Quote:
Originally posted by Ningnong
I was kind of thinking, it would be good with a day / night system. The problem with this is people don't like it when it gets so dark you can't see. So what I was thinking is have a day / night system but when it gets dark, don't make it too dark.
I just think it would be quite good
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Been suggested, it won't happen for a long time. You need DirectX on for lighting to work ..
.. so basically, when it's night, you can just turn DX off and see perfectly .. so what, have forced lighting effects? No one is sure how to handle it right now, and it's not really a priority.