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  #201  
Old 11-13-2003, 04:51 AM
marcoR marcoR is offline
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The GUI is sexy, and the syntax highlighting is what I was hoping for, it will make reading over script easier
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  #202  
Old 11-13-2003, 07:20 AM
HoudiniMan HoudiniMan is offline
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Can't say im really a fan of the red color or the swirly corners thing...
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  #203  
Old 11-13-2003, 08:14 AM
Kaimetsu Kaimetsu is offline
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I wonder just how many times I'll have to tell people that the GUI will be customisable.
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  #204  
Old 11-13-2003, 03:02 PM
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Curious... the colored text. Please tell me that can be done in the showtext string, or there is some way that allows you to put font codes in the actual string...

It would be horrible if each different colored word was a new showimg.

Otherwise, that just greatly increased my desire to have 3.1. *steals*
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  #205  
Old 11-13-2003, 03:33 PM
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No showimgs at all... customizable GUI elements.
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  #206  
Old 11-13-2003, 03:40 PM
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Quote:
Originally posted by Loriel
No showimgs at all... customizable GUI elements.
That's good. I figured it would be highly illogical to make them all showimgs, but you never know.
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  #207  
Old 11-14-2003, 11:56 AM
HoudiniMan HoudiniMan is offline
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Quote:
Originally posted by Kaimetsu
I wonder just how many times I'll have to tell people that the GUI will be customisable.
Sorry if this has been covered but i didn't notice it explicity mentioned other than being able to be changed... Will we just be able to edit image files that are plugged into the right spot on the GUI? Do we know how that's gonna work?
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  #208  
Old 11-14-2003, 02:13 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by HoudiniMan
Will we just be able to edit image files that are plugged into the right spot on the GUI?
No, you'll most likely be able to specify skins.
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  #209  
Old 11-14-2003, 03:24 PM
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Hey Kai, with the GUI be customizable? Hehe just playin.

Is there any sort of screenshot we can peek at.
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  #210  
Old 11-15-2003, 08:24 AM
matt8891 matt8891 is offline
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RC

I think that for the new graal.net servers....All Admin-Playerworld accounts should get the rights....Inivisible on Playerlist
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  #211  
Old 11-15-2003, 10:04 AM
Gambet Gambet is offline
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Re: RC

Quote:
Originally posted by matt8891
I think that for the new graal.net servers....All Admin-Playerworld accounts should get the rights....Inivisible on Playerlist

Hmmm Negative....The Admin-Playerworld account isnt even yours to keep, you just have it for as long as your server's rent time is valid or the server goes public, so if your rent time ends, you lose the account and the server unless you pay for extra months, or if you go public, you lose the account. Invisible on playerlist is a command for global staff, it shouldnt be accessable to players just because they have an "admin-playerworld##" account.
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  #212  
Old 11-15-2003, 05:47 PM
matt8891 matt8891 is offline
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Re: Re: RC

Quote:
Originally posted by Gambet



Hmmm Negative....The Admin-Playerworld account isnt even yours to keep, you just have it for as long as your server's rent time is valid or the server goes public, so if your rent time ends, you lose the account and the server unless you pay for extra months, or if you go public, you lose the account. Invisible on playerlist is a command for global staff, it shouldnt be accessable to players just because they have an "admin-playerworld##" account.
Then it should be accessible to Owners/Managers
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  #213  
Old 11-15-2003, 07:15 PM
Gambet Gambet is offline
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Negative once again.....That's a special right that only the global staff can have, regualar owners/managers have no buisness being invisible in the playerlist, if they wanted to do that then they should get on a trial account and survelliance there staff's performance or do whatever they wouldve done if they had the right.
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  #214  
Old 12-02-2003, 05:09 AM
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This may sound stupid, but are we going to have to script the RC weapon? Also, will we be able to modify the script of it? I noticed in one of Jagen's screenshots the script of the RC.
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  #215  
Old 12-02-2003, 07:06 AM
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Hey umm, so I'm kinda clueless. Will we be able to use RC off the client? I don't want to log on to make levels and use RC. x.x
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  #216  
Old 12-02-2003, 08:56 AM
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Quote:
Originally posted by zell12
Will we be able to use RC off the client?
no. well, unless you use the old one. which will soon become totally outdated because with the rc being scripted in gscript it can be updated very easily.


