NPC Code: if (playerenters && hasweapon([color=blue]weaponname[/blue])) { toweapons weaponname; } if (created && isweapon) { destroy; }
if (playerenters && hasweapon([color=blue]weaponname[/blue])) { toweapons weaponname; } if (created && isweapon) { destroy; }
NPC Code: removeweapon (weaponname));
removeweapon (weaponname));