LOL, like you can make scripts that will READ to/from an NPC. Like you can do:
NPC Code:
with (getnpc(Control-NPC))
{ setstring this.string,#s(client.string);}
that would read the control-npc and set a this.string from the player. The Control-NPC is VITAL in most cases... you need it to be able to do things and such. It replaces server.strings for the most part, and you can do MANY things with it. Just because no on is in the level, should the timer stop?? So what if the playercount on the server was 0, should the timer not continue?/ x.X
---Shifter