Quote:
Originally posted by WHIPENIE4
[screen_name says:]
what do you mean??
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server.strings are variables stored on teh server at all times. You only use server.strings usually on non-p2p servers. Yopu are limited to 95 but over 25 and it becomnes too laggy....just like a this.variable but server.variable that saves on the server instead of just in the level. When you have the npc server you do not have to use server strings because the npc server saves them into itself.