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  #16  
Old 07-27-2014, 12:35 AM
Supaman771 Supaman771 is offline
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Originally Posted by Rave_J View Post
I honestly think its a bad idea, One it kind of kills businesses because say someone work at AM under a owner for a year and the owner wants to leave graal if this co owner is not a millionaire his hard work just goes to waste. It kind of defeats the purpose of trying to make your way up in a business. If you want to own a business then start from the bottom and work your way up. Loyalty and hard work goes a long ways.
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Originally Posted by Godzilla View Post
This kid had 400 hours and it touches almost everything I've said. Getting ownership of a business is really rare, everyone just hires their buddies as Co-Owner and working your way up is next to impossible.
I can agree with both stances here.

When I was not very well known around in the 08-09s I worked at Ammo Mart as a stocker. I did climb the proverbial ladder.. stocking tons I got up to Head Stocker, then eventually Manager. After awhile of managing everything (stockers, miners, minerals, etc.) Danny and I became very good friends (I had no relationship with him when I got hired by one of the managers to stock) and he made me Co-Owner. I remember worker potions (and others) were released while I was co-owner and we mined together tons and pretty much ran the business ourselves for awhile until he went inactive. He eventually gave me ownership but I turned it up to lead a gang shortly thereafter since I had basically been running the business game for a year and it got boring.

On the flip side; more recently one of my best friends at the time JEM got ownership of Gun Point because the owner became staff and had to pass it on. I practically ran it myself for awhile and he kept saying he would pass it to me 'this week' 'no this week'. As the story goes he eventually became staff (GBA) and was forced to give up the business. Instead of giving it to me though, he changed the business rules so he could sell it for a mini-fortune.. and thus all the items he still owns today were attained.

I can see where both points make some sense. But since working in a business hasn't been as.. well worth anything as it used to be, I'd lean more toward allowing owners to sell them with a set of rules around it like Godzilla proposed.
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  #17  
Old 07-27-2014, 12:43 AM
Scoper Scoper is offline
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It's kind of a shitshow either way. If they're sellable, then no matter what restrictions end up being put on, it's a ton of stupid hassle for involved staff and ends up being crazy hectic for the workers. If they're not, then rich people QQ about not being able to buy them, and poor workers QQ about not being owners.

Should just npc them all.
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  #18  
Old 07-27-2014, 12:43 AM
shrimps shrimps is offline
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I talked to Katbot about this before I quit PT, at the time I had no intention of selling PT. I just wanted to be able to switch to own AM or GP as they were more profitable.
My idea was allowing them to be sell able, but on a 90 day period. Once you own it you have to keep it at least 90 days before you're able to sell it. Add a 100k fee from buyer and seller for 200k total that gets deleted. This allows money also to be taken out of the economy also.
They've have to follow the rules set in place or they could still lose the business.
I don't know if he ever tried to peruse anything about it, but he said he'd see what he can do.
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  #19  
Old 07-27-2014, 01:22 AM
Rave_J Rave_J is offline
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but if that happens your just benefiting your own interest and not players, besides I feel business should not be sell unless their is no one fit to run the business then their is a auction. maybe do a set auction starting bid at 1 mil so u know at least 1 mil is out of the economy. if players want to sell make it 750k feee. Make it hard as hell to sell between players
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  #20  
Old 07-27-2014, 01:26 AM
Scoper Scoper is offline
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Quote:
Originally Posted by Rave_J View Post
but if that happens your just benefiting your own interest and not players, besides I feel business should not be sell unless their is no one fit to run the business then their is a auction. maybe do a set auction starting bid at 1 mil so u know at least 1 mil is out of the economy. if players want to sell make it 750k feee. Make it hard as hell to sell between players
yeah would kind of appreciate it if selling a business was not the preferred option, but instead what people did when they wanted to quit or stop owning and had no other choice. otherwise people will just merch them (idc how long transition time requirements are, it'll happen) because why not
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  #21  
Old 07-27-2014, 04:01 AM
GanNing GanNing is offline
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Honestly, I bought AM because it was the best business to own on Era and I had never owned a business before. I gave it up after about 7 months because I wanted to move on, and not because I wasn't making profit. I was also becoming less active and Era was becoming less appealing to me. I made back what I paid for it long before I gave it up. I'm not going back to it. I told Yeti not to give me any promotions for putting in lead/iron. I like to contribute when I can. Owning a business was just something on my bucket list for Era.

Anyone who worked under me knows that I didn't give out free ranks to my buddies. I made people work for it. You get what you put in. In fact, I followed that rule to the max. I didn't sell AM to Yeti, I passed it down to him. He is definitely most deserving of AM. When I owned it, he was very active and was #1 when it came to stocking (ammo and minerals). What I did sell to him though, was all the lead/iron that I had saved up since owning AM. I sold them to him for shop prices too ($6 per mineral).

I also want to add that I believe that I deserved to own AM. Buying a business doesn't necessarily mean that you deserve to own it, but I don't think TK would have sold it to anyone else (unless that person put in more work than me and had the money). When I became owner, I got a few messages from other people saying that they couldn't think of anyone more deserving.

