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  #81  
Old 08-02-2002, 05:59 AM
AlexH AlexH is offline
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Quote:
Originally posted by _0AfTeRsHoCk0_
I have a question:

Is there any way to boost your charm, strength, constitution etc? by buying anything?
I think DragonX said something about having to buy scrolls to raise it or potions.
I don't think it goes up with levels unless it goes up one point per 5 or so levels.
I've only reached level 4.
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  #82  
Old 08-02-2002, 09:55 PM
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What is the probability of getting a diamond from a mining rock.
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  #83  
Old 08-03-2002, 12:55 AM
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Quote:
Originally posted by Googi
What is the probability of getting a diamond from a mining rock.
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #84  
Old 08-03-2002, 12:59 AM
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Quote:
Originally posted by Googi
What is the probability of getting a diamond from a mining rock.
There is no probability I don't believe.
It's just random, if it happens, it happens.
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  #85  
Old 08-03-2002, 02:49 AM
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Quote:
Originally posted by DragonX2


There is no probability I don't believe.
It's just random, if it happens, it happens.
Yes there is, because there is a 99% chance that the staff set i to random etc etc and designated diamond/gold/iron/coal to each one, like this.

NPC Code:

i = random(0,100);
if (i<1) "diamond laying script";
else if (i<33) "iron laying script";
else if (i<66) "gold laying script";
else if (i<100) "coal laying script";



In the above case (Which is probably not accurate), the chances of a diamond appearing after a rock breaks is 1 in 100 breaking of rocks.
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  #86  
Old 08-03-2002, 03:04 AM
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Quote:
Originally posted by Googi


Yes there is, because there is a 99% chance that the staff set i to random etc etc and designated diamond/gold/iron/coal to each one, like this.

NPC Code:

i = random(0,100);
if (i<1) "diamond laying script";
else if (i<33) "iron laying script";
else if (i<66) "gold laying script";
else if (i<100) "coal laying script";



In the above case (Which is probably not accurate), the chances of a diamond appearing after a rock breaks is 1 in 100 breaking of rocks.
Haha I bet that is the script. Darn I have 20 more rocks to go before I hit 100.
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #87  
Old 08-03-2002, 03:35 AM
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Quote:
Originally posted by adam


Haha I bet that is the script. Darn I have 20 more rocks to go before I hit 100.
Just because you smash 100 rocks doesn't mean you'll get it within the 100 rocks you smash. It could take 1000 rocks before you even get a diamond.

btw, when is the cloth table going to be fixed? Aren't the boots supposed to be working already?
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  #88  
Old 08-03-2002, 03:58 AM
Er1c Er1c is offline
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Quote:
Originally posted by Googi


Yes there is, because there is a 99% chance that the staff set i to random etc etc and designated diamond/gold/iron/coal to each one, like this.

NPC Code:

i = random(0,100);
if (i<1) "diamond laying script";
else if (i<33) "iron laying script";
else if (i<66) "gold laying script";
else if (i<100) "coal laying script";



In the above case (Which is probably not accurate), the chances of a diamond appearing after a rock breaks is 1 in 100 breaking of rocks.
The chance of a diamond coming is built into the mudlib.
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  #89  
Old 08-03-2002, 04:00 AM
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Quote:
Originally posted by Er1c
The chance of a diamond coming is built into the mudlib.
Then you'd be able to tell us the odds?
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  #90  
Old 08-03-2002, 04:26 AM
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If you're REALLY lucky, you might find that a store on the main island has a diamond in stock, they only cost like 4-6 platinum to buy also.

