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  #16  
Old 09-27-2003, 10:33 PM
Ningnong Ningnong is offline
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im talking "without the clientside part"

look:

Correct:
NPC Code:

if (actionserverside){
if (strequals(#p(0),test)) sendtorc test worked;
}
//#CLIENTSIDE
if (playerchats){
if (strequals(#c,/test))
triggeraction 0,0,serverside,npc_name,test;
}



Incorrect:

(posted in last post)

Where are you testing this?
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  #17  
Old 09-27-2003, 10:35 PM
Riot-Starter Riot-Starter is offline
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  #18  
Old 09-27-2003, 10:35 PM
Python523 Python523 is offline
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Quote:
Originally posted by Ningnong
no, no, nothing... appart from the fact it won't work.
...o.O you're a scripter, right? since when does playerchats not work serverside
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  #19  
Old 09-27-2003, 10:36 PM
Ningnong Ningnong is offline
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yea I am. I just tested it... Unless theres something really weird going on...
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  #20  
Old 09-27-2003, 10:38 PM
Python523 Python523 is offline
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DB NPC or local level npc?
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  #21  
Old 09-27-2003, 10:40 PM
Ningnong Ningnong is offline
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DB NPC.


Thats probably where we are getting confused.

I've never actually tried if (playerchats) serverside on a local levels npc.

*trys it*
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  #22  
Old 09-27-2003, 10:42 PM
Python523 Python523 is offline
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Quote:
Originally posted by Ningnong
DB NPC.


Thats probably where we are getting confused.

I've never actually tried if (playerchats) serverside on a local levels npc.

*trys it*
It should work 100% fine if it's on a DB npc, from your example of a working version using triggeraction it looked like you were using a weapon, you sure you weren't using a weapon before? And the only way it'll work (I think) on a local npc is if the server doesn't optimize it, the npcserver is usually 'ignoring' npcs that don't have any flags or strings on them so it doesn't 'see' them, so technically the npc will be clientside only
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  #23  
Old 09-27-2003, 10:44 PM
Ningnong Ningnong is offline
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yes, I tested on a weapon and It wasn't working....but I see now that it works on a level npc, also a level-db npc.
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  #24  
Old 09-28-2003, 12:02 AM
Lance Lance is offline
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Serverside playerchats checks should be working on everything except weapons, as the serverside code there can only be called with a triggeraction.
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  #25  
Old 09-28-2003, 09:21 PM
Skyld Skyld is offline
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What happened to the door?

What happened to the conversation about the door?
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  #26  
Old 10-17-2003, 11:17 AM
Idrox0 Idrox0 is offline
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ok, heres a (non-clientside) shortened version of the door you had if you wanted others to get in after you say open...
NPC Code:

if (playerchats) {
if (strequals(#a,a1tjm)||strequals(#a,papajchris) {
if (strequals(#c,open)) hide;
if (strequals(#c,close)) show;
}
}



Note to Kaimetsu: Does it follow the KSI-GS?
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  #27  
Old 10-17-2003, 12:37 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by Idrox0
Note to Kaimetsu: Does it follow the KSI-GS?
Not quite. Rule eight.
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  #28  
Old 10-17-2003, 09:32 PM
Idrox0 Idrox0 is offline
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Okay Kai...(is it ok if i call you that?) here's the code with KSI-GS Standards...
NPC Code:

if (playerchats) {
if (strequals(#a,a1tjm)||strequals(#a,papajchris) {
if (strequals(#c,open)) hide;
else if (strequals(#c,close)) show;
}
}

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  #29  
Old 10-18-2003, 02:17 AM
Lance Lance is offline
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Quote:
Originally posted by Idrox0
Okay Kai...(is it ok if i call you that?) here's the code with KSI-GS Standards...
NPC Code:

if (playerchats) {
if (strequals(#a,a1tjm)||strequals(#a,papajchris) {
if (strequals(#c,open)) hide;
else if (strequals(#c,close)) show;
}
}

You are missing no less than one ) in your second line.
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  #30  
Old 10-18-2003, 08:22 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by Idrox0
Okay Kai...(is it ok if i call you that?) here's the code with KSI-GS Standards...
Yeah, everybody calls me Kai. And, aside from the little bracket problem, the code looks much nicer now
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