Thanks dude xD
Okay i now have:
PHP Code:
// Scripted by *Trakan
//#CLIENTSIDE
function onKeyPressed(keyCode, keyName, scanCode) {
if (keyName == "e") {
if (player.dir == 3 && !indodge) {
freezeplayer(1.5);
setani gh_gani_roulade, ;
set indodge;
for (temp.i = 0; temp.i < 4; temp.i++) {
player.x += 1;
sleep(.1);
}
sleep(0.5);
unset indodge;
setani idle, ;
}
if (player.dir == 1 && !indodge) {
freezeplayer(1.5);
setani gh_gani_roulade, ;
set indodge;
for (temp.i = 0; temp.i < 4; temp.i++) {
player.x -= 1;
sleep(.1);
}
sleep(0.5);
unset indodge;
setani idle, ;
}
if (player.dir == 0 && !indodge) {
freezeplayer(1.5);
setani gh_gani_roulade, ;
set indodge;
for (temp.i = 0; temp.i < 4; temp.i++) {
player.y -= 1;
sleep(.1);
}
sleep(0.5);
unset indodge;
setani idle, ;
}
if (player.dir == 2 && !indodge) {
freezeplayer(1.5);
setani gh_gani_roulade, ;
set indodge;
for (temp.i = 0; temp.i < 4; temp.i++) {
player.y += 1;
sleep(.1);
}
sleep(0.5);
unset indodge;
setani idle, ;
}
}
}
It's work fine! But.. players can go in blocking tiles as i say before. How can I select the tiles that I do not want the player went on?