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Old 08-29-2003, 08:46 AM
ChaosGodSet ChaosGodSet is offline
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Undead and unnaturals

Just a thought running through my mind. How hard is it to make new enemies exactly? There is already a Zombie head, so you could just make the enemy graphic be a graal person with the zombie head, and maybe have a vampire with the green head, and some demi-demons with the grey head with the red lines in it. This would Brigid and DianCecht more things to kill. Maybe make a graveyard or a sewer-like level for these creatures.
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Old 08-29-2003, 05:19 PM
graaliholic graaliholic is offline
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Re: Undead and unnaturals

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Originally posted by ChaosGodSet
Just a thought running through my mind. How hard is it to make new enemies exactly? There is already a Zombie head, so you could just make the enemy graphic be a graal person with the zombie head, and maybe have a vampire with the green head, and some demi-demons with the grey head with the red lines in it. This would Brigid and DianCecht more things to kill. Maybe make a graveyard or a sewer-like level for these creatures.
Guessing by what I've seen all you would need to do is copy and modify an existing monster and get new GFX for it. :o I could be wrong though, I'm just going by what I've seen.
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Old 08-31-2003, 11:13 AM
GoZelda GoZelda is offline
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Re: Undead and unnaturals

Quote:
Originally posted by ChaosGodSet
Just a thought running through my mind. How hard is it to make new enemies exactly? There is already a Zombie head, so you could just make the enemy graphic be a graal person with the zombie head, and maybe have a vampire with the green head, and some demi-demons with the grey head with the red lines in it. This would Brigid and DianCecht more things to kill. Maybe make a graveyard or a sewer-like level for these creatures.
Or some dead ghost town, with several houses like HH, and if you do some quest you get a gold key and other stuff, it can be redone but no more gold keys.
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