But, since the bug where you just burn up all the items repeatedly got fixed, its quite hard to be so lucky. Though earlier i walked into a store and saw it...But I've been reset since then so I no longer have it.
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  #91  
Old 08-03-2002, 04:46 AM
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Quote:
Originally posted by Googi


Then you'd be able to tell us the odds?
No... it's built in, so I can't get the odds... but I think that the odds change depending on how many diamonds were givin out and such -- that's the only reason I can think of to make that built in.
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  #92  
Old 08-03-2002, 08:29 AM
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Quote:
Originally posted by Er1c
No... it's built in, so I can't get the odds... but I think that the odds change depending on how many diamonds were givin out and such -- that's the only reason I can think of to make that built in.
Actually, I've noticed this with monsters as well. Monsters that are killed unoften (i.e. monsters really far from the entrance to the main island) seem to have a better chance of dropping loot. It'd make sense that rocks have similar scripts except it just adjusts what type of item is dropped...
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  #93  
Old 08-03-2002, 08:37 PM
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Yeah, I have a question, what's going on here?
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  #94  
Old 08-03-2002, 08:42 PM
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rabit-things that multiply like rabits?
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  #95  
Old 08-03-2002, 09:30 PM
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Quote:
Originally posted by Googi
Yeah, I have a question, what's going on here?
My lord! Attack of the rabbits!
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  #96  
Old 08-03-2002, 10:27 PM
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Too bad rabites are the only monster that don't drop any loot.
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  #97  
Old 08-04-2002, 12:12 PM
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Where is the helm shop?
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  #98  
Old 08-04-2002, 12:15 PM
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Quote:
Originally posted by user13-xo
Where is the helm shop?
Tinarthia (or Tiranthia, however you spell it).
It's on main island, just go left following the paths and you should find it on the tip of the western island.
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  #99  
Old 08-04-2002, 12:38 PM
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Quote:
Originally posted by DragonX2


Tinarthia (or Tiranthia, however you spell it).
It's on main island, just go left following the paths and you should find it on the tip of the western island.
Uh I *THINK* it's Tarnarthia :S I don't remember I just made that town a long while ago haha. They musta updated/changed things ;D
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  #100  
Old 08-05-2002, 09:27 AM
Dark-Dragoon Dark-Dragoon is offline
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Ok, i spent like 40 boards on making it, HOW DO WE BOARD OUR SHIPS? you can build them on the main island, I WANT TO GET ON IT! TELL ME NOWWWW!
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  #101  
Old 08-05-2002, 10:38 AM
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Quote:
Originally posted by Dark-Dragoon
Ok, i spent like 40 boards on making it, HOW DO WE BOARD OUR SHIPS? you can build them on the main island, I WANT TO GET ON IT! TELL ME NOWWWW!
Only people who have a (Staff) tag can allow people on the ships.
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  #102  
Old 08-05-2002, 12:23 PM
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I found the helm crafting place, before i got bugged .
I lost all my weapons and everything so I restarted.
Can someone tell me where the shield crafting place is
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  #103  
Old 08-05-2002, 06:40 PM
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Quote:
Originally posted by user13-xo
I found the helm crafting place, before i got bugged .
I lost all my weapons and everything so I restarted.
Can someone tell me where the shield crafting place is
The shield crafting place is in a town northeast of the place where you craft helmets.
It's in the second floor of the building with a sign that has what looks like clothing on it.
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  #104  
Old 08-05-2002, 09:45 PM
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Holy:
what does the scroll of legerdemain do? I got it when I restarted today, and Im afraid if I use it I will fail... it may be something good.
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  #105  
Old 08-06-2002, 12:09 AM
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Quote:
Originally posted by ghostsamurai
Holy:
what does the scroll of legerdemain do? I got it when I restarted today, and Im afraid if I use it I will fail... it may be something good.
It gives you wizardry skill so you can use spells but you would have to buy the spell books/scroll/grimoire/tomb of a spell to cast it.
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  #106  
Old 08-06-2002, 01:17 AM
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the scroll of leadership teaches oratory, what does that do, it is under personality
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  #107  
Old 08-07-2002, 05:52 AM
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Quote:
Originally posted by DragonX2


Only people who have a (Staff) tag can allow people on the ships.
uhh when you built your ship does it have your name on it so people can't lie and say it's theres?

