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  #1  
Old 02-24-2009, 11:13 PM
-Ramirez- -Ramirez- is offline
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Originally Posted by Crimson2005 View Post
Ok, the previous HD has now been added back to events.
I can't say for sure if this is true or not, but I don't recall seeing anything in the various scripts to indicate it.
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  #2  
Old 02-24-2009, 11:16 PM
Crimson2005 Crimson2005 is offline
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Originally Posted by -Ramirez- View Post
I can't say for sure if this is true or not, but I don't recall seeing anything in the various scripts to indicate it.
Apparently DC applied this change last night after he experienced the annoyances it causes as it was being tested.
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Old 02-24-2009, 11:21 PM
-Ramirez- -Ramirez- is offline
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Originally Posted by Crimson2005 View Post
Apparently DC applied this change last night after he experienced the annoyances it causes as it was being tested.
That's certainly possible.

Oh, and for the record, Thor hasn't opposed the idea of changing the hit detection at all. (At least not to me.) I think that's a pretty good indication that he knows it's bad.
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Old 02-24-2009, 11:24 PM
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Originally Posted by -Ramirez- View Post
That's certainly possible.

Oh, and for the record, Thor hasn't opposed the idea of changing the hit detection at all. (At least not to me.) I think that's a pretty good indication that he knows it's bad.
Changing, yes. Absolutely. Adjusting? It's not a case of adjusting really.
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  #5  
Old 02-25-2009, 02:20 AM
MysticX2X MysticX2X is offline
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Apparently all event levels are set back to serverside hd.
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  #6  
Old 02-25-2009, 08:48 PM
BlackSolider BlackSolider is offline
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I'm going to attempt to throw my thoughts in here about Classic:

Back in 2006 or so, Classic was a thriving server. We'd have 30-40 people online during weekends and occasionally some afternoons. GCs would host a good mix of events at a constant rate. Sparring was fun and for the most part, fair. The server was still in the US at this time and the HD was acceptable to most. Guild wars would occur occasionally. Things were pretty good, despite there being little to no content. Luckily, the time gap in between events was so small that it wasn't a major problem.

Starting around 2008 things began to change on Classic. Slowly, the "oldbie" players either stopped playing as much or moved on altogether. This was pretty normal and had been happening for years. However, the influx of new players was shriveling up dramatically. Any actual new players to graal would look at era and see guns. Then they would look at classic, only to find that all we did was host events (where they had no chance of winning and would always be targeted.) Now, which server would they chose to play? Classic just wasn't drawing in fresh blood, and it was also losing old blood at the same time. Not a good combination.

In an effort to save the server, GCs started to resort to desperate measures. Rather than hosting a good mix of events, they would host only eight or so events that the majority of the current population really liked. Even then, only three or so of the events would get hosted half the time. CTF and sumo were the biggies. As the year progressed, the playercount seemed to slowly dwindle. The GCs pressed harder to "chain host" events like they used to, and thus they started things like "CTF Madness". Temporary fun to mask the true flaws of classic. Sounds like a drug.

Now it's 2009. The playercount is doing much better now than at the start of the year + december + late november. But things are not well. GCs still find it hard to "chain host" events. Thus the gap between events is large, and there is no content to fill the void. The dev team is (hopefully) hard at work to solve this problem. It doesn't help when everything they do is criticized to no end. Perhaps the community expects too much at once. Perhaps they have a right to demand progress. These last four years, the GC team has put the server on its shoulders. Its about time the dev team helped out too. Now I'm not going to sit here and bash the devers because I realize its tough to satisfy a constantly-*****ing community. Everything the dev team released has come under fire. Theres not much motivation when everything you do just isn't good enough.

But lets be honest here. Classic needs content for in between events. Classic needs a use for gelats and tickets. Classic needs to dump the useless GC prizes and get some useful items. Classic needs a way for guilds to actually "win" a war, and get a reward out of it. Classic needs a lot of things. Perhaps most importantly, Classic needs the community to shut up and start working together. Stop bashing the dev team's works unless you can do better. Stop leaving CTF games when you requested it. Stop lagging on purpose just to win events. Stop the hatred towards certain players. But most importantly, stop reading this post. Rofl. I haven't looked how long it is yet, but its probably excessively long. Seriously though: "Classic" doesn't mean everything has to stay the same or revert to its past. Classic means we have an older look to our tileset, but the server can evolve to fit the community within that context. I've spent far too much time on classic to see it go to hell. All I know is that Classic needs to get better, and each and every classician can help in their own way. As I've believed for a while now: find your role, then know your roll, then do your roll.


In summary:
Back in 06-07 the playercount was high enough that GCs could constantly host events; thus the lack of content wasn't a problem.
In 08-09 the playercount has decreased, and thus GCs can't constantly host events anymore. Thus the lack of content is apparent, and it is hampering the server.
Classic needs to come together to fix the server. Stop *****ing at devs. Stop *****ing at GCs and leaving events. Classic needs to get better, and everyone has a roll in that process.
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  #7  
Old 02-25-2009, 09:16 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by BlackSolider View Post
Stop bashing the dev team's works unless you can do better.
We don't need to do it better in order to want better. Yes, this is all about volunteer, but as long as they have a staff position they assume responsibility. We shouldn't have to do better, not as long as they want to claim their position of staff.
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  #8  
Old 02-25-2009, 10:55 PM
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Hard to learn to do better when they dont give you a chance to if you dont know how to dev.
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  #9  
Old 02-25-2009, 11:11 PM
BlackSolider BlackSolider is offline
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@ Dusty.

