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  #41  
Old 08-22-2017, 06:14 PM
ZanderX ZanderX is offline
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phew, good thing that's not at all remotely like the thing that i said
if you say so dude

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i clearly stated that the DS did it first and is responsible for being the first successful entertainment device with a touch screen leading to it becoming mainstream tech

it's obviously true
once again, the lynchpin of your argument here is the implication that if the DS hadn't been successful then Apple would have never used a capacitive glass touch display in the iPhone. which again i and the vast majority of everyone ever would disagree with, but you do, and you are entitled to your opinion just as i am to mine and i guess.

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i can even go further with this. did you know that smartphones currently use ARM processors? the history of ARM processors goes all the way back to the Game Boy and the Super FX chips used in games such as Star Fox on SNES which were co-developed and funded by Nintendo with a company called Argonaut.

Current iPhones use the Apple A9 64-bit 1.85 GHz ARMv8-A dual-core CPU called Twister. This means the current iphone tech is literally using a beefed up version of the hardware used in Game Boy, Game Boy Advance, and DS that was originally pioneered by Nintendo.

smartphones are literally just a phone using nintendo game boy tech. prove me wrong. pro-tip: you can't
because the gameboy had accelerometers, gyroscopes, cellular radios and wifi, a built in GPU, fingerprint scanners, capacitive touchscreen, cameras, force feedback...

this is some hilariously bad faith arguing though, and so incredibly condescending. did you go to wikipedia to look up the full spec sheet on the A9?

"smartphones are literally just a phone using nintendo game boy tech" is the sort of argument people make on the playground in middle school or on gamefaqs, my man. support your argument by more than just citing a processor.

just to prove to you how absurd sounding your suggestion is: because the Wii used a PowerPC-based processor, it's Literally just a console using Apple/IBM/Motorola tech


god, this is tiring. you are tiring.
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  #42  
Old 08-23-2017, 10:43 PM
Kamaeru Kamaeru is offline
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once again, the lynchpin of your argument here is the implication that if the DS hadn't been successful then Apple would have never used a capacitive glass touch display in the iPhone.
I literally have not said this. All I said is that the DS is what made it mainstream.

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accelerometers, gyroscopes, wifi, a built in GPU, touchscreen, cameras <-- Nintendo in a nutshell
Nintendo popularized the use of accelerometers and gyroscopes in consumer products. DS was the first mainstream game system to use Wi-Fi (PS3 and Xbox 360 both did not originally ship with wi-fi although Wii did). Game Boy literally, and I mean literally coined the meme of a selfie with the Game Boy Camera. You can cry about that all you want but it's a fact, I had Game Boy Camera as a kid. Apple copies the concepts which were developed in-house by Nintendo in their camera app to this day with filters and stickers that can be added to photos. Nintendo did that first.

Everything you have listed there is a freudian slip revealing your true intentions to talk about stuff without doing any research hoping nobody will notice.

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cellular radios, fingerprint scanners, force feedback
Force feedback was pioneered in video games by Nintendo clearly. Cellular radios? Seriously I don't even know what you're referring to here but obviously it has nothing to do with video games, like fingerprint scanners.

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because the Wii used a PowerPC-based processor, it's Literally just a console using Apple/IBM/Motorola tech
What's wrong with that? It's true. Nintendo SNES used a Sony sound chip, you don't see me upset about that. It was awesome sound. But when I point out that Sony copies basically all of their stuff from Nintendo and continues to make that their core strategy to this day, you go into a tirade about how terrible Nintendo is.
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  #43  
Old 08-24-2017, 07:44 AM
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  #44  
Old 08-26-2017, 07:14 PM
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you are the only human being on this entire planet post-2007 that actually believes this, my dude. I give you a lot of credit for carrying the nintendo torch (someone has to) and i think a lot of the people in this thread give you an unnecessary amount of crap for it and also don't give nintendo enough credit on a lot of stuff, but there is not a single tech historian on the face of planet earth who will tell you that the ds disrupted technology more than the iphone.

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  #45  
Old 08-26-2017, 07:54 PM
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I literally have not said this. All I said is that the DS is what made it mainstream.



