Quote:
Originally Posted by Jakov_the_Jakovasaur
i didnt realise graal doesnt like using 1x1 directly like that, i usually change the tile values to their actual hexadecimal value, in this case 17:
PHP Code:
if (tiles[player.x + 1.5, player.y + 2] == 17) {
player.chat = "Found Tile!";
}
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A couple things...
1. Nothing is happening when I collide with the tile... Not sure if I'm missing something.
2. How did you come up with 17 for 1x1 tile?