Quote:
Originally posted by TDO2000
ok hmmm u mean something like this I think:
if (actionname) {
namedone = strtofloat(#s(server.namedone))+1;
setstring server.namedone,#v(namedone);
message #s(server.namedone)%;
}
this should work like u want it =)
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It works fine except now I've run into another problem, I want it to destroy after it reaches 100% but I can't get that to work
if (strequals(#s,server.roastdone=100)) {hide}
that's what I thought would work but it doesn't