself.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #67  
Old 03-16-2009, 01:54 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Oni View Post
get creative and make new stuff ffs
What kind of new stuff do you want to see?
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #68  
Old 03-16-2009, 01:54 AM
Oni Oni is offline
perfection
Oni's Avatar
Join Date: Aug 2008
Location: Los Angeles
Posts: 108
Oni has a spectacular aura about
Why would you fix that? You guys need to make like quivers(quivers i think?) and bomb bags so we can eventually hold up to 999 with the max one. There needs to be more then one bomb and arrow type.
__________________
  #69  
Old 03-16-2009, 01:58 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Oni View Post
Why would you fix that?
There's a cap for a reason.

Quote:
Originally Posted by Oni View Post
You guys need to make like quivers(quivers i think?) and bomb bags so we can eventually hold up to 999 with the max one.
I don't know about 999 but I'll add it to the list.

Quote:
Originally Posted by Oni View Post
There needs to be more then one bomb and arrow type.
For what?
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #70  
Old 03-16-2009, 02:12 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by Oni View Post
Why would you fix that? You guys need to make like quivers(quivers i think?) and bomb bags so we can eventually hold up to 999 with the max one. There needs to be more then one bomb and arrow type.
We used to have these things
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #71  
Old 03-16-2009, 02:20 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
Could have something like Magic Fairy Fountains from Zelda that you have to find throughout the overworld (WITH NO HINTS even though someone will make a guide for it) which gives you bomb upgrades,quiver upgrades, could also shorten the magic meter and get magic upgrades oh and make a wallet that you can upgrade too.
  #72  
Old 03-16-2009, 02:30 AM
Oni Oni is offline
perfection
Oni's Avatar
Join Date: Aug 2008
Location: Los Angeles
Posts: 108
Oni has a spectacular aura about
Quote:
Originally Posted by DarkCloud_PK View Post
For what?
Who doesnt want multi-shot or super bomb
__________________
  #73  
Old 03-16-2009, 02:32 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Oni View Post
Who doesnt want multi-shot or super bomb
Those used the same ammo as bows and bombs.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #74  
Old 03-16-2009, 02:44 AM
Oni Oni is offline
perfection
Oni's Avatar
Join Date: Aug 2008
Location: Los Angeles
Posts: 108
Oni has a spectacular aura about
Quote:
Originally Posted by DarkCloud_PK View Post
Those used the same ammo as bows and bombs.
???
__________________
  #75  
Old 03-16-2009, 02:47 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Oni View Post
???
Superbomb used bombs as ammo.
Superbow(multishot) used arrows for ammo.
No need for different ammo types.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #76  
Old 03-16-2009, 03:17 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by DarkCloud_PK View Post
Superbomb used bombs as ammo.
Superbow(multishot) used arrows for ammo.
No need for different ammo types.
You know what he means.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #77  
Old 03-16-2009, 03:21 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
Quote:
Originally Posted by Rufus View Post
You know what he means.
To release the NPCWs?
Need quests.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #78  
Old 03-16-2009, 03:26 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by DarkCloud_PK View Post
To release the NPCWs?
Need quests.
Auto Bow was purchased in Chaotica?
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #79  
Old 03-16-2009, 04:02 AM
DarkCloud_PK DarkCloud_PK is offline
Registered User
DarkCloud_PK's Avatar
Join Date: Jul 2001
Location: WISCONSIN
Posts: 994
DarkCloud_PK is just really niceDarkCloud_PK is just really nice
I don't know if the dev team plans to introduce the charging system that GTA's bow had though.
__________________

~DC
2001-2002 - Classic FAQ Administrator/Special Operations Administrator
2005 - 2009 - GC Dev Admin
2009 - Classic Dev Admin Stint
  #80  
Old 03-16-2009, 04:16 AM
Oni Oni is offline
perfection
Oni's Avatar
Join Date: Aug 2008
Location: Los Angeles
Posts: 108
Oni has a spectacular aura about
Forget GTA

the staff need to stop releasing halfassed old ****
get creative
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:16 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.