Graal Forums  

Go Back   Graal Forums > PlayerWorlds > PlayerWorlds Main Forum
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #16  
Old 01-10-2002, 11:05 AM
Torankusu Torankusu is offline
Elite Member
Torankusu's Avatar
Join Date: Jun 2001
Posts: 10,065
Torankusu is a jewel in the roughTorankusu is a jewel in the rough
addtiledef2 koni-pics.gif,yourpwname_,0,0;

Just use that as an addtiledef, and edit the pics1 precisesly,
tile by tile, except you can change it around, just make sure they are still the same pixel size, and it should work.
__________________
Quote:
Originally posted by Spark910
Think befreo you type.
Reply With Quote
  #17  
Old 01-10-2002, 11:34 AM
konidias konidias is offline
Old Bee
konidias's Avatar
Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
konidias will become famous soon enough
Send a message via AIM to konidias
Quote:
Originally posted by Torankusu
addtiledef2 koni-pics.gif,yourpwname_,0,0;

Just use that as an addtiledef, and edit the pics1 precisesly,
tile by tile, except you can change it around, just make sure they are still the same pixel size, and it should work.
Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
__________________

Put this image in your sig if you support Bomy Island! (g2k1 revision)
play bomberman while you wait!


Reply With Quote
  #18  
Old 01-10-2002, 11:37 AM
yoshee15 yoshee15 is offline
fah baddy below :O
yoshee15's Avatar
Join Date: Jul 2001
Location: Ontario, Canada
Posts: 1,480
yoshee15 is on a distinguished road
Send a message via ICQ to yoshee15 Send a message via AIM to yoshee15
looks nice, I like that house much better than the houses that have been created so far. also, good luck getting help, you will NEED it
__________________



my name is mmmmkay ok?
Reply With Quote
  #19  
Old 01-10-2002, 12:04 PM
KJS KJS is offline
The one, The only -
KJS's Avatar
Join Date: Apr 2001
Location: USA, Minnesota
Posts: 1,012
KJS is on a distinguished road
Send a message via AIM to KJS
I like the tileset... but mabie new people (bodys) or something to fit in with the tileset better?
__________________
Thanks,
-KJL
Reply With Quote
  #20  
Old 01-10-2002, 12:09 PM
Hyped Hyped is offline
Registered User
Hyped's Avatar
Join Date: Jul 2001
Location: Hellsville USA
Posts: 707
Hyped is on a distinguished road
Send a message via AIM to Hyped Send a message via Yahoo to Hyped
Very nice.
__________________

-"Not even death can save you from me..."
Reply With Quote
  #21  
Old 01-10-2002, 02:19 PM
Slaktmaster Slaktmaster is offline
man with the mastahplan
Slaktmaster's Avatar
Join Date: Apr 2001
Location: Half-way over the river styx
Posts: 4,422
Slaktmaster is an unknown quantity at this point
Send a message via ICQ to Slaktmaster Send a message via AIM to Slaktmaster
Look's quite good. Good luck.
Reply With Quote
  #22  
Old 01-10-2002, 06:23 PM
craig_bomy craig_bomy is offline
NINJA MOTHERFCUKER *BANG*
craig_bomy's Avatar
Join Date: Oct 2001
Location: England
Posts: 1,757
craig_bomy is on a distinguished road
Send a message via ICQ to craig_bomy Send a message via AIM to craig_bomy
i told you you should make a pw
__________________
Craig and Spekkio
guess who did what with who and when
Reply With Quote
  #23  
Old 01-10-2002, 07:32 PM
Torankusu Torankusu is offline
Elite Member
Torankusu's Avatar
Join Date: Jun 2001
Posts: 10,065
Torankusu is a jewel in the roughTorankusu is a jewel in the rough
Quote:
Originally posted by konidias


Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
Have stefan put one of those

addtiletypes #,x,y;
to the NPC list.

