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  #16  
Old 02-24-2009, 09:21 PM
Clockwork Clockwork is offline
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Fixed up the insides
I would SO love to have comfy chairs larger than my doors.

Other than that, whats with the conflicting styles? Different Gats?
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  #17  
Old 02-24-2009, 10:31 PM
Deeek Deeek is offline
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Hm? o_O I'm not seeing anything conflicting - it looks quite nice actually...
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  #18  
Old 02-28-2009, 08:53 AM
Pimmeh Pimmeh is offline
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Thought I'd might show you guys an update.
I worked on this level today, I'd say its nearly finished.
Progress is coming along smoothly, even though its hard to do when you're the only LAT.
if there's someone who is up for the task of helping me, please apply!

And yes, I know, the bottom of the stakes are grass, not sand. Bear with me Its coming up.
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  #19  
Old 03-21-2009, 09:54 PM
Pimmeh Pimmeh is offline
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Kabump.

Still in need for people.

if you wanna see progress, log on! We released part of the first gmap to look around in
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  #20  
Old 04-03-2009, 06:56 PM
GillespieTAG GillespieTAG is offline
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I like the look of your tileset but the cliff tiles feel really stiff and doesn't feel right with the sand/dirt terrain. Maybe the border of the cliff should be thicker (the vertical one) or darken the sand/dirt. As it is now, my eyes have trouble seeing the depths/heights and levels of the terrain.

You're obviously still in development but giving some constructive criticism for ya.

I'm looking to work somewhere on a server as GAT or LAT, Gani to an extent. Not sure where yet. Seeing what server I can get behind the cause/direction/design the most and commit to. Ardeo caught my eye.
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  #21  
Old 04-03-2009, 08:53 PM
Codein Codein is offline
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Quote:
Originally Posted by GillespieTAG View Post
I like the look of your tileset but the cliff tiles feel really stiff and doesn't feel right with the sand/dirt terrain. Maybe the border of the cliff should be thicker (the vertical one) or darken the sand/dirt. As it is now, my eyes have trouble seeing the depths/heights and levels of the terrain.

You're obviously still in development but giving some constructive criticism for ya.

I'm looking to work somewhere on a server as GAT or LAT, Gani to an extent. Not sure where yet. Seeing what server I can get behind the cause/direction/design the most and commit to. Ardeo caught my eye.
Contact me or Pimmeh if you'd like to help us out We've currently joined some elements of our current tileset with Dusty's free tiles. We figured they look good, they're free for use, so we might aswell use them.
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  #22  
Old 04-04-2009, 05:45 AM
Clockwork Clockwork is offline
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Quote:
Originally Posted by GillespieTAG View Post
I like the look of your tileset but the cliff tiles feel really stiff and doesn't feel right with the sand/dirt terrain. Maybe the border of the cliff should be thicker (the vertical one) or darken the sand/dirt. As it is now, my eyes have trouble seeing the depths/heights and levels of the terrain.

You're obviously still in development but giving some constructive criticism for ya.

I'm looking to work somewhere on a server as GAT or LAT, Gani to an extent. Not sure where yet. Seeing what server I can get behind the cause/direction/design the most and commit to. Ardeo caught my eye.
I've never seen you're art, and personally would like to see some. :o
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  #23  
Old 04-05-2009, 10:51 AM
GillespieTAG GillespieTAG is offline
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fsd

Don't have much to show atm now that I realize it.

Here's something I was fiddling with just now, the dragon head. It's not much yet, just a dragon head, lol. Critiques are always welcomed, even if brutal. :]

Also some older stuff too.
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Last edited by GillespieTAG; 04-05-2009 at 11:31 AM..
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