Quote:
Originally Posted by Tim_Rocks
Why not just do this?
PHP Code:
function keyPressed(keycode, key, scancode) {
player.chat = keycode @ ", " @ key @ ", " @ scancode;
}
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In my proposed scenario, I'd want to build a full QWERTY keyboard on-screen WITHOUT the need for the player to press down all of the keys on their keyboard.
If you read my second post, I specifically complained that the keycode/key translation obtained from onKeyPressed() is not compatible with the keycode/key translation of getKeyCode()/keyName2()