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  #1  
Old 06-09-2003, 01:08 PM
Thallen Thallen is offline
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What's all the rise on Graal with guns about?

I've noticed that it seems the servers with the gun-style genre (Bravo Online, Era) are getting a big portion of people crowding the server. Era was the first, and along has come Bravo Online, which in my opinion is a complete ripoff of Era. So, why all of a sudden is Graal developing this gangster style? I don't consider these 2 playerworlds actually Graal servers. I assumed Graal was a medieval-like RPG game, like the website shows. Era and Bravo Online add variety to Graal, but I'm not sure if Graal and guns should have ever mixed. So I mean, what's the deal, what do you guys think about these servers?
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Old 06-09-2003, 04:21 PM
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Re: What's all the rise on Graal with guns about?

Quote:
Originally posted by Thallen
I've noticed that it seems the servers with the gun-style genre (Bravo Online, Era) are getting a big portion of people crowding the server. Era was the first, and along has come Bravo Online, which in my opinion is a complete ripoff of Era. So, why all of a sudden is Graal developing this gangster style? I don't consider these 2 playerworlds actually Graal servers. I assumed Graal was a medieval-like RPG game, like the website shows. Era and Bravo Online add variety to Graal, but I'm not sure if Graal and guns should have ever mixed. So I mean, what's the deal, what do you guys think about these servers?
Both were ripoffs of the ideas of Graal 2230
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Old 06-09-2003, 04:31 PM
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Re: Re: What's all the rise on Graal with guns about?

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Originally posted by Zurkiba

Both were ripoffs of the ideas of Graal 2230
What happened to that one server you were making around Christmas?
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Old 06-09-2003, 06:43 PM
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Re: What's all the rise on Graal with guns about?

Quote:
Originally posted by Thallen
I've noticed that it seems the servers with the gun-style genre (Bravo Online, Era) are getting a big portion of people crowding the server. Era was the first, and along has come Bravo Online, which in my opinion is a complete ripoff of Era. So, why all of a sudden is Graal developing this gangster style? I don't consider these 2 playerworlds actually Graal servers. I assumed Graal was a medieval-like RPG game, like the website shows. Era and Bravo Online add variety to Graal, but I'm not sure if Graal and guns should have ever mixed. So I mean, what's the deal, what do you guys think about these servers?
Obviously it is what most teeneagers want since they are flocking there
They take away everything Graal is about in my eyes
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  #5  
Old 06-09-2003, 06:53 PM
Soul-Blade Soul-Blade is offline
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It was a masterful idea, and anyone who says otherwise is a foolish PW owner. Graal needs variety, graal does not need the classic common crap, 2 at most so it is not so repetitive.

This has NOTHING to do with guns. Nothing, at all. Want to know what it is? Completely new, original graphics. Completely original ideas, concepts. Guns? To the common eye maybe.

Soon enough you will understand, when PWs with better graphics, better ideas, better concepts, better gameplay come out. All those gun servers are simply primitive worlds compared to a few upcoming.
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Old 06-09-2003, 07:06 PM
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Quote:
Originally posted by Thallen
I've noticed that it seems the servers with the gun-style genre (Bravo Online, Era) are getting a big portion of people crowding the server. Era was the first, and along has come Bravo Online, which in my opinion is a complete ripoff of Era. So, why all of a sudden is Graal developing this gangster style? I don't consider these 2 playerworlds actually Graal servers. I assumed Graal was a medieval-like RPG game, like the website shows. Era and Bravo Online add variety to Graal, but I'm not sure if Graal and guns should have ever mixed. So I mean, what's the deal, what do you guys think about these servers?
It gives players a more modern version of graal. As you may have noticed much of the youth today is brought up with the understanding that violence is very much acceptable. Era (and it's ripoff), succeed only because people are following what they have been brought up to believe is ok. I myself enjoy Era (and only Era), very much because of this, and give it 5 stars for appealing to the public's intersts.
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Old 06-09-2003, 07:19 PM
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Re: Re: What's all the rise on Graal with guns about?