Nintendo popularized the use of accelerometers and gyroscopes in consumer products. DS was the first mainstream game system to use Wi-Fi (PS3 and Xbox 360 both did not originally ship with wi-fi although Wii did). Game Boy literally, and I mean literally coined the meme of a selfie with the Game Boy Camera. You can cry about that all you want but it's a fact, I had Game Boy Camera as a kid. Apple copies the concepts which were developed in-house by Nintendo in their camera app to this day with filters and stickers that can be added to photos. Nintendo did that first.

Everything you have listed there is a freudian slip revealing your true intentions to talk about stuff without doing any research hoping nobody will notice.



Force feedback was pioneered in video games by Nintendo clearly. Cellular radios? Seriously I don't even know what you're referring to here but obviously it has nothing to do with video games, like fingerprint scanners.


What's wrong with that? It's true. Nintendo SNES used a Sony sound chip, you don't see me upset about that. It was awesome sound. But when I point out that Sony copies basically all of their stuff from Nintendo and continues to make that their core strategy to this day, you go into a tirade about how terrible Nintendo is.
Just because you take a piece of technology and improve it doesn't mean you copied anything in all reality. Copying is taking a product and disrupting it with out modifications., you can't really Copy a concept if you built it from ground up.

In my honest opinion all these Gaming Platforms revolution'd off each other. Ganted Nintendo did come out with the first touch screen type game play, however people didn't buy there product because of this and although Nintendo got the "idea" from PDAs (Pocket Device Assistance) but improved on it. Apple was indeed the first to make people purchase there product because of this touch feature in which they updated 100 fold. Then Nintendo took that Idea and improved on it etc etc, this is how our world gets innovated on technology, there is always someone taking someone elses idea and says, "How can we take it 10 steps further". In my conclusion, the who copied who thing is moot, since they all build off each other.

Good example of this,
Apple tried to sue Samsung for taking the pinch zoom functionality and lost. Why? Because you can't patent a Idea as long as you didn't stone cold steal it.

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In October, a Dutch court ruled that Samsung did not infringe on Apple's patent by using certain multi-touch techniques on some of the Samsung Galaxy smartphones and tablet computers.
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  #46  
Old 08-27-2017, 12:50 AM
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man why does breath of the wild try so hard to be a flaccid version of so many different games

it's like combination of a shallow(er) skyrim, a shallow souls, a shallow ass creed, a shallow shadow of the colossus

and it completely forgot how to be a zelda

nintendo should stick to copying their own products
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  #47  
Old 08-27-2017, 02:02 AM
Kamaeru Kamaeru is offline
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man why does breath of the wild try so hard to be a flaccid version of so many different games

it's like combination of a shallow(er) skyrim, a shallow souls, a shallow ass creed, a shallow shadow of the colossus

and it completely forgot how to be a zelda

nintendo should stick to copying their own products
This is what I mean. You guys will use any mental gymnastic to spin it so Nintendo looks bad. If they did everything you ask, you would complain that they didn't do all the other stuff they normally would have done.

Trust me, anyone who has actually played BOTW is gonna think you are a lunatic. I have multiple legitimate criticisms of the game but the ones you made here are NeoGAF-tier. The game is 100% for sure on a completely separate level of quality than anything else out there. Comparing BOTW to Skyrim is an insult considering that Skyrim isn't even truly open-world compared to BOTW. Skyrim has a linear order in which you have to do quests to complete the game. So does Grand Theft Auto. BOTW is actually a lot more open ended than those games.
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  #48  
Old 08-27-2017, 06:14 AM
ZanderX ZanderX is offline
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  #49  
Old 08-27-2017, 08:38 AM
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This is what I mean. You guys will use any mental gymnastic to spin it so Nintendo looks bad. If they did everything you ask, you would complain that they didn't do all the other stuff they normally would have done.

