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  #1  
Old 10-10-2001, 06:45 PM
KJS KJS is offline
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Cool humm need a little help

ok well I was wondering if there was a way to disable the p button...

I know there is a way to disable the q button...

but I could not find a way to disable the p button....

mabie someone else knows how to do it..

if there is no such command (I beleve there is none)

then I think stefan should make it one...
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  #2  
Old 10-10-2001, 07:09 PM
btedji btedji is offline
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disable defmovement will disable most game keys
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Old 10-10-2001, 09:30 PM
btedji btedji is offline
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if you make a keydown P thing will it disable the normal function?
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Old 10-11-2001, 12:07 AM
ZORG1986 ZORG1986 is offline
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The only way to disable P is to make the level a sparringzone
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  #5  
Old 10-11-2001, 12:12 AM
ZORG1986 ZORG1986 is offline
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only easy solution is to ask Stefan to make a command that disables pasuing in a level
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  #6  
Old 10-11-2001, 02:41 AM
Xaviar Xaviar is offline
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Yea, but would he even do that if he was asked? Think of all the pking possibilities!! Ewww....
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Old 10-11-2001, 02:43 AM
KJS KJS is offline
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Quote:
Originally posted by Xaviar
Yea, but would he even do that if he was asked? Think of all the pking possibilities!! Ewww....
well see I am making it because I am going to make my own paused...

because I am going to use triggeraction for the player to get hurt and junk... but then what sux about that is if your paused it will still effect you... that is why I want to make my own paused and disable the other pause...

I can make my own easly but I just have to disable the other one....

I guess ill have to talk to stefan
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Old 10-11-2001, 02:46 AM
Xaviar Xaviar is offline
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Quote:
Originally posted by KJS


well see I am making it because I am going to make my own paused...

because I am going to use triggeraction for the player to get hurt and junk... but then what sux about that is if your paused it will still effect you... that is why I want to make my own paused and disable the other pause...

I can make my own easly but I just have to disable the other one....

I guess ill have to talk to stefan
Isn't there some way at least to check if the player is paused? I never really thought about it before, but if there isnt, there dang well should be.
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