Quote:
I don't want to log on to make levels and use RC. x.x
in v3, the way i understand it, you have to be logged on to make levels anyways. the editor is going to be scripted in gscript.
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  #217  
Old 12-03-2003, 12:01 AM
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Well, i'm too lazy to make levels no anyway, I have no motovation.
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  #218  
Old 12-03-2003, 12:21 AM
DIABLO2099 DIABLO2099 is offline
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Quote:
Originally posted by Duwul
This may sound stupid, but are we going to have to script the RC weapon? Also, will we be able to modify the script of it? I noticed in one of Jagen's screenshots the script of the RC.
I think it was somewhere in this thread that said we will be able to edit the script for RC, however we won't have to make it from scratch.
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  #219  
Old 01-18-2004, 04:28 AM
ZeLpH_MyStiK ZeLpH_MyStiK is offline
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God, I want that version of Graal v3 with RC that Python has so badly...
::Pokes Python really hard::
-Learning Python the scripting language lol-
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  #220  
Old 01-23-2004, 07:48 PM
Blitz_Hunter Blitz_Hunter is offline
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Sure has been awhile since an update on this 'new RC' :o
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  #221  
Old 02-04-2004, 03:54 AM
KuJiGX KuJiGX is offline
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uhh u can actually change npcs etc.. on graal? and how can u get ur flags actually all showing without making uber lag?
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  #222  
Old 02-04-2004, 04:03 AM
Duwul Duwul is offline
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Quote:
Originally posted by KuJiGX
uhh u can actually change npcs etc.. on graal? and how can u get ur flags actually all showing without making uber lag?
With the new scripting engine, it should be possible without lagging..=x
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  #223  
Old 02-04-2004, 06:20 AM
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the rc wont be a weapon, it will be an embedded script in the engine itself, which utillises the socket api fo the engine to connect to graal as a special type of RC, called a clientrc.
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  #224  
Old 02-04-2004, 05:26 PM
Loriel Loriel is offline
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Quote:
Originally posted by R0bin
the rc wont be a weapon, it will be an embedded script in the engine itself, which utillises the socket api fo the engine to connect to graal as a special type of RC, called a clientrc.
... no.
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  #225  
Old 02-04-2004, 05:37 PM
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then enlighten me, instead of just saying "no" in that stoic german way.
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  #226  
Old 02-13-2004, 01:45 AM
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It will be a scripted weapon ... only part of it will be unchangeable I think.
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  #227  
Old 03-10-2004, 01:52 AM
Duwul Duwul is offline
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Any new screenies we can see?
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  #228  
Old 03-10-2004, 05:10 AM
Johnny_5 Johnny_5 is offline
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Is the project still going on ?
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  #229  
Old 03-10-2004, 06:48 PM
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Ask him
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  #230  
Old 03-10-2004, 08:17 PM
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Quote:
Originally posted by R0bin
the rc wont be a weapon, it will be an embedded script in the engine itself, which utillises the socket api fo the engine to connect to graal as a special type of RC, called a clientrc.
::backs up a second::

Theres going to be a socket API?

Im curious to see the security issues with this 3.1 client...
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  #231  
Old 03-11-2004, 05:44 AM
Duwul Duwul is offline
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I believe Loriel stated earlier that it wont be.
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  #232  
Old 03-11-2004, 07:37 AM
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Quote:
Originally posted by Duwul
I believe Loriel stated earlier that it wont be.
I believe he also corrected me over aim =p
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  #233  
Old 03-11-2004, 04:48 PM
Duwul Duwul is offline
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Ahh.
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  #234  
Old 03-30-2004, 04:27 PM
Loriel Loriel is offline
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Anybody mind me unsticking this? I figure we can bump and sticky it again once we need more input and stuff, but I do not think the RC is being worked on atm.
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  #235  
Old 06-24-2004, 11:55 AM
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Somewhat lame idea(s). But aliases would be nice for the people who like to set their nickname to an extremely long length. Allowing you to set the visible alis for your personal display to save chat space. And toggle-able timestamps would be a godsend.
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  #236  
Old 06-24-2004, 05:18 PM
Trevor Trevor is offline
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Stop commiting thread necromancy, now.
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  #237  
Old 06-24-2004, 05:25 PM
matt8891 matt8891 is offline
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Who revieved this thread anywho........
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  #238  
Old 06-24-2004, 05:33 PM
Loriel Loriel is offline
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Not that hard to find out... ?
Nullify.
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  #239  
Old 09-07-2004, 01:23 PM
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No posts recently, but on teh off chance this is still monitored, I do have a suggestion for the new RC. And forgive me if this has already been mentioned, there is just a lot of text to read, so may have missed it.

Anyway, the idea is that folders can actually be deleted, instead of existing forever. This, I feel, can to some extent help both Server staff and the hard disk. For example. Managers might like having "rw */*" as thier folder rights, so they automatically have access to everything. But even old folders, long deleted from the folder configuration still show up, and I've seen it cause conflict with other folders. Now as for the hard disk, being able to fully remove a folder would give the system less junk on the hard disk. I know this doesn't affect the system as much as files, so it would more to help better organize.
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  #240  
Old 09-07-2004, 05:21 PM
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I infact probly already posted that but I want that too ;o
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