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  #1  
Old 09-15-2013, 03:56 PM
fowlplay4 fowlplay4 is offline
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Things that stick out to me:

1. The 5 color gradient.
2. Lack of GUI consistency. You guys have like 20 GATs, the least you can do is develop a better set of default GUI profiles than those gray-scale ones. This project is hyped to be one of the 'biggest pieces of Graal work ever' and yet your GUIs don't reflect that.
3. That vector overworld map is an insult to your actual overworld, that whole map GUI looks messed up.
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  #2  
Old 09-15-2013, 06:43 PM
MysticalDragon MysticalDragon is offline
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Quote:
Originally Posted by fowlplay4 View Post
Things that stick out to me:

1. The 5 color gradient.
2. Lack of GUI consistency. You guys have like 20 GATs, the least you can do is develop a better set of default GUI profiles than those gray-scale ones. This project is hyped to be one of the 'biggest pieces of Graal work ever' and yet your GUIs don't reflect that.
3. That vector overworld map is an insult to your actual overworld, that whole map GUI looks messed up.
1. The 5 color gradient? Are you talking about the Perk System? The Gradiant was done by me to make all Perk windows (Warrior, Hunter, Mage, Healer) look different. I'm not a GAT by all means, but when I hardly have GAT help I get the job done.
2.) We have 2 GATs not 20 sarcastic? And the current GAT team really doesn't know anything about GUIs since all of our GUI designs are customized. Better set of default GUIs hmmm maybe. The systems work amazingly although the GUIs could use some work. We have indeed accomplished more then any server on Ios AND PC. When we get a GAT that can really work with a good GUI Design, we will definitely work on this.
3.) Are you talking about the housing map? THats a map system to select where you want your house to be on the overworld. The GUI POrtion isnt finished so it uses a transparent GUI Profile for the time being. BUt if your talking about the Map image it self, the purpose of having that type of map is so players can swap from the Generated map to a drawn map so that there is less cluttered shown and only whats important.

When players are hyped about the biggest project on graal, that wasn't just from videos and snapshot, it was from players being allowed to test the server. They love the content and the amount of things to do. In general they enjoy the game play and that's what we worked so hard to achieve.

If GUIs made the game then zodiac would have 0 players. Zodiacs game is enjoyable although its Graphics tremendously suck. Its GUIs are Majorly inconsistent, you guys even still use the default BLUE GUIs, although most of your GUIs are pitch black. Not saying anything bad about Zodiac "really", but what I'am implying is we definitely set the bar for upcoming graal servers weather or GUIs look like **** or not.
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  #3  
Old 09-15-2013, 06:49 PM
MattKan MattKan is offline
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So obviously the server isn't finished and it's not just Unixmad's fault that it wasn't released a month / six months / a year ago.
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  #4  
Old 09-15-2013, 06:51 PM
MysticalDragon MysticalDragon is offline
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Originally Posted by MattKan View Post
So obviously the server isn't finished and it's not just Unixmad's fault that it wasn't released a month / six months / a year ago.
The server has more content then any server on PC and ios at the moment, so yes its ready for release.
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  #5  
Old 09-15-2013, 06:59 PM
MattKan MattKan is offline
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Originally Posted by MysticalDragon View Post
The server has more content then any server on PC and ios at the moment, so yes its ready for release.
I'd say UN has more content than your server.

And since we're talking about crude content and not about quality, I'd say Era iPhone is miles ahead of you as well.
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
  #6  
Old 09-15-2013, 07:02 PM
MysticalDragon MysticalDragon is offline
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Quote:
Originally Posted by MattKan View Post
I'd say UN has more content than your server.
Now your trolling, ask the Manager of UN he is also staff on Delteria.
Maybe they have more events? But Delteria isn't revolved around events, we honestly decided to not use the graal style event type system. We feel its a cop out for the lack of content a server has. We decided to do Events that involve the game. E.g A cart breaks down from going to A to B, and you have to defend this cart against a horde of zombies. World Bosses that randomly spawn on the world etc etc.

-Edit Again: The GUis may not be quality but every system on delteria is quality, every bit of gameplay is quality. You have Non GATs creating GUIs, so there not upto par, but the system ts self is definitely up to par on quality.
Edit: And its not "MY SERVER", hence how I say we. Delteria wasn't created by just me or Novo, it was created by a group of developers. You just want to argue with me, that's fine I don't have time for it, ill reply when you have some constructive criticism instead of bashing remarks.
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Last edited by MysticalDragon; 09-15-2013 at 07:28 PM..
  #7  
Old 09-17-2013, 07:47 PM
Tim_Rocks Tim_Rocks is offline
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Quote:
Originally Posted by MattKan View Post
I'd say UN has more content than your server.
Now that's hilarious.
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