Trust me, anyone who has actually played BOTW is gonna think you are a lunatic. I have multiple legitimate criticisms of the game but the ones you made here are NeoGAF-tier. The game is 100% for sure on a completely separate level of quality than anything else out there. Comparing BOTW to Skyrim is an insult considering that Skyrim isn't even truly open-world compared to BOTW. Skyrim has a linear order in which you have to do quests to complete the game. So does Grand Theft Auto. BOTW is actually a lot more open ended than those games.
What makes you even think we intend to make Nintendo look bad? You just seem super mad that we don't worship Nintendo like you do. I love them to hell and back, but the thing is that the DS did not influence the iPhone in any way. Also BotW is a mediocre game.
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  #50  
Old 08-27-2017, 10:39 PM
Kamaeru Kamaeru is offline
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the DS did not influence the iPhone in any way. Also BotW is a mediocre game.
https://en.wikipedia.org/wiki/Cognitive_dissonance
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  #51  
Old 08-27-2017, 10:57 PM
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I'm so happy for you. Figuring out what you're suffering from must've been really tough.
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  #52  
Old 08-27-2017, 11:10 PM
Kamaeru Kamaeru is offline
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  #53  
Old 08-29-2017, 02:56 PM
kia345 kia345 is offline
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Trust me, anyone who has actually played BOTW is gonna think you are a lunatic. I have multiple legitimate criticisms of the game but the ones you made here are NeoGAF-tier. The game is 100% for sure on a completely separate level of quality than anything else out there. Comparing BOTW to Skyrim is an insult considering that Skyrim isn't even truly open-world compared to BOTW. Skyrim has a linear order in which you have to do quests to complete the game. So does Grand Theft Auto. BOTW is actually a lot more open ended than those games.
Cool but it still bites from all of them in totally shallow ways.

More "exploration" which is really just in open world with like 75% of the locations being pointless, just like Skyrim.

CLIMB TOWER TO MAP (also jump off)

An even more simplified version of Souls dodge/counter combat - with, what, five, maybe six kinds of enemy?

BUT IT'S #OPENWORLD

A very shallow and tacked on food crafting gimmick

A very shallow and tacked on weapon durability and upgrade gimmick

BOTW is a fine game but it's overrated as **** and a lot of its flaws/shallow bits were things that the revolutionary and always pioneering Nintendo borrowed from other properties.
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  #54  
Old 08-29-2017, 04:48 PM
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Cool but it still bites from all of them in totally shallow ways.

More "exploration" which is really just in open world with like 75% of the locations being pointless, just like Skyrim.

CLIMB TOWER TO MAP (also jump off)

An even more simplified version of Souls dodge/counter combat - with, what, five, maybe six kinds of enemy?

BUT IT'S #OPENWORLD

A very shallow and tacked on food crafting gimmick

A very shallow and tacked on weapon durability and upgrade gimmick

BOTW is a fine game but it's overrated as **** and a lot of its flaws/shallow bits were things that the revolutionary and always pioneering Nintendo borrowed from other properties.
Pretty much this, but let me expand on that: BotW didn't challenge me the way I expected from a Zelda game. Even before the release, the whole shrine concept was criticized, but back then I still thought that Nintendo could pull it off by making lots of different and challenging shrines. But they didn't. I don't know how many exactly, but way too many shrines are "combat trial" shrines or "hey cool you found me have this chest" shrines, and that was just such a huge letdown. The majority of all the other shrines are also piss easy or super short or both. I wanted so much more and got nothing. The Divine Beasts were interesting, but executed poorly in my opinion. Most of the fights also weren't challenging at all.

And then, what pissed me off super hard (heh): the "hard" mode DLC. I expected tougher AI, bosses with more phases. My naive, childlike mind hoped for 120 entirely new shrines. But, well.. you know how that turned out.

