i noticed that when you set maxchars on a GuiMLTextEditCtrl object that it is actually limiting the input to one character less than what is specified, for example if i set GuiMLTextEditCtrl.maxchars = 500;, it will instead limit the input to 499 characters
on the other hand if i set maxchars on a GuiTextEditCtrl object, the input is limited to the exact amount of characters specified
this is an easy bug to work around but i think its worth pointing out!
__________________ This signature has been deleted by Darlene159.
Does the LINE this text is on get picked up as a character?
stupid question, but if you hit enter and go to the next line, does that make the first actual letter the second character?
__________________
Quote:
Originally posted by Spark910 Think befreo you type.