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  #1  
Old 01-09-2013, 03:14 PM
DrakilorP2P DrakilorP2P is offline
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This server looks sick. But the windmill is spinning the wrong way; so unrealistic!
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  #2  
Old 01-09-2013, 05:41 PM
Decus_Arillias Decus_Arillias is offline
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Quote:
Originally Posted by DrakilorP2P View Post
This server looks sick. But the windmill is spinning the wrong way; so unrealistic!
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Originally Posted by xXziroXx View Post
The windmill animation is also way too choppy. Smoothen it out plx.
I smoothed it out quite a bit a couple days ago. Its using 9 frames instead of 4 now. Check again and let me know ;]

Also i'm going to add some effects to the island surroundings, hopefully that will give off more of a environmental feeling of an actual floating island.

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Old 01-09-2013, 08:11 PM
DeCeaseD DeCeaseD is offline
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Why would you animate a windmill manually instead of using a rotate script.. ? o_O
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Old 01-10-2013, 12:15 AM
smirt362 smirt362 is offline
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Originally Posted by DeCeaseD View Post
Why would you animate a windmill manually instead of using a rotate script.. ? o_O
Because it looks better, especially if you have enough frames
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  #5  
Old 01-10-2013, 01:05 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by smirt362 View Post
Because it looks better, especially if you have enough frames
I can't say for something that needs to rotate as slow as a windmill that frames are the way to go. Even if the pixels aren't crisp, the rotation will be much smoother, which is what something like a windmill needs: it looks much calmer.
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  #6  
Old 01-10-2013, 01:14 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by smirt362 View Post
Because it looks better, especially if you have enough frames


Really now Smirt, really now?
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  #7  
Old 01-10-2013, 03:38 AM
smirt362 smirt362 is offline
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Originally Posted by xXziroXx View Post


Really now Smirt, really now?
I can see the lack of crispiness. If that was a salad I'd SEND IT BACK
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  #8  
Old 01-10-2013, 05:52 AM
Decus_Arillias Decus_Arillias is offline
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Quote:
Originally Posted by DeCeaseD View Post
Why would you animate a windmill manually instead of using a rotate script.. ? o_O
I did it manually because i didn't know you could script things to rotate. Yes, i lack scripting skills ;] pretty neat that you can though. We will try to get small details done before we release the next continent, which should be within 2 weeks from now. We're holding back so that all inside levels are complete for the outside content and i'm hoping to have that done "soon".
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