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  #1  
Old 10-17-2001, 11:23 PM
freddyfox freddyfox is offline
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Beach Front Dash Race Track.

You'll have to be able to steer well to make it through this one.
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File Type: zip beachfront.zip (1.6 KB, 157 views)
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  #2  
Old 10-17-2001, 11:23 PM
Birdbird_0 Birdbird_0 is offline
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Nuuu Why piost the .zip, Im in calss I cant see it EBIL JACK O RANTERN!
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  #3  
Old 10-18-2001, 12:49 AM
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Nice
I think I will add a bunch of new tracks this weekend
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  #4  
Old 10-18-2001, 12:50 AM
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Quote:
Originally posted by Stefan
Nice
I think I will add a bunch of new tracks this weekend
Ahem, I think it would be cool if we could have a sky track in the kingdom Tyliea(sp?).
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  #5  
Old 10-18-2001, 12:51 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Birdbird_0
Nuuu Why piost the .zip, Im in calss I cant see it EBIL JACK O RANTERN!
Haha, you're in class too? I'm in room 8.

Post a screenshot, Vermain!

Also: Upload James' track too, Stefan! It's nice.
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  #6  
Old 10-18-2001, 12:51 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Jerom

Ahem, I think it would be cool if we could have a sky track in the kingdom Tyliea(sp?).
Only if we can crash and go falling down to the earth and land in various places!
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  #7  
Old 10-18-2001, 12:55 AM
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Quote:
Originally posted by ZanderX


Only if we can crash and go falling down to the earth and land in various places!
Ya know what, that would actually be possible!
Although the track would be used as a warping cloud...which would be somewhat bad.
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  #8  
Old 10-18-2001, 12:57 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Jerom

Ya know what, that would actually be possible!
Although the track would be used as a warping cloud...which would be somewhat bad.
Hmm...We could have jumping from cloud to cloud. And if you go off the track in the middle of a jump, you could fall and crash and lose two hearts? Something like that? And if you go off the track normally, you only have a limited time before you sink through the cloud.
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  #9  
Old 10-18-2001, 01:01 AM
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Quote:
Originally posted by ZanderX


Hmm...We could have jumping from cloud to cloud. And if you go off the track in the middle of a jump, you could fall and crash and lose two hearts? Something like that? And if you go off the track normally, you only have a limited time before you sink through the cloud.
Jumping from cloud to cloud seems kind of nice. If everyone could see light effects, the cloud depth could be set according to the transparency of it.
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  #10  
Old 10-18-2001, 01:02 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Jerom

Jumping from cloud to cloud seems kind of nice. If everyone could see light effects, the cloud depth could be set according to the transparency of it.
Hmm...Yes. We need to have a track that goes seamlessly in and out of buildings. That'd be neat. Maybe have obstacles?
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  #11  
Old 10-18-2001, 01:02 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Quote:
Originally posted by ZanderX


Hmm...We could have jumping from cloud to cloud. And if you go off the track in the middle of a jump, you could fall and crash and lose two hearts? Something like that? And if you go off the track normally, you only have a limited time before you sink through the cloud.
2 fullhearts is a lot if you're on a playerworld where you can only get 5 fullhearts.
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  #12  
Old 10-18-2001, 01:03 AM
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Quote:
Originally posted by ZanderX


Hmm...Yes. We need to have a track that goes seamlessly in and out of buildings. That'd be neat. Maybe have obstacles?
Floating brick walls within some of the clouds
When the player hits the cloud, the cloud materializes out of existance and the brick wall is revealed, when the player regains conciousness, then the cloud is brought back onto the brick wall.
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  #13  
Old 10-18-2001, 01:05 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by DarkPyro_2001

2 fullhearts is a lot if you're on a playerworld where you can only get 5 fullhearts.
One heart is alot from a projectile weapon(fireball) on a five fullheart world, where someone can get 99 shots. That's roughly 41 kills...if every shot hit and each person has 5 hearts. Which they don't.
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  #14  
Old 10-18-2001, 01:06 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Jerom

Floating brick walls within some of the clouds
When the player hits the cloud, the cloud materializes out of existance and the brick wall is revealed, when the player regains conciousness, then the cloud is brought back onto the brick wall.
Yeah! Maybe car stamina type things so that you can't crash into the brick walls too often or your car will break and you'll have to go to...hrm...a tune up shop?
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  #15  
Old 10-18-2001, 01:08 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Quote:
Originally posted by Jerom

Floating brick walls within some of the clouds
When the player hits the cloud, the cloud materializes out of existance and the brick wall is revealed, when the player regains conciousness, then the cloud is brought back onto the brick wall.
Interesting idea. *throws his Naifets 4 at the wall*
Oops.. I just made a Bomy O...
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  #16  
Old 10-18-2001, 01:08 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by DarkPyro_2001

Interesting idea. *throws his Naifets 4 at the wall*
Oops.. I just made a Bomy O...
...O-shaped Bomy...

That's an interesting idea. Parachute? Life raft? The possibilties are endless!
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  #17  
Old 10-18-2001, 01:11 AM
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Quote:
Originally posted by ZanderX


...O-shaped Bomy...

That's an interesting idea. Parachute? Life raft? The possibilties are endless!
Hoola-hoop bomy, ring o bomies, frisbi bomy, dinner plate bomy, you are right, the possibilities are endless!
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  #18  
Old 10-18-2001, 01:11 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Quote:
Originally posted by ZanderX


One heart is alot from a projectile weapon(fireball) on a five fullheart world, where someone can get 99 shots. That's roughly 41 kills...if every shot hit and each person has 5 hearts. Which they don't.
Use your shield I think the "Newbie Shield" protects you from arrows/fireballs sometimes?
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  #19  
Old 10-18-2001, 01:11 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Jerom

Hoola-hoop bomy, ring o bomies, frisbi bomy, dinner plate bomy, you are right, the possibilities are endless!
Dinner plate bomy...I can see new ranks for Dustari already. :O!!
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  #20  
Old 10-18-2001, 01:12 AM
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Quote:
Originally posted by DarkPyro_2001

Use your shield I think the "Newbie Shield" protects you from arrows/fireballs sometimes?
Doesn't protect you from behind, or the sides, or when the game unpauses you for some reason and you're away. :O
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  #21  
Old 10-18-2001, 01:13 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Talking lol...

