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-   -   Reset Mines on new round (https://forums.graalonline.com/forums/showthread.php?t=80386)

Crono 07-06-2008 02:23 PM

Reset Mines on new round
 
When, for example, an Arctic round ends reset mines on new round

It makes 0 sense to keep them there after the round is over. Also, make proxymines visible again for ****s sake.

pooper200000 07-06-2008 02:24 PM

This should be done.

Crono 07-07-2008 02:46 PM

Still says maps :p.

I meant to type mines.

xAzerothx 07-07-2008 05:34 PM

No. kds had this ingenius move where he would be on Sweep Fleet and plant proxies all around his base. Next round he would switch to Storm Riders and get plenty of kills.

Crono 07-07-2008 05:40 PM

Need I say more?

alexrox222 07-07-2008 10:28 PM

I will agree with Crono on the fact that Proxies should be disabled/blown up every new round. BUT I tghink they should stay invisable and I can back that up but won't take the time to.

SolidSnake989 07-07-2008 11:16 PM

I'm still going in with a bump in the ground.

Donark 07-07-2008 11:35 PM

I thought the same thing when it was ZF vs server and like 5 of us died 10 seconds into the 2nd round because of all the other proxies the server put on our base from the round before. =/

Minomato 07-08-2008 03:43 PM

Problem hasn't been fixed yet, for all I know, and there's still the matter of "Rogue Mines", which are random bike or proxy mines on the map kill anyone on either team and belong to no one, because the one who placed them logged off.

DustyPorViva 07-08-2008 03:48 PM

I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Or, perhaps invisible with a very small blue light that blinks every 2 seconds.

SolidSnake989 07-08-2008 05:03 PM

Quote:

Originally Posted by DustyPorViva (Post 1401487)
I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Or, perhaps invisible with a very small blue light that blinks every 2 seconds.

Any of these ideas would work :(

Crono 07-09-2008 12:02 AM

Quote:

Originally Posted by DustyPorViva (Post 1401487)
I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Which is why before it took skillful mine placement. Placing it behinds crates, trees, etc.

Dante396 07-10-2008 05:25 AM

VEry nice Idea. Although, I think the proxies should stay invisible. Making them visibke will just make it act as bike mines.

Donark 07-14-2008 07:28 PM

Ok Im Bringing This Thread Back Because It Still Doesnt Reset And It Is Anoying As Anything! Just Have Them Reset After Each Round For Godsakes!

Crono 07-14-2008 07:32 PM

yeah man come on dan


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