Quote:
Originally posted by Milkdude99
I lean to what Kai is saying here, he is not saying that a sparse detail is better rather many tend to overdo the detail like they are making a masterpiece painting. Which may look good till you try to navigate that level and cannot take a step without having to go over or around something. Too much detail only detracts from the overall objectivity of the intended concept.
Lets say you have a house on the level and you detail the surrounding area so much that all you look at is the detail and miss the point of the level which is the house not all the detail that surrounds it. A level can be great without overdoing the detail, a simplistic level offers much to pleasing the eye as well as ease of navigation. Balance is the key here, too much is not a good thing and is all we are trying to say. Most level makers tend to overdo the levels with detail.
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most of the detail spanky uses are able to walk over... the only obstical are the cliffs, which he ususally makes a path so you are able to get to the destination of the level. Some people do over-do the levels, but those are usually the ones that aren't the best.
Level making is an art... what would be the point of grading the levels if it wasn't? The level that you can have fun playing in the most is the best? I think that we are looking for quality of how well it was built, having a fun level is indeed fun lol, but we aren't looking for fun in grading levels are we? We are looking for origanality, quality, creativity, structure, detailing. Structure and detailing may coinside with what you and kai are saying, but those are the only points you need to look for. Even when they do coinside, it takes a lot of skill to make a great structural level with the perfect amount of detailing. Most grass detailing doesn't block the player, for the reason of not getting anywhere.
All I hear now is "Cliffs are soo boring and are stupid and I hate them, blah blah blah"... well it takes skill to make them like some of us do.
I do understand what you are saying, I'm not saying I'm not, I just think that you're missing one of the most important part in grading a level, that's quality.