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  #16  
Old 08-30-2007, 01:14 AM
PrinceOfKenshin PrinceOfKenshin is offline
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lol i didn't read the thread all the way xD i saw Disabling Gs1 and was like noooo.
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  #17  
Old 08-30-2007, 01:58 AM
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Get a GS2 Level Editor or or an update with dll file that the editor will read so it will use GS2. This will help stop gs1 users.
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  #18  
Old 08-30-2007, 02:38 AM
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Originally Posted by Angel_Light View Post
Get a GS2 Level Editor or or an update with dll file that the editor will read so it will use GS2. This will help stop gs1 users.
yeah, cause i just take the door form the side and put it levels, so some servers are going to be scrood door and light wise...
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  #19  
Old 08-30-2007, 02:57 AM
Inverness Inverness is offline
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You obviously don't understand what Stefan is doing -.-

The only thing that he is doing is making it so servers can't do that "GS1 Only" thing anymore. GS1 stuff will still work with the GS2 (95%).
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  #20  
Old 08-30-2007, 06:40 AM
zokemon zokemon is offline
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Originally Posted by Maniaman View Post
Sort of on the same line, can we please have a server option or something similar to disable the backwards compatability? Something like gs1enabled=false or so. I really dislike gs1 compared to gs2 and would like to disable it completely.

It would also be useful in keeping people from mixing old and new gscript.
To much work, All the gs1 compatibility stuff is like threaded into all the gs2 I'm pretty sure.

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Ok I will help N-Pulse this weekend to do the conversion, will copy N-Pulse main to N-Pulse dev, fix the logs/syntaxerrors.txt and then help fixing the main bugs. N-Pulse doesn't have a complex item system yet so it should not cause too many problems. May be also some GST can help.
You know I'll help.
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  #21  
Old 08-30-2007, 12:21 PM
Inverness Inverness is offline
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Originally Posted by Maniaman View Post
Sort of on the same line, can we please have a server option or something similar to disable the backwards compatability? Something like gs1enabled=false or so. I really dislike gs1 compared to gs2 and would like to disable it completely.

It would also be useful in keeping people from mixing old and new gscript.
Damn I would LOVE that.
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  #22  
Old 08-30-2007, 08:02 PM
Admins Admins is offline
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At some time we could add an option to disable some old syntax yes, you can write some stuff that probably most scripters don't directly understand, like
#c:=">:["SPC#n@'!';

Last edited by Admins; 08-30-2007 at 09:54 PM..
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  #23  
Old 08-30-2007, 08:05 PM
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Quote:
Originally Posted by Stefan View Post
At some time we could add an option to disable some old syntax yes, you can write some stuff that probably most scripters don't directly understand, like
#c=">:[ "SPC#n@'!';
I thought that was bash script at first
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  #24  
Old 08-30-2007, 08:16 PM
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Quote:
Originally Posted by Stefan View Post
At some time we could add an option to disable some old syntax yes, you can write some stuff that probably most scripters don't directly understand, like
#c=">:[ "SPC#n@'!';
Woah, thats evil code. I couldnt read a whole weapon/script coded like that, lol.
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  #25  
Old 08-31-2007, 12:06 AM
Inverness Inverness is offline
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Quote:
Originally Posted by Stefan View Post
At some time we could add an option to disable some old syntax yes, you can write some stuff that probably most scripters don't directly understand, like
#c:=">:["SPC#n@'!';
Wow, it took me 2 tries to figure that out, lol.
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  #26  
Old 08-31-2007, 01:12 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by Stefan View Post
At some time we could add an option to disable some old syntax yes, you can write some stuff that probably most scripters don't directly understand, like
#c:=">:["SPC#n@'!';
You had even me fuzzled for a sec, until I realized what the heck you were talking about.
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  #27  
Old 08-31-2007, 02:45 AM
theHAWKER theHAWKER is offline
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Quote:
Originally Posted by Stefan View Post
At some time we could add an option to disable some old syntax yes, you can write some stuff that probably most scripters don't directly understand, like
#c:=">:["SPC#n@'!';
HES SPEAKING IN TONGUES!!!
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  #28  
Old 08-31-2007, 02:59 AM
coreys coreys is offline
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HES SPEAKING IN TONGUES!!!
awesome.

So, uh...Stefan...you gonna reply to me or not?
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  #29  
Old 08-31-2007, 06:21 AM
zokemon zokemon is offline
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Yeah, do you want my help?
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  #30  
Old 08-31-2007, 03:20 PM
Admins Admins is offline
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I have copied the content of n-pulse main to n-pulse dev and started to fix some syntax errors. Need to speak with the manager to know if it's ok to add scripters and if we can let non-staff online to test and help fixing the bugs.
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