Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 04-04-2004, 11:41 PM
G_yoshi G_yoshi is offline
Forbidden
G_yoshi's Avatar
Join Date: Mar 2001
Posts: 7,206
G_yoshi will become famous soon enough
Send a message via AIM to G_yoshi
Quote:
Originally posted by zokemon


Bah, fine.
I am making a feature for talking to NPCs and other players that is much like old fassion RPGs with the text box that appears at the bottom of the screen. It has the person talking's name and thier picture in the box. The picture would simply be thier face but would be an img saved to RC using saveimg;. It would look at thier hair img and thier head img and also helmet or hats that are on and take a bigger version of each (different files... not zoomed versions) and would put them all together and take a shot of it. This shot would be the picture used for the person talking. For players, they would need only one because it would be what ever there corrent look was, so you could save the file under thier accountname.
If you can already find out what the player's head consists of then why not save it to a string or two? If you use the attribute m. codes then all you need to do is read from those. From there, have an enlarged base head plus magnified overlaying images and use showimg to do the work. I fail to see how saving a screenshot will do this :/ How will Graal know what to set from looking at a picture file? You're asking for something that is already capable if you put some time and effort into it.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 02:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.