NPC Code: if (weaponfired) { do crap; }
if (weaponfired) { do crap; }
NPC Code: if (bomyweaponfired) { do crap; } if (bomyweaponfiredw) { //fired in water do crap; }
if (bomyweaponfired) { do crap; } if (bomyweaponfiredw) { //fired in water do crap; }