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Old 09-07-2003, 11:32 PM
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Quote:
Originally posted by MrCharles
And my point was that: Bomys have less choices, but they dont need as many choices. Like pearl diving is better than bread baking, fishing, and mushroom picking... so why add those choices?
Would you like to have to share a farming spot with 10 other people? More jobs means less overcrowding. Last time I went pearl diving (awhile back) there were 8 bomys sharing 5 shells... I fail to see how this is better than baking bread.

Quote:
Originally posted by Judge_S
Bomys are invincible while they are being knocked back. However, after they stand up, they are vulnerable again. Humans have about a second of invulnerability after they're hit - this can mean all the difference.
No. I've been trapped between two slashing humans many times, boucing back and forth between them (in CS usually) and taking damage. So much for invincibility.

Quote:
Originally posted by Minoc
Solution = shell HP :O
The shell HP should recharge a little every 10 seconds, once it gets to zero the bomy is stunned ;o
Sure, bomys can hide under a shell. This stops them completely from moving, and immunity from NPC weapons. Though you still take damage from a sword, just takes many more hits to do damage, and the moment you get out of your shell you're bouncing around, helpless.

Also when you have 100ap, a human can sit around and not go anywhere when hit by a kick/sword. A bomy though, will spin away, which gets really annoying after awhile. Also when I'm sitting in a no PK area, a bomy can walk up, kick me, and I'll go spinning away.
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