Me give people bomy ideas
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  #22  
Old 10-18-2001, 01:13 AM
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Quote:
Originally posted by ZanderX


Doesn't protect you from behind, or the sides, or when the game unpauses you for some reason and you're away. :O
Stefan needs to...*cough*make a new health system with numbers and ditch the old heart system*cough*
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  #23  
Old 10-18-2001, 01:14 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by Jerom

Stefan needs to...*cough*make a new health system with numbers and ditch the old heart system*cough*
Or just make a new system that uses different graphics or a different interface. I like graphics more than numbers...
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  #24  
Old 10-18-2001, 01:15 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Um??

Quote:
Originally posted by ZanderX


Doesn't protect you from behind, or the sides, or when the game unpauses you for some reason and you're away. :O
I thought the game stopped unpausing people for "some reason" in 2.04?? Then again, you could try jumping into the water
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  #25  
Old 10-18-2001, 01:18 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Quote:
Originally posted by ZanderX


Or just make a new system that uses different graphics or a different interface. I like graphics more than numbers...
I heard that 2.06 was going to have an updated tileset, some bug fixes, and a decent-looking map for Classic.
And this message I think originally had something to do with what you said. :P


(Btw, 350 posts! I suck!!)

[edit: but I never said what I suck ]
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  #26  
Old 10-18-2001, 01:19 AM
freddyfox freddyfox is offline
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Quote:
Originally posted by Stefan
Nice
I think I will add a bunch of new tracks this weekend
Sounds good. Can't wait to race in the rat cave... hehe.
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  #27  
Old 10-18-2001, 01:20 AM
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Quote:
Originally posted by DarkPyro_2001

I heard that 2.06 was going to have an updated tileset
If you haven't been over to the levels forum recently, yeah, there's going to be a new tileset
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  #28  
Old 10-18-2001, 01:21 AM
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Quote:
Originally posted by freddyfox


Sounds good. Can't wait to race in the rat cave... hehe.
*points past Vermain* TO THE RAT CAVE!!
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  #29  
Old 10-18-2001, 01:22 AM
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Quote:
Originally posted by Jerom

If you haven't been over to the levels forum recently, yeah, there's going to be a new tileset
Actually, I was going to go there, because I heard about it from somebody on Classic, but I sort of got tied up in this thread, if you haven't noticed.
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Old 10-18-2001, 01:23 AM
freddyfox freddyfox is offline
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Quote:
Originally posted by Jerom

*points past Vermain* TO THE RAT CAVE!!
To the ratmobile, Gerbil!
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Old 10-18-2001, 01:23 AM
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Quote:
Originally posted by DarkPyro_2001

Actually, I was going to go there, because I heard about it from somebody on Classic, but I sort of got tied up in this thread, if you haven't noticed.
okies...well....don't rush yourself, take your time going over to the level forum...*twiddles thumbs*...laadeda....
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Old 10-18-2001, 01:23 AM
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Quote:
Originally posted by Jerom

*points past Vermain* TO THE RAT CAVE!!
ROTFLMAO!!!
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Old 10-18-2001, 01:25 AM
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Quote:
Originally posted by Jerom

okies...well....don't rush yourself, take your time going over to the level forum...*twiddles thumbs*...laadeda....
I think I'll end up having 50 of my posts come from this thread, or at least 25.
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  #34  
Old 10-18-2001, 01:25 AM
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Quote:
Originally posted by freddyfox


To the ratmobile, Gerbil!
*runs toward the ratmobile, and as he is running, he trips over his own feet and rolls down the street on his fat belly* haaaaalp raaatmaaaaan!!!
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  #35  
Old 10-18-2001, 01:29 AM
DarkPyro_2001 DarkPyro_2001 is offline
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Question Um...

Which thread in the levels forum??
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Old 10-18-2001, 01:32 AM
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Re: Um...

Quote:
Originally posted by DarkPyro_2001
Which thread in the levels forum??
You know, the LEVELs forum. Click Graal Communication Center, then check the LEVELs Forum.
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  #37  
Old 10-18-2001, 01:36 AM
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Re: Re: Um...

Quote:
Originally posted by Jerom

You know, the LEVELs forum. Click Graal Communication Center, then check the LEVELs Forum.
And then?
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  #38  
Old 10-18-2001, 01:39 AM
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Re: Re: Re: Um...

Quote:
Originally posted by DarkPyro_2001

And then?
Just use this link - http://forums.graal2001.com/forums/f...p?s=&forumid=6
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  #39  
Old 10-18-2001, 01:42 AM
DarkPyro_2001 DarkPyro_2001 is offline
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....

In which thread do you find "2.06... new tileset"?

[edit: oh sure, you just had to make me search for it]
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Last edited by DarkPyro_2001; 10-18-2001 at 01:51 AM..
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  #40  
Old 10-18-2001, 01:50 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by DarkPyro_2001

I heard that 2.06 was going to have an updated tileset, some bug fixes, and a decent-looking map for Classic.
And this message I think originally had something to do with what you said. :P


(Btw, 350 posts! I suck!!)

[edit: but I never said what I suck ]
2.1, actually. Yeah, the tileset is updated and such but it's not a complete change. LOTS of bug fixes and some other stuff, too...
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