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  #1  
Old 12-16-2001, 03:32 AM
AlexH AlexH is offline
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ill do ganis
they arnt that difficult
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  #2  
Old 12-20-2001, 01:58 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by DeathChill
Screw that and actually get the race scripting done for the Zulites ; )
Oh I could easily finish the graphics and get some ganis churned out in no time. But to be honest, I now see how dull Graal 2001 is and I really don't want to see the Zulite appear there.

On the other hand, I would actually like to see it on Classic But I doubt that could be arranged.
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  #3  
Old 12-20-2001, 06:46 PM
vovavziggy vovavziggy is offline
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Quote:
Originally posted by Zulithe
Oh I could easily finish the graphics and get some ganis churned out in no time. But to be honest, I now see how dull Graal 2001 is and I really don't want to see the Zulite appear there.

On the other hand, I would actually like to see it on Classic But I doubt that could be arranged.
Why is the creatures name so stunningly similar to yours?
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  #4  
Old 12-20-2001, 11:14 PM
ZanderX ZanderX is offline
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Quote:
Originally posted by vovavziggy


Why is the creatures name so stunningly similar to yours?
Because he created it and has the right to name it what he wants to?
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  #5  
Old 12-21-2001, 01:31 AM
vovavziggy vovavziggy is offline
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Quote:
Originally posted by ZanderX


Because he created it and has the right to name it what he wants to?
Sorry, I didn't read the rest of the thread
*Smacks himself*
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  #6  
Old 12-21-2001, 01:50 AM
Tyhm Tyhm is offline
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Well, it'll go on A server when it's done. G2K1 has priority at the moment, but who knows how long that'll last - G2K2 might want it, or G2K1 might pass it to Classic (not sure how well THAT would go over), or a PW might get it. Hard to say.
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  #7  
Old 12-21-2001, 07:39 AM
FatherDante FatherDante is offline
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It wasn't some super arrogance on Zulithe's part, Tyhm chose the name Zulite because it was Zulithes idea.
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  #8  
Old 12-26-2001, 07:14 PM
Zulithe Zulithe is offline
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Okay... after an incredibly LONG delay I present the new zulite skin and brand-new ganis.

Some things have been added to the skin, such as:
  • pushing/grabbing sprite row
  • finished the lifting sprite row
  • dead sprite
  • eye cover sprites (for sleeping)
  • new lifebar style (round-shaped)
The zulitesprites.png (will probably need some additions to this) which has the underwater 'bubble' sprites and other misc images yet to be added if needed

Pretty much 90% of all ganis that could possibly be needed. Only one I can think of that is missing is one for when the zulite is ENTERING water (the actual swimming ganis are present, however)

Four speeds of rolling ganis (maybe need more?) Keep in mind Tyhm (or whoever will continue the script) The Zulite can't actually "sit" so there are no need for sitting sprites. When it sits it goes into it's curled position. When it moves while sitting (you know how when Humans sit on a bench and move around, it looks like they are sliding?) instead of doing this "sliding" it will roll (at the lowest rolling speed which is labeled "slowest")

Umm let's see what else... okay lifting and carrying. Someone better at ganis than me will probably need to check the ganis I made for these two things, I made them and included the attrib for carried items but the placement is off. Basically the Zulite will lower itself into curl position, grab the item, place it on it's head, stand back up and then it can walk around with the item on it's head to carry it (this is the only logical way I could come up with other than holding in one hand and hopping on the other, which I think is silly) Of course if it is damaged while carrying in this way it will drop the item (just as humans do)

I didn't include any shooting gani for bows or anything, but I guess those are possible. Also "impact" ganis for when they hit a wall or something while rolling are not there yet.

There is the "pound" gani which I think is rather neat for when the Zulite does a pound attack (hopefully this can be scripted, it may be some special move that the Zulite race can learn over time or through a quest, but it's something I think should be included)

So overall, this should be enough for the scripting to continue. Hopefully someone better at ganis (Dante?) Can do the remaining ganis in a creative way, or I can do them if the scripter scripts a level so that I can test the ganis in-game (would be far far easier for me to do it this way, as some things like falling into water I will need water to make sure the overlay looks proper)
Attached Files
File Type: zip zuliteskinalpha2.zip (50.8 KB, 199 views)
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  #9  
Old 12-26-2001, 08:17 PM
gozen gozen is offline
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great job the level doesn't really work?
bu the gfx rule!
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  #10  
Old 12-26-2001, 08:20 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by gozen
great job the level doesn't really work?
bu the gfx rule!
as far as I could tell the level does not actually work...

It's the same exact level that Tyhm included in the Alpha1 zip. It's the only thing that I haven't changed (every single one of the ganis are new, none are the same as the ones Tyhm posted in Alpha1)
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  #11  
Old 12-26-2001, 11:43 PM
gozen gozen is offline
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ahh see o never saw alpha 1 ;D
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  #12  
Old 12-27-2001, 09:35 PM
Zulithe Zulithe is offline
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Quote:
Originally posted by gozen
ahh see o never saw alpha 1 ;D
Hehe no prob
Kaimetsu stumbled into this thread and saw the new Alpha and has been fooling with the script. I'll post whatever results he comes up with (if any)
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  #13  
Old 12-27-2001, 11:51 PM
Zulithe Zulithe is offline
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Here is Alpha2.1, script modifications by Kaimetsu!
You can now mess around in the level and do things as a Zulite
Still lots to do in terms of script and gani tweaking (i noticed there needs to be a gani for "damaged")
But here it is
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  #14  
Old 12-27-2001, 11:53 PM
Zulithe Zulithe is offline
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Crud...
okay here is the attachment I forgot
Attached Files
File Type: zip zulitealpha21.zip (52.8 KB, 208 views)
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  #15  
Old 12-29-2001, 01:13 AM
DeathChill DeathChill is offline
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REALLY neat..Except I think everything has to be slowed down (like walk speed,attack,etc.But it's really cool!\I want to see rolling around be added..*wants to bounce around like a soccer ball*The life meter looks original I think and I wanna see me get killed and watch that go down @_@
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