Quote:
Originally Posted by xDarkTAx
What stops everyone from just joining the best gang then? Even with a member limit gangs usually still have a top dog, now keep that good gang and let them recruit every graal# on the street that ask to join and now the top gang has an army of people to hold D in raids. IMO you need a gang limit.
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Because if everyone joins the best gang there will be a queue for them to get on tag. Even if 70/100 players online are all in one gang, each gang will only be allowed to have 20 players on tag at once, so 50 of those players will be off tag, and the 20 that are actually on tag would be fighting for scraps if there are only a few members of each other gang online.
There are plenty of other ways you can incentivise talent distribution between gangs but that goes deeper into a gang system and not just an idea for not exluding players from participating at all.
Quote:
Originally Posted by xDarkTAx
There is already a penalty for kicking someone, you lose the points they gained that week. Either you are getting very few points or showing up so little to raid that at the end of the week you're not worth the slot. If you find yourself unable to stay in a gang you need to put more effort into showing your worth.
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Yeah, that's not how this should work. I shouldn't have to make Era my full time job when I already work 60 hours a week just to be able to PK with my friends and have some fun. There aren't any raids on at the times that I log on during the week so I have to resort to street PKing which is very slow going. Without a member limit my 100-120 points a week could be the difference between a gang coming first or second for the week though.