Quote:
Originally posted by Stefan
The current castle towers and walls were made so that players can possible walk on top of them and protect the castle, but it needs to be scripted first. The towers are probably not a big problem, but walking on the walls is more hard to do i guess.
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Couldn't you just retile underneath the castle for the purposes of where you can and can't walk?
Then just make the castle one big NPC and place it over everything? (which I think it is already)
then just
if (created) {
dontblock;
drawunderplayer;
}
That's what I used to do with a lot of stuff
and I guard towers could be their own different NPCs