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Originally posted by Zurkiba

Both were ripoffs of the ideas of Graal 2230
Maybe so, but I never knew of that. And considering 2230 looks to be UC/Private for along time, I'd say it was good that someone used the idea. Anyhow aren't there guns like futuristic.
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Old 06-09-2003, 07:24 PM
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Era isn't remotely realistic. You don't go around with guns in real life and shoot everything you see.
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Old 06-09-2003, 07:46 PM
Spark910 Spark910 is offline
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Quote:
Originally posted by protagonist
Era isn't remotely realistic. You don't go around with guns in real life and shoot everything you see.
And going around with a character that is 4/5 the size of a house is? Or same thing, someone wth a sword slashing everything...
Not every game is aimed to touch realism.
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Old 06-09-2003, 08:30 PM
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No, but that is what Era is supposed to do, by the looks of it.

Besides that the server has a brilliantly placed no-pk-zone 3 miles from the respawn house.
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Old 06-09-2003, 08:35 PM
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Quote:
Originally posted by Soul-Blade
It was a masterful idea, and anyone who says otherwise is a foolish PW owner. Graal needs variety, graal does not need the classic common crap, 2 at most so it is not so repetitive.

This has NOTHING to do with guns. Nothing, at all. Want to know what it is? Completely new, original graphics. Completely original ideas, concepts. Guns? To the common eye maybe.

Soon enough you will understand, when PWs with better graphics, better ideas, better concepts, better gameplay come out. All those gun servers are simply primitive worlds compared to a few upcoming.
Wasn't my idea Xx;;;

lol j/p.

I agree with you, sometimes its good to get away from the defualt sword swinging tiles and shoot some graalians, I like era becuse the graphics are orginal and you need to work for your money.
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Old 06-09-2003, 08:49 PM
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Quote:
Originally posted by masterfuji
...I like era becuse the graphics are orginal and you need to work for your money...

lol


Most of the money on Era is hacked.
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  #13  
Old 06-09-2003, 09:00 PM
masterfuji masterfuji is offline
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lol

:o...lol thier goes my arguement
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Old 06-10-2003, 01:39 AM
davidpsy davidpsy is offline
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Quote:
Originally posted by Soul-Blade
Soon enough you will understand, when PWs with better graphics, better ideas, better concepts, better gameplay come out. All those gun servers are simply primitive worlds compared to a few upcoming.
So true =D.
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Old 06-10-2003, 06:05 PM
Spark910 Spark910 is offline
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Quote:
Originally posted by davidpsy


So true =D.
I honestly think it wont work that way. Nobody wants complex systems and role-playing and rules to gameplay, and complex levels and GFX. They only want to press D or S and Kill. Players of graal will be some what interested in what is to be offered, but I dont see any reason why people wont just do what they always do and dismiss what you have and go back to their normal servers. Im sure servers like that can get about 50-60 but Era and UN with no complex over the top meaning will still get over 100... why you ask? Because thats what players want, simple, to the point, action, that looks good, but isnt going to be complex. Of course, I could be all wrong, we will just have to wait (How ever long that will be, ZZZZzzzz.... ) to test my theory.
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Old 06-10-2003, 07:32 PM
DarkShadows_Legend DarkShadows_Legend is offline
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UN isn't only about killing. Most people there are usually doings events or selling/buying/trading hats.
Sparring and pking is done once in a while. There are occasional guild wars when a new guild comes around.

Era revolves mostly around the gangs and people trading items.

I think people on those two playerworlds like to trade items and take part in some sort of event just as much as they like to kill. Some less, some more.

People that say it revolves around killing only are people that don't even play there and are just assuming what people do there.
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Old 06-10-2003, 08:49 PM
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Quote:
Originally posted by Spark910
I honestly think it wont work that way. Nobody wants complex systems and role-playing and rules to gameplay, and complex levels and GFX.
actually, i think soulblade said "better graphics, better ideas, better concepts, better gameplay" better doesn't always mean more complex

I think soul blade is right (well, i hope he is )
once some of these new servers come out (or are allowed to go up -_-), some of these others will either have to try to keep up, or die out...
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  #18  
Old 06-10-2003, 08:57 PM
Spark910 Spark910 is offline
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Quote:
Originally posted by ETD

actually, i think soulblade said "better graphics, better ideas, better concepts, better gameplay" better doesn't always mean more complex

