I used liquids way cuz he knowz alot of thingz =)
but it didnt quite work maby i did something wrong
heres the system script:
// NPC made by heX
if (playerenters) {
x = 38;
y = 14;
}
if (playertouchsme) {
say 0;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell 1))) {
putnpc beer.gif,beer.txt,30,17;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell 2))) {
putnpc beer.gif,beer.txt,30,21;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell 3))) {
putnpc beer.gif,beer.txt,33,24;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell 4))) {
putnpc beer.gif,beer.txt,41,24;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell 5))) {
putnpc beer.gif,beer.txt,46,21;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell 6))) {
putnpc beer.gif,beer.txt,46,17;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell 1))) {
putnpc beer.gif,beer.txt,30,17;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell 2))) {
putnpc beer.gif,beer.txt,30,21;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell 3))) {
putnpc beer.gif,beer.txt,33,24;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell 4))) {
putnpc beer.gif,beer.txt,41,24;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell 5))) {
putnpc beer.gif,beer.txt,46,21;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell 6))) {
putnpc beer.gif,beer.txt,46,17;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell 1))) {
putnpc beer.gif,beer.txt,30,17;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell 2))) {
putnpc beer.gif,beer.txt,30,21;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell 3))) {
putnpc beer.gif,beer.txt,33,24;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell 4))) {
putnpc beer.gif,beer.txt,41,24;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell 5))) {
putnpc beer.gif,beer.txt,46,21;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell 6))) {
putnpc beer.gif,beer.txt,46,17;
}
if (strequals(#g, Owner)&&(strequals(#c, Free Sell))) {
putnpc beer.gif,beerfree.txt,30,17;
putnpc beer.gif,beerfree.txt,30,21;
putnpc beer.gif,beerfree.txt,33,24;
putnpc beer.gif,beerfree.txt,41,24;
putnpc beer.gif,beerfree.txt,46,21;
putnpc beer.gif,beerfree.txt,46,17;
}
if (strequals(#g, Owner)&&(strequals(#c, Sell All))) {
putnpc beer.gif,beer.txt,30,17;
putnpc beer.gif,beer.txt,30,21;
putnpc beer.gif,beer.txt,33,24;
putnpc beer.gif,beer.txt,41,24;
putnpc beer.gif,beer.txt,46,21;
putnpc beer.gif,beer.txt,46,17;
}
if (strequals(#g, GTManager)&&(strequals(#c, Sell All))) {
putnpc beer.gif,beer.txt,30,17;
putnpc beer.gif,beer.txt,30,21;
putnpc beer.gif,beer.txt,33,24;
putnpc beer.gif,beer.txt,41,24;
putnpc beer.gif,beer.txt,46,21;
putnpc beer.gif,beer.txt,46,17;
}
if (strequals(#g, GTStaff)&&(strequals(#c, Sell All))) {
putnpc beer.gif,beer.txt,30,17;
putnpc beer.gif,beer.txt,30,21;
putnpc beer.gif,beer.txt,33,24;
putnpc beer.gif,beer.txt,41,24;
putnpc beer.gif,beer.txt,46,21;
putnpc beer.gif,beer.txt,46,17;
}
if (actionadd) {
rupees+=strtofloat(#p(0));
}
if(strequals(#g,Owner)&&strequals(#c,Take Donation)){playerrupees=playerrupees+rupees; rupees=0;}
if(strequals(#g,Owner)&&strequals(#c,See Donations)){message #v(rupees) Gralat; sleep2; message ;}
heres the beer script :
if (playertouchsme&&(playerrupees>4))
{playerrupees-=5;
show;
setplayerprop #c, Ah! Fells good!;
sleep .5;
putleaps 5,x+0.5,y+0;
hide;
playerhearts+=3;
triggeraction 38,14,add,5;
} |