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  #16  
Old 07-14-2008, 08:06 PM
Elizabeth Elizabeth is offline
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i approve
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  #17  
Old 07-15-2008, 02:04 AM
Donark Donark is offline
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i approve
Don't you always. xD
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  #18  
Old 07-19-2008, 07:58 AM
xXPoodlesXx xXPoodlesXx is offline
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no mines under bikes should be hidden
lost huge bounties cuz noobs plant mines so the bike covers them and charged shot cant destroy them. its really lame.
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  #19  
Old 07-19-2008, 04:48 PM
Nataxo Nataxo is offline
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i say mindedetector should detect friendly mines with a green color and enemy with red, that way you wont confuse and loose preety badly lol
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  #20  
Old 07-23-2008, 09:36 PM
Donark Donark is offline
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Don't let this thread die =(
They still didnt make minds ****ing reset after a round..
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  #21  
Old 07-23-2008, 09:40 PM
seanthien seanthien is offline
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Isn't there something about new reviving dead threads?

Besides, there are ALOT of things they haven't decided, as far as i'm concerned staff have there hands full already.
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wow I'm by Sean and Tench...How unlucky can you get?
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  #22  
Old 07-23-2008, 09:43 PM
Donark Donark is offline
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Isn't there something about new reviving dead threads?
I don't care this problem is anoying as hell and needs to be changed.
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  #23  
Old 07-23-2008, 09:56 PM
pooper200000 pooper200000 is offline
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It is fine. It does need to be changed.
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  #24  
Old 07-23-2008, 10:06 PM
DustyPorViva DustyPorViva is offline
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Clearly.
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  #25  
Old 07-23-2008, 10:13 PM
seanthien seanthien is offline
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Ya, well so is spar relogging, pushing esc with jetpack, auto kaboom at gwars with motar, zone has plenty of problems.
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wow I'm by Sean and Tench...How unlucky can you get?
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  #26  
Old 07-23-2008, 10:18 PM
Crono Crono is offline
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Originally Posted by seanthien View Post
Ya, well so is spar relogging, pushing esc with jetpack, auto kaboom at gwars with motar, zone has plenty of problems.
These are different. The mines on Arctic can be used as they're intended to be and yet still remain after the round is over.

It's not glitch abuse or lame behavior, just a problem at Zone's fault.
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  #27  
Old 07-24-2008, 03:18 AM
Donark Donark is offline
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Originally Posted by Crono View Post
These are different. The mines on Arctic can be used as they're intended to be and yet still remain after the round is over.

It's not glitch abuse or lame behavior, just a problem at Zone's fault.
I think its worse on Gwars when you wait 5 minutes to finally play another round and when you teleprt into the battlefield, take 3 steps and die from a mine. x.x
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  #28  
Old 07-24-2008, 05:39 PM
darksidekiller darksidekiller is offline
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I totally agree with you guys!!! They should also make the proxmines a little bit visible! Like the blue light flashing, that was a good idea!!! Make something so we can see the mines without getting a slow class to have minedector!
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  #29  
Old 07-24-2008, 06:23 PM
seanthien seanthien is offline
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Originally Posted by darksidekiller View Post
I totally agree with you guys!!! They should also make the proxmines a little bit visible! Like the blue light flashing, that was a good idea!!! Make something so we can see the mines without getting a slow class to have minedector!
That was the whole point. Atleast make it like, buyable for like 5k or something.

And can you stop withe ! after everything. :l
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wow I'm by Sean and Tench...How unlucky can you get?
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  #30  
Old 08-08-2008, 10:57 PM
littlekinky littlekinky is offline
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Yes its so anoying when i blow up in a new game z.z
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