I think soul blade is right (well, i hope he is )
once some of these new servers come out (or are allowed to go up -_-), some of these others will either have to try to keep up, or die out...
Well better things, are generally more complex. Some times people want simple things. But as you said, im sure they will become popular. But im just wondering if they can knock off the top few...
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Old 06-10-2003, 08:58 PM
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Hey if you got the Money "buy " your way online it does seem to be the wave of the Future.
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Old 06-10-2003, 09:01 PM
Spark910 Spark910 is offline
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Hey if you got the Money "buy " your way online it does seem to be the wave of the Future.
Well, ONLINE yes. Visible, No.
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Old 06-10-2003, 09:20 PM
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Quote:
Originally posted by Spark910
But im just wondering if they can knock off the top few...
yea, I see your point
=P
it's hard to get people to try new things... but hopefully once they do, they won't go back to the lower quality stuff

we just need to find ways to get people to play, and then never get off
:P
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Old 06-10-2003, 09:22 PM
Spark910 Spark910 is offline
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Quote:
Originally posted by ETD

yea, I see your point
=P
it's hard to get people to try new things... but hopefully once they do, they won't go back to the lower quality stuff

we just need to find ways to get people to play, and then never get off
:P
You could hire one person, per player to force them to not log off, by tracing the IP and going to their homes.

But yes, overall I think new things will be liked, I don't think it will happen over-night or a month. Maybe 2-3months of gradual change in player counts.
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Old 06-11-2003, 04:40 AM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by Spark910


Well better things, are generally more complex. Some times people want simple things. But as you said, im sure they will become popular. But im just wondering if they can knock off the top few...
Better things can be complex. Notice emphasis on 'can' Personally, the majority of available playerworlds have spoiled players by making things too simple and too easy. It truely does ruin things for the rest of us that have things that are certainly above the average level of 'skill' necessary to play
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Old 06-11-2003, 04:48 AM
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Just wait and see... New PWs will mostly be pretty complex (At least from what I know), well Hartland will be for sure.
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Old 06-11-2003, 05:30 AM
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Oasis is fairly complex in its development and design, but I'm aiming the gameplay to be as simple as possible. I mean, some of the best games on the market today can pull of complex things with very little effect on gameplay. Take for example, Zelda: Wind Waker. The game has all sorts of complex elements. Fire, wind, water, light, weight, swinging, jumping, crawling, fighting, sailing, playing music, projectiles, etc. But for the most part, the game is played with the analog stick and a couple buttons.

Most of the awesome games today can be played by 5 year olds. Literally. I was at my older sisters house and she had a 5 year old boy there and he was playing DOA and Halo on the X-Box.

So better doesn't necassarily mean more complex. Maybe behind the scenes, but not to the average player. You're only thinking of something like Graal Kingdoms, but that is it's own world, there are many ways to make better playerworlds than Era without having guns or complex systems.
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Old 06-12-2003, 01:13 AM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by konidias
Oasis is fairly complex in its development and design, but I'm aiming the gameplay to be as simple as possible. I mean, some of the best games on the market today can pull of complex things with very little effect on gameplay. Take for example, Zelda: Wind Waker. The game has all sorts of complex elements. Fire, wind, water, light, weight, swinging, jumping, crawling, fighting, sailing, playing music, projectiles, etc. But for the most part, the game is played with the analog stick and a couple buttons.

Most of the awesome games today can be played by 5 year olds. Literally. I was at my older sisters house and she had a 5 year old boy there and he was playing DOA and Halo on the X-Box.

So better doesn't necassarily mean more complex. Maybe behind the scenes, but not to the average player. You're only thinking of something like Graal Kingdoms, but that is it's own world, there are many ways to make better playerworlds than Era without having guns or complex systems.
Agreed
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Old 06-14-2003, 06:07 AM
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Why ask why, graal was an original rip of zelda. so why not have servers rip of other servers if it works why fix it. Era has lots of players because its different and the best. (sadly) and Bravo copies Era? oh no.. who cares..
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Old 06-14-2003, 06:11 AM
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Quote:
Originally posted by Kinatt
Why ask why, graal was an original rip of zelda. so why not have servers rip of other servers if it works why fix it. Era has lots of players because its different and the best. (sadly) and Bravo copies Era? oh no.. who cares..
Uhh Kinatt, use your head. Graal copied Zelda at first, yes. But see, Zelda is not an online rpg. A graal playerworld copying another graal playerworld is just plain wrong. Adapting an old offline console game, into an online rpg, and then transforming it into something different, is well, totally different.