But even with all that, I thoroughly enjoyed BotW. I just wish I could've enjoyed it even more.
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  #55  
Old 08-30-2017, 02:04 AM
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  #56  
Old 08-30-2017, 02:18 AM
Kamaeru Kamaeru is offline
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BotW didn't challenge me the way I expected from a Zelda game. Even before the release, the whole shrine concept was criticized, but back then I still thought that Nintendo could pull it off by making lots of different and challenging shrines. But they didn't. I don't know how many exactly, but way too many shrines are "combat trial" shrines or "hey cool you found me have this chest" shrines, and that was just such a huge letdown. The majority of all the other shrines are also piss easy or super short or both
I agree with this criticism and find it valid, but most critics of this game actually argued that it was too hard. I agree with you but this is a common criticism I have of the entirety of modern gaming and I don't think BOTW has as much of an issue with difficulty balancing as most games. It would be unfair to single this game out for being too easy when I loved GTAV and it was ten times easier. I would have to generalize that I would like to see the difficulty increase in all of AAA gaming.

There are very few games I can think of that provide an adequate level of challenge that I like. Sonic 2 really nails it for me. Most Mario and Zelda games are too easy, that has sort of been a staple of both series.

The criticisms that kia made are the exact criticisms that people make when they have never played the game before, however. "Tacked on and shallow food crafting" -- freudian slip that he either did not play the game or went in specifically with a negative expectation. That is known as confirmation bias. If his favorite Graal server had a food crafting system as good as BOTW, he would be praising it.
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  #57  
Old 08-30-2017, 06:24 AM
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Balance certainly wasn't an issue, because everything is pretty balanced. Just a few notches too easy. And the food system? It feels pretty awesome while on the plateau initially, but later on, it kinda does feel tacked on. You just have so much food at any given time in the game, makes me think the whole thing wasn't give much thought on the long run. It makes sense that it exists because hearts aren't a viable mechanic to heal Link in such a large world, but the execution of the food system could've been better.
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Old 08-30-2017, 06:43 PM
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Balance certainly wasn't an issue, because everything is pretty balanced. Just a few notches too easy. And the food system? It feels pretty awesome while on the plateau initially, but later on, it kinda does feel tacked on. You just have so much food at any given time in the game, makes me think the whole thing wasn't give much thought on the long run. It makes sense that it exists because hearts aren't a viable mechanic to heal Link in such a large world, but the execution of the food system could've been better.
I'm a chef in real life. I thought the food system was very charming and well done. My server, Bomy Island, features a food system that is nowhere near as good. I would love to expand it and make it good, but all the work I could do in the world is not going to make it as good as what Nintendo did there. To call BOTW's food situation shallow is a slanted comment. Shallow compared to what? It's clearly deep compared to any other game I have seen attempt anything similar.
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Old 08-30-2017, 09:04 PM
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I'm a chef in real life. I thought the food system was very charming and well done. My server, Bomy Island, features a food system that is nowhere near as good. I would love to expand it and make it good, but all the work I could do in the world is not going to make it as good as what Nintendo did there. To call BOTW's food situation shallow is a slanted comment. Shallow compared to what? It's clearly deep compared to any other game I have seen attempt anything similar.
It's definitely charming, especially in the way things animate and the sounds that are being played during the thing. It just felt boring quickly, hence shallow. You go into this expecting so many different possibilities, but in the end it's essentially a range of different effects you can mix together, and the food that carries the specific effect barely matters. No secret or interesting special combinations of anything, except for that monster cake you needed for that one side quest.
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Old 08-31-2017, 03:09 AM
Kamaeru Kamaeru is offline
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It's definitely charming, especially in the way things animate and the sounds that are being played during the thing. It just felt boring quickly, hence shallow. You go into this expecting so many different possibilities, but in the end it's essentially a range of different effects you can mix together, and the food that carries the specific effect barely matters. No secret or interesting special combinations of anything, except for that monster cake you needed for that one side quest.
What about the fact you can place an egg in hot water and it will become a boiled egg? Is that shallow? Chances are it's something you didn't know, which constitutes as a secret which is interesting and special. The thing about a secret (maybe this was a secret in itself to you) is that you don't know it exists yet.
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Old 08-31-2017, 06:16 AM
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What about the fact you can place an egg in hot water and it will become a boiled egg? Is that shallow? Chances are it's something you didn't know, which constitutes as a secret which is interesting and special. The thing about a secret (maybe this was a secret in itself to you) is that you don't know it exists yet.
Yea, I figured that one out at some point during my playthrough. I expected more, though. I mean.. it's just a boiled egg :/
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