
10-12-2013, 09:02 PM
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Tee Hee
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Join Date: Feb 2005
Location: Texas
Posts: 2,101
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Casting really needs work.
Casting is currently interrupted when you get hit. Perhaps it should only be a chance of interruption based on your skill level in magic.
You cast a spell, THEN the casting animation plays. The casting animation should be playing while you're casting. Leaves way too much room for you to be interrupted and makes it rather slow.
Casting via mouse is really clunky. It needs to be worked on.
Damage doesn't go up with your magic level but MP cost does.
We have a lot of spells, but most of them aren't worth using. They either do nothing or are rather pointless. Different kinds of spells would be a plus too with various AoE's, projectile paths, effects, spell behaviors, etc. |
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Don Hertzfeldt <3
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