It would be different if Graal was a clone of some other current online rpg, but that isn't the case. As for your last sentence "oh no.. who cares..", apparently a lot of people care, including myself. I think it's totally stupid to have a clone of an already existing playerworld. You're spreading the fanbase of Era over two servers, and you're making a once unique idea, into an idea that's been run into the ground.
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Old 06-14-2003, 04:42 PM
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On the first page, Zurk said Era was a rip off 2230?? Well.. Era wasn't/isn't... We got the idea of guns because I was bored one day and made a shotgun.. o.O Till after Era was more widely known I heard of 2230 and saw birdbird, ghost pirate etc working on it, mostly all graphicaly based what I had seen, still.. I dont see any relationship to it and Era..
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Old 06-14-2003, 10:26 PM
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Koni I agree with you for the most part, but you have to ask yourself this question.

"How did all the other playerworlds get the idea of quests and saving money and getting items?" Answer: from the first server made. Ultimatly every server was copied from the first server which was copied from zelda. graal playerworld copying is really a way of graalian life. It is wrong, but thats how every single playerworld became to be. Now we are dealing with more diverse servers that are getting more and more intelligent in the way they are thinking, but still everything was based on that one server. Saying graalian server copying is absolutly wrong basically tells me that you're wrong.

But since Era tryd to make something origanal, has drawn some eyes such as Bravo Online to make their server exactly like theres. Even though your theory sounds a little unsuitable, most would have to agree with the fact that they completely ripped Era's "origanal" idea.

The only reason people are seeing this and not the fact that every server began copying another server is because not only did everyone do it with very few modifacations, but they had different tilesets.

Of course, this is just based on what I have gathered together on my opinion and thoughts about "graal playerworlds"
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Old 06-16-2003, 05:33 PM
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I suppose you could seperate the two however in the end if you look at its base.. its still basically a copy.. maybe different in the end but at the base its still a copy.

Anyway I agree with you guys that copying other servers is stupid, and *****ic to a degree.. well to a big degree. But Unix doesn't care thats just 50 bucks more he will get a month XD
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Old 06-16-2003, 05:41 PM
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why dont all those era kids not just play gta instead
there are better gfx and better missions and storyline and less bugs
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Old 06-16-2003, 06:05 PM
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gta isnt massive graals entire point is so people can communicate, there isnt a GTA online.
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Old 06-25-2003, 02:29 AM
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lol i also do belive that every server is a copy from one another, people have found ways to make servers better, now look era was a huge hit so now that will be a bit for a long time therefor alot of people will try to make modern servers, why? because it is fun its something new, until someone else makes a server gthat is differnt from the zelda style and differnt from the modern styel people will continue to copy every other server. I have made a server that is modern i get everyday that its a copy from era and bravo and that it will not go up and that bravo and era will be te only modern servers. well if that is the case why is that that it was ok before to copy the first servers but now to copy the modern servers is not ok?
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  #35  
Old 06-25-2003, 03:33 AM
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Quote:
Originally posted by Kinatt
gta isnt massive graals entire point is so people can communicate, there isnt a GTA online.
On the contrary, there is Its a little mod for GTA 3 (PC Version) called Multi Theft Auto. Rockstar did have plans originally to make GTA3 have online capabilities but it got canned. Fortunately, they left the code in the game
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Old 06-25-2003, 04:49 AM
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Quote:
Originally posted by G_yoshi


On the contrary, there is Its a little mod for GTA 3 (PC Version) called Multi Theft Auto. Rockstar did have plans originally to make GTA3 have online capabilities but it got canned. Fortunately, they left the code in the game
*off topic*
My friend was talking about that. Its supposedly really buggy though.
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Old 06-25-2003, 11:54 PM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by Qwert616


*off topic*
My friend was talking about that. Its supposedly really buggy though.
Latest version? Incorrect I have it and its not very buggy. v0.3b I think it is. It does have some slight warping issues, but otherwise its completely playable. Sucks that there are no peds or other NPC drivers
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