Quote:
Originally Posted by Akoalin
Quests are fun. I'm not going to disagree. I had a problem with GTA (Graal the Adventure) getting all the hearts and swords, it took so freaking long just to get through the puzzles, making the casual player get frustrated and quit. Possibly quests should be optional and for items that don't effect pking?
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1: Ruddy brilliant idea there. Which is not to say people weren't saying it at me for years, but in hindsight, yeah - make the sword and heart (and I guess shield) quests easy, make the knife and trident and magic quests hard. It's a good plan, though of course there's nothing I can do about it anymore.
2: Way to take a quote out of context tortoise. (Tortoise? Weird...) I was asking, not telling. Thus the series of questions regarding what they meant by "THIS ISN'T WORLD OF WARCRAFT". If you're going to abbreviate a statement kindly include such qualifiers as question marks and negatives - Otherwise "I'm not about to say that Kelly Clarkson's all for abortion" shrinks to "Kelly Clarkson's all for abortion" and "I should be crying about the financial oversight committee?" shrinks to "I should be crying". For that matter, it becomes "This is World of Warcraft", and then where are we? We don't even know what game we're talking about, hardly condusive to conversation.
I'm not intending to make accusations, I'm pointing out where we got off track. My point is not that gamers want quests or that they don't want quests - while admittedly that combination of words were in a post, it wasn't my statement. It is my humble opinion that gamers hate quests but need them anyway, as a world where you start out with the best stats you'll ever have is a mote unfulfilling - if you start with 9 hearts and sword 3, why not start with 3 hearts and sword 1?
I dunno, as regards the skewed topic, perhaps the new Classic management should put up a randomly generated quiz for everyone who pops on, and those who pass start out with the appropriate flags set to bypass the quests. I like to think Classic was more than a convenient hub for tapping the S key at someone who was loading the level, but then, I was in the LAT, it was my job to think that.