But if you can't do better, then how can you tell someone how to do their job? Yes, the dev team hasn't lived up to expectations. But instead of downgrading the work they actually do put out, why not thank them for it? The quantity of their work needs improvement. I can't judge the quality because I don't pretend to know how make complex scripts. (I could script a guild door or a chair back on GS1 years ago. Anything else is beyond me.) But if you can't script a better quest than Sardons/Gnome/Graal Castle, you are in no position to tell them to "make a better quest".
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  #10  
Old 02-25-2009, 11:34 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by BlackSolider View Post
@ Dusty.

But if you can't do better, then how can you tell someone how to do their job? Yes, the dev team hasn't lived up to expectations. But instead of downgrading the work they actually do put out, why not thank them for it? The quantity of their work needs improvement. I can't judge the quality because I don't pretend to know how make complex scripts. (I could script a guild door or a chair back on GS1 years ago. Anything else is beyond me.) But if you can't script a better quest than Sardons/Gnome/Graal Castle, you are in no position to tell them to "make a better quest".
You assume no one thanks anyone around here for good work. If I see something I like and is done well, I say so. Also, it doesn't take someone knowledge of scripting or such to know when something is scripted poorly. You don't need to know how to paint a pretty picture to know when something looks pretty, or when it looks ugly. These are all very basic concepts we apply daily. Can you tell a bad game from a good game? If you shell out $60 for a game and you know it sucks(you don't have know how to make a game to know it sucks!), you can expect better.

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Originally Posted by MysticX2X View Post
Agreed with the stop *****ing at devs statement. It sounds completely selfish to yell at them because they're not catering to your tastes. I have seen several people appreciate what the devs have done on various things. Just because they aren't catering to you, Dusty, doesn't give you the right to call them out and keep *****ing about how they're making a server die more regardless of the fact that the server would be dying far worse without any updates/changes.
It's not *****ing, it's wanting better. Many have already acknowledged that Thor is very hard working, and probably the hardest working on one Classic, but that doesn't mean we're just going to settle for less. If the server is dying, it's dying. Most management and staff can come to that realization pretty easily, and yes it sucks, but they can't avoid the truth just because they're trying. And I'm not saying this to say that Thor is the singularity of Classic's problems, as there are many things that add up into one big mess.
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  #11  
Old 02-25-2009, 11:16 PM
MysticX2X MysticX2X is offline
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@Gladius: You're just echoing what everybody just said. Of course tickets/gralats need a purpose. Gralats have none so far due to the mass amounts people have (Hurray for Black gelat quest). Tickets are somewhat not in mass amounts so yes they need a purpose. I suggested to Night monthly auctions for like statues and stuff. I forgot what he said and i think an item auction is currently trying to be made.

Guilds are forever dead on Classic. Nobody from other servers wants to play on Serverside HD and all the Classicians either found something better to do, or just got too old for the game. Not to mention they forever screwed over MoD Fort.

Agreed with the stop *****ing at devs statement. It sounds completely selfish to yell at them because they're not catering to your tastes. I have seen several people appreciate what the devs have done on various things. Just because they aren't catering to you, Dusty, doesn't give you the right to call them out and keep *****ing about how they're making a server die more regardless of the fact that the server would be dying far worse without any updates/changes.
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  #12  
Old 02-25-2009, 11:24 PM
Rufus Rufus is offline
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Quote:
Originally Posted by BlackSolider View Post
But if you can't do better, then how can you tell someone how to do their job? Yes, the dev team hasn't lived up to expectations. But instead of downgrading the work they actually do put out, why not thank them for it? The quantity of their work needs improvement. I can't judge the quality because I don't pretend to know how make complex scripts. (I could script a guild door or a chair back on GS1 years ago. Anything else is beyond me.) But if you can't script a better quest than Sardons/Gnome/Graal Castle, you are in no position to tell them to "make a better quest".
The most amusing thing about this is, Dusty can do better.

Quote:
Originally Posted by MysticX2X View Post
Guilds are forever dead on Classic.
Quote:
Originally Posted by MysticX2X View Post
Nobody from other servers wants to play on Serverside HD and all the Classicians either found something better to do, or just got too old for the game. Not to mention they forever screwed over MoD Fort.
So that makes guilds "forever dead" on Classic?

Quote:
Originally Posted by MysticX2X View Post
Agreed with the stop *****ing at devs statement. It sounds completely selfish to yell at them because they're not catering to your tastes. I have seen several people appreciate what the devs have done on various things. Just because they aren't catering to you, Dusty, doesn't give you the right to call them out and keep *****ing about how they're making a server die more regardless of the fact that the server would be dying far worse without any updates/changes.
Ironic really.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #13  
Old 02-25-2009, 11:30 PM
BlackSolider BlackSolider is offline
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If dusty can do better, why isn't he doing better work then?
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  #14  
Old 02-25-2009, 11:32 PM
Rufus Rufus is offline
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Quote:
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If dusty can do better, why isn't he doing better work then?
That might be because of the terrible staff team
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #15  
Old 02-26-2009, 12:01 AM
Felix_Xenophobe Felix_Xenophobe is offline
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classic had its peak when it had the dictionary npc inside the bank. when it was removed classic lost it all.
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