the # being like
walkable,
water,
water-deep
lava,
lava-deep,
unwalkable
and so on.
__________________
Quote:
Originally posted by Spark910
Think befreo you type.
Reply With Quote
  #24  
Old 01-10-2002, 10:46 PM
Slaktmaster Slaktmaster is offline
man with the mastahplan
Slaktmaster's Avatar
Join Date: Apr 2001
Location: Half-way over the river styx
Posts: 4,422
Slaktmaster is an unknown quantity at this point
Send a message via ICQ to Slaktmaster Send a message via AIM to Slaktmaster
Using a foor loop that would be great to change stuff, but it should be
addtiletype type,tilesx,tilesy;
where tilesx and tilesy is a tile on the tileset image.

I used the word tile a lot there.
Reply With Quote
  #25  
Old 01-10-2002, 11:51 PM
Psyker Psyker is offline
Tired Sloth
Join Date: Mar 2001
Posts: 6,217
Psyker will become famous soon enough
Send a message via AIM to Psyker Send a message via Yahoo to Psyker
looks great.

abandon this playerworld, and i kill you.
__________________
Reply With Quote
  #26  
Old 01-11-2002, 12:15 AM
yoshee15 yoshee15 is offline
fah baddy below :O
yoshee15's Avatar
Join Date: Jul 2001
Location: Ontario, Canada
Posts: 1,480
yoshee15 is on a distinguished road
Send a message via ICQ to yoshee15 Send a message via AIM to yoshee15
Quote:
Originally posted by KJS
I like the tileset... but mabie new people (bodys) or something to fit in with the tileset better?
im almost sure he'll make a new body
__________________



my name is mmmmkay ok?
Reply With Quote
  #27  
Old 01-11-2002, 12:30 AM
Kohojogo Kohojogo is offline
Registered User
Kohojogo's Avatar
Join Date: Jan 2002
Posts: 636
Kohojogo is on a distinguished road
Talking WAAH!

WOW!
It's very nice and it will be ( i hope ) anyway it soundes cool if u just get the right staff it will be one of the best PWs i think
__________________
NINJA!!!...
Reply With Quote
  #28  
Old 01-11-2002, 01:23 AM
grim_squeaker_x grim_squeaker_x is offline
Retired Oldbie
grim_squeaker_x's Avatar
Join Date: Mar 2001
Posts: 3,084
grim_squeaker_x will become famous soon enough
Quote:
Originally posted by konidias


Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
If you're going for completely rescripting Graal's basic controls you can just change which tiles do what by making it check in a certain array for onwall tiles etc., though it is a pain to customly have to redivide 4096 tiles.
__________________

Reply With Quote
  #29  
Old 01-11-2002, 01:34 AM
NotoriousBLT NotoriousBLT is offline
Raven Chill
NotoriousBLT's Avatar
Join Date: Aug 2001
Location: British Columbia Canada
Posts: 2,590
NotoriousBLT is on a distinguished road
Send a message via AIM to NotoriousBLT
Not bad
__________________


Raven Chill, The One And Only.
Reply With Quote
  #30  
Old 01-11-2002, 03:05 AM
konidias konidias is offline
Old Bee
konidias's Avatar
Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
konidias will become famous soon enough
Send a message via AIM to konidias
Re: WAAH!

Quote:
Originally posted by Kohojogo
WOW!
It's very nice and it will be ( i hope ) anyway it soundes cool if u just get the right staff it will be one of the best PWs i think
So far I have Vermain and Kamuii helping me out with development and ideas.. I don't think they will disappoint.

Oh, TrueHeat, if you want to help contribute ideas, talk to me or something.

There has to be some sort of way to edit a tiles type offline right? I mean how is it that NW and 2k2 have different tile types? I can't really test it online because the playerworld is FAR from ready to be "Under construction" or anything.. so I need to be able to change the tile type offline so I can build levels and things with it.. Because I think the tileset is way too jumbled at the moment.. I guess I will contact Stefan.
__________________

Put this image in your sig if you support Bomy Island! (g2k1 revision)
play bomberman while you wait!


Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:16 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.