From my experience though, there are a lot of people that believe that they deserve to own a business or be a certain rank, when they really don't. You get a lot of messages from workers that rarely put in work, but are asking for certain rights. Also, messages from other players asking to buy the business from you. I can understand how it feels to be frustrated when you believe that you have put in work, but aren't getting the respect you deserve. I also understand how hard it is to attain ownership of a business. I was told by the business admin at the time, Wil, that AM wouldn't be auctioned off as long as it wasn't doing poorly. So, I agree that a business shouldn't be sold, unless, it is doing poorly and/or there is no one fit to run it.

Last edited by GanNing; 07-27-2014 at 05:27 AM..
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  #22  
Old 07-27-2014, 05:06 AM
Godzilla Godzilla is offline
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Originally Posted by GanNing View Post
bla bla bla
I'm confused, you never really stated a case, just rambled on about how you owned AM, do you have an opinion that I missed?
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  #23  
Old 07-27-2014, 06:19 AM
TheLinkMan2002 TheLinkMan2002 is offline
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Originally Posted by GanNing View Post
. I also understand how hard it is to attain ownership of a business. I was told by the business admin at the time, Wil, that AM wouldn't be auctioned off as long as it wasn't doing poorly. So, I agree that a business shouldn't be sold, unless, it is doing poorly and/or there is no one fit to run it.
That was the only segment relevant.
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  #24  
Old 07-27-2014, 07:37 AM
GanNing GanNing is offline
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Hahaha. And in response to the 3rd post, I paid 3 million for AM. I made it back and then some. I was offered 3 million from a few players on Era. I think that was the most I was offered for AM. But like Rogue has been saying, money is pretty much useless, especially to me (dat mining level tho).

It was actually $3,070,000 because TK wanted me to pay for the minerals that were currently in the boxes too lol.

Last edited by GanNing; 07-27-2014 at 07:55 AM..
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  #25  
Old 07-27-2014, 09:44 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Originally Posted by Scoper View Post
Should just npc them all.
I agree with this.
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  #26  
Old 07-27-2014, 10:03 AM
Zongui Zongui is offline
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there are wayyyyyyyy too many food businesses. i heard michael made like $2 in a month or a week with dairy hut or something lmao. are any other food businesses actually makin a profit anymore? there should only be one or two. i wouldnt mind getting rid of either gun point or ammo mart either. pt has a purpose, but we can cut one of those other two ammo businesses.

DD
SP
MW
DH

am i missin a food biz? thats 4. way too many. era is only the size of your typical college dorm room. no need to have 4. THEY ARE ALL TOO CLOSE TO EACH OTHER TOO! once again this is because era is so small. DH is the furthest away from unstick me i think. location is important, which is why AM makes more money than GP and no one really buys from dairy hut. forgot to add that the foods are the same too: as in they each have a food that heals 10 or whatever with a fast wait time and 40 or whatever with a slow wait time and so on. so there really is no point in buyin from different food shops unless you like choco ice cream more than donuts, pizza, and chinese food. the only diff with AM and GP is that AM sells those fire nades and GP sells reg nades. GP is also a lot further away from unstick me. AM is right under unstick me. i can tell you right now that i am goin to AM every time. PT sells stuff that the other shops don't have, more than just one item, unlike AM and GP.

tldr version: cut all food businesses but 1 or 2, cut all ammo businesses but 2. flip a coin to see if it is either AM or GP. if GP, then replace AM's location with GP. if AM, then you good to go. move PT closer to unstick me. move the leftover food biz's closer to unstick me. make foods DIFFERENT and give players a reason to buy different foods, or just make em all the same and have one food biz. i dunno. this actually wasnt the tldr version.

Last edited by Zongui; 07-27-2014 at 10:22 AM..
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  #27  
Old 07-27-2014, 10:24 AM
Zongui Zongui is offline
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matter of fact cut the whole right side of the map. no one goes there anymore. only leave the hospital and when people walk out the hospital door, they get warped to unstick me.
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  #28  
Old 07-27-2014, 11:25 AM
Conqueror Conqueror is offline
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..and we mined together tons...
yarite
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  #29  
Old 07-27-2014, 12:06 PM
Godzilla Godzilla is offline
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*insert the dumbest thing i've ever read on the forums other than koho's rage posts once a night*
There needs to be 2 ammo stores, the competition is lively and they both make almost equal, regardless of the location difference, if we had one that is too much of an influx of cash pool going to one owner in profits weekly. Why you're discussing this when the thread was for people to generate an opinion and then list reasoning and ideas backing their opinion on whether businesses should be trade-able again or not I don't know.
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  #30  
Old 07-27-2014, 05:40 PM
Supaman771 Supaman771 is offline
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yarite
We did, I was a level 0 miner when I started there (that's why I was a stocker, I remember when John, Smogy, and I would mine but everyday my account reset b.c I was a trial... so I never liked mining after that) and left around level 25 (we shared rooms most of the time, when worker pots came out I would just help danny mine, he got to level like 65~ before he quit).

Then you, Jem, and Scoper all helped me mine and I got to around 38-40.

Then me and Kaz did the million$ run more than once (100000 rocks = 1m) I still have the notepad logbooks from those and posted screenshots a few times.

Then we ran PT for awhile.

I can't tell you how many trilogies and **** I've watched while mining without even remembering the mining part. I watched the entire ATLA series once while mining.
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