I agree Graal has turned into a game solely revolving around making money and getting possesions. Although it's fun and all making money and buying stuff.. it get's tiring.. not "oh I will play next week" tiring.. it's more like we need to get more community type things into it.. More quests.. better guild handling.. more point in sparring.. sparring is obsolete due to the fact that your rating gets changed during games and events which completely blows all point of sparring except for contests.. I remember on classic I would actually fight to get my spar rating up.. and people with high ratings got +respect, unless of course they were known for getting someone to be their target and killing them repeatedly.. Gosh how I miss zol spars
Graal needs to get a plot, a purpose, and more to do besides work and buy. Kingdoms are really falling apart bad.. zormite are like obsolete.. dustari doesn't seem to be doing anything ever since the new outside of the castle was built.. tylea or however it is spelled died right from the start.. samurai aren't up to anything.. there needs to be more action, and less work.
When I get on Graal I want to say "wow another great day for playing graal, who knows what will happen today" not "wow another day of baking pies, slaving away, getting pked by pausers, and missing out on hat restocks so I have to pay 200% more for them from someone else.."
