Quote:
Originally posted by Tyhm
Still missing my point - your RP character is built around your personal quest for power. Like all minimaxers, there's only one true path to power - work constantly on the most efficient method to get stronger. You're the dwarven warrior-barbarian with power attack and feats from a thirdparty book, you're the 8-bit redmage, the Doom in godmode character. That's not the problem though; the problem is, so is everyone else. You have to be stupid or ignorant not to be. The king that refuses to dungeoncrawl because it is beneath him is playing the king well and ought to be rewarded; instead, he is penalized for not behaving like a newbie barb.
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Once again, my RP character isn't built around that

I may be strong, but I don't focus everything I do on it, as a matter of fact, I spend only 1/4 of my time playing in a dungeon. Since I play an average of 2-4 hours a day, that's only like 30 minutes to an hour in a dungeon. I spend the rest of the day chatting through toguilds, trading with people, avoiding death everytime I neter a store....I do admire the 8-bit redmage, and never call me a dwarven warrior-barbarian, my knowledge rises above most other Warriors or Barbarians (and I'm not talking about my Int stat!). The real thing is that, yes, as it has been stated, people should not be penalized for not growing strong, there should be something to counteract the powergaming trend. Something like penalizing you if you grow too powerful above the average gamer. The problem is finding something that will balance things out, and be fair to all the players.