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Disabling of GS1
We plan to disable GS1 very soon. From what I have seen only the servers N-Pulse and Valikorlia are still using the old scripting engine. We need to know if there were already plans to switch to GS2 on those servers and where we could eventually help there.
PS: you can of course still use GS1 scripts in GS2 since it is 95 percent backwards compatible, disabling GS1 means removing support for servers that use the old scripting engine. |
Sounds nice :p
oh, and Valikorlia has a dev server which is gs2 ;o |
some UC servers are still GS1...
o_o |
Bout time! This should force N-Pulse to hurry up :D
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Sort of on the same line, can we please have a server option or something similar to disable the backwards compatability? Something like gs1enabled=false or so. I really dislike gs1 compared to gs2 and would like to disable it completely.
It would also be useful in keeping people from mixing old and new gscript. |
One hell of alot of doors are not going to work anymore...
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&& agreed @ maniaman's statement. |
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Ok I will help N-Pulse this weekend to do the conversion, will copy N-Pulse main to N-Pulse dev, fix the logs/syntaxerrors.txt and then help fixing the main bugs. N-Pulse doesn't have a complex item system yet so it should not cause too many problems. May be also some GST can help.
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About time, however about Valikorlia I had been *****ing about converting it to GS2 but it was argued that we were working on Val Dev in GS2 however there is no way that will be finished 'soon', I suppose this means Valikorlia needs to be converted to GS2 immediately?
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I guess I was fairly decent with GS1, and I know GS2 pretty well. |
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