Quote:
Originally posted by magicbud3344
the scroll of leadership teaches oratory, what does that do, it is under personality
the more you talk in front of a group of people your personilty exp will rise or soemting
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  #108  
Old 08-07-2002, 10:36 AM
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Quote:
Originally posted by ldhfd

uhh when you built your ship does it have your name on it so people can't lie and say it's theres?
Nope.
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  #109  
Old 08-15-2002, 06:47 PM
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i just want to know, is it possabel to steal from baddies/NPCs/Monsters, i have tried many a time with no prevail, have any of you ever stolen from a monster?
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  #110  
Old 08-17-2002, 03:08 AM
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I've read the whole thread, and only a few comments related to this.

I've tried using /cast alchemy and /invoke alchemy and both don't seem to work. The same thing goes for my magic missle and small fireball.
I read somewhere (with something to the effect) that if you kill something, and use alchemy over the item(s) it drops, then you can use them in an alchemy recipe.
I probably got some of that wrong, but I don't remember where the information lies.

So, how can I use the alchemy, magic missle, and small fireball skills? I've tried all three of them using /cast and /invoke and nothing seems to work. (It doesn't even pick up alchemy as a skill for me)
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  #111  
Old 08-17-2002, 05:36 AM
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Quote:
Originally posted by Judge_Spunky
I've read the whole thread, and only a few comments related to this.

I've tried using /cast alchemy and /invoke alchemy and both don't seem to work. The same thing goes for my magic missle and small fireball.
I read somewhere (with something to the effect) that if you kill something, and use alchemy over the item(s) it drops, then you can use them in an alchemy recipe.
I probably got some of that wrong, but I don't remember where the information lies.

So, how can I use the alchemy, magic missle, and small fireball skills? I've tried all three of them using /cast and /invoke and nothing seems to work. (It doesn't even pick up alchemy as a skill for me)
*skims over post*

put ingredients into your cauldron & type /use_skill alchemy
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  #112  
Old 08-17-2002, 07:54 AM
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Quote:
Originally posted by CheeToS2


*skims over post*

put ingredients into your cauldron & type /use_skill alchemy

Okay, but what about the Small Fireball spell, and Magic Missle? I can't seem to get those to work when I try the /cast command, or the /invoke command.
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  #113  
Old 08-17-2002, 12:02 PM
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what does thaumaturgy do?
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  #114  
Old 08-17-2002, 12:29 PM
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Quote:
Originally posted by game_king
what does thaumaturgy do?
Identifies wands but now everything is already identified so there is no use for it anymore.
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  #115  
Old 08-17-2002, 12:45 PM
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Quote:
Originally posted by magicbud3344
i just want to know, is it possabel to steal from baddies/NPCs/Monsters, i have tried many a time with no prevail, have any of you ever stolen from a monster?
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  #116  
Old 08-18-2002, 10:05 AM
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Is there a shop that specializes in books and scrolls? If so, where? If not, do you buy scrolls etc, from the same shop that sells potions/roses/alchemy ingredients, etc?
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  #117  
Old 08-24-2002, 11:54 PM
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Question

Quote:
Originally posted by Judge_Spunky
I've read the whole thread, and only a few comments related to this.

I've tried using /cast alchemy and /invoke alchemy and both don't seem to work. The same thing goes for my magic missle and small fireball.
I read somewhere (with something to the effect) that if you kill something, and use alchemy over the item(s) it drops, then you can use them in an alchemy recipe.
I probably got some of that wrong, but I don't remember where the information lies.

So, how can I use the alchemy, magic missle, and small fireball skills? I've tried all three of them using /cast and /invoke and nothing seems to work. (It doesn't even pick up alchemy as a skill for me)
Do you have a wand?
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  #118  
Old 08-26-2002, 10:11 PM
Flameuss Flameuss is offline
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What is being worked on at the moment?
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  #119  
Old 08-27-2002, 12:07 AM
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Can we only gain exp by killing monster?
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  #120  
Old 08-27-2002, 02:48 AM
MasterNuke MasterNuke is offline
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Quote:
Originally posted by Gangster88
Can we only gain exp by killing monster?
no. Using skills with their purposes may also give exp gain.
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