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  #1  
Old 09-04-2013, 07:55 PM
seanthien seanthien is offline
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AC/WC has become irrelevant because of the abundance of EAs and weapon blessings.
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Originally Posted by BigBear3 View Post
and also that everyone has enough phys to pierce anyones armor
Way to ignore my points

Enchant armor scrolls are not in abundant. Newer players need AC, and even end-game gear players don't have fully enchanted equips.
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Old 09-04-2013, 08:09 PM
Stephen Stephen is offline
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Originally Posted by seanthien View Post
Way to ignore my points

Enchant armor scrolls are not in abundant. Newer players need AC, and even end-game gear players don't have fully enchanted equips.
I'm not sure when you started playing, but there was a period when +3 or +4 armour was something to brag about.

I'm not sure what changed exactly but suddenly EAs were very accessible, people had high physical levels, and +12 was no longer something to brag about but instead something that was expected.

That's why our AC/WC system which is programmatically capped at 120 in either direction is no longer relevant.
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Old 09-04-2013, 08:28 PM
Felix_Xenophobe Felix_Xenophobe is offline
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Quote:
Originally Posted by Stephen View Post
I'm not sure when you started playing, but there was a period when +3 or +4 armour was something to brag about.

I'm not sure what changed exactly but suddenly EAs were very accessible, people had high physical levels, and +12 was no longer something to brag about but instead something that was expected.

That's why our AC/WC system which is programmatically capped at 120 in either direction is no longer relevant.
that's like 8 years ago m8

what changed was that people found out how to dopv and suddenly tons of plat was being spent on spawning scrolls.
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  #4  
Old 09-04-2013, 08:33 PM
seanthien seanthien is offline
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Quote:
Originally Posted by Stephen View Post
I'm not sure when you started playing, but there was a period when +3 or +4 armour was something to brag about.

I'm not sure what changed exactly but suddenly EAs were very accessible, people had high physical levels, and +12 was no longer something to brag about but instead something that was expected.

That's why our AC/WC system which is programmatically capped at 120 in either direction is no longer relevant.
Right because comparing it to how it was instead of correlating with how it effects the game as of right now is the right thing to do.

I could care less what it use to do, I know what it does now.
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Old 09-04-2013, 10:05 PM
Stephen Stephen is offline
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Right because comparing it to how it was instead of correlating with how it effects the game as of right now is the right thing to do.
How it "was" is how the system was intended to work. Because this is such a vital part of the game, the original intent needs to be considered. If you want to discuss revisions which are off topic then perhaps it would be more appropriate to make a thread for that?
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