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Old 02-15-2015, 01:59 AM
paintballdude956 paintballdude956 is offline
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From what I understand (Andy could comment on this a lot more than I), iEra is coded quite a bit differently. I know for a fact it runs higher than 20 FPS, which is already a huge difference both for development and player experience. For instance, this allows a huge diversity in weapon statistics, since stats freeze, sleep, etc are not limited to .05 of a second increments (1 divided by 20 FPS = .05 in case you didn't know where that limitation comes from).
And apart from guns, every script on PC Era relies on the fact that the game runs at 20 FPS. I don't know how easy it would be to port things over to iEra standards.

But apart from that, I've heard anecdotal accounts from iEra players that they like PC Era more. They prefer the raiding, the hitsystem, the walkspeed, etc. What's more, they like some of the more complicated systems we have. What stops a lot of them from getting hooked is the lack of players, obviously.

So I guess what I'm saying is that there is no easy solution and that they're almost entirely different games. One thing though: I would be tempted to play iEra if there were just a standalone client and I didn't have to play on a crummy web browser. That's probably the biggest beef I have with iEra
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Old 02-15-2015, 02:36 AM
Supaman771 Supaman771 is offline
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Originally Posted by paintballdude956 View Post
What stops a lot of them from getting hooked is the lack of players, obviously.

So I guess what I'm saying is that there is no easy solution and that they're almost entirely different games. One thing though: I would be tempted to play iEra if there were just a standalone client and I didn't have to play on a crummy web browser. That's probably the biggest beef I have with iEra
This mentality is one of the biggest issues we have with PC Era as well.
They don't want to play because there's not enough players; but there isn't enough players because they don't want to play. Trollol.

I didn't mind playing iEra on my tablet but once they added the BAR and it basically became pay2win I immediately stopped playing.
If I could get online via the Graal client though I'd consider playing again just because it makes it much more accessible.
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Old 02-15-2015, 04:37 PM
MysticalDragon MysticalDragon is offline
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Quote:
Originally Posted by paintballdude956 View Post
From what I understand (Andy could comment on this a lot more than I), iEra is coded quite a bit differently. I know for a fact it runs higher than 20 FPS, which is already a huge difference both for development and player experience. For instance, this allows a huge diversity in weapon statistics, since stats freeze, sleep, etc are not limited to .05 of a second increments (1 divided by 20 FPS = .05 in case you didn't know where that limitation comes from).
And apart from guns, every script on PC Era relies on the fact that the game runs at 20 FPS. I don't know how easy it would be to port things over to iEra
This isn't true? All the iphone servers are on the same maxed out FPS as the normal servers. However iEra is indeed scripted differently. Snk/Andy scripted a huge portion of not all of it from scratch. It's much more efficent than era pc. So it lags alot less, the only reason it does lag it maintains over 3000 players at times.
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Old 02-15-2015, 05:59 PM
paintballdude956 paintballdude956 is offline
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Originally Posted by MysticalDragon View Post
This isn't true? All the iphone servers are on the same maxed out FPS as the normal servers. However iEra is indeed scripted differently. Snk/Andy scripted a huge portion of not all of it from scratch. It's much more efficent than era pc. So it lags alot less, the only reason it does lag it maintains over 3000 players at times.
Ah, apologies, I was under the impression it ran at a higher frame rate. It's obviously an impressive feat that iEra lags as little as it does when it has thousands of players at a time. Though I do wonder how much of that has to do with the quality of the servers iEra uses compared to PC. I have no idea about that.
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