Quote:
Originally Posted by Crono
2000+ players reminds you of old Graal? Good joke.
|
Well the levels are just as populated as when there were 100 players on old classic as people stayed in clusters for the most part. What they need to focus on is keeping the people who have played longer (higher level so to speak) in different areas such as other larger MMO's do, to reduce this sort of clustering. With the amount of money I can imagine people are spending with this sort of player count, it should be enough money to develop this sort of overworld and content required to keep the player base uncluttered. But then again we are talking about Graal, so who knows when those advancements will be made. On Classic I seen entrances locked out by hours played, but doesn't give